Player Matchup

Nu Wa
Nu Wa
Domu99
Nu Wa
Level 90
God Stats
63W - 66L
1,571 SR
Queue Stats
1,242W - 1,314L
1,515 Elo+
Solo
King Arthur
King Arthur
IM A KILLJOY XF
King Arthur
Level 129
God Stats
18W - 13L
1,650 SR
Queue Stats
294W - 232L
1,560 Elo+
Party 1
Freya
Freya
Senpai Nya Nya
Freya
Level 82
God Stats
10W - 16L
1,440 SR
Queue Stats
131W - 110L
1,571 Elo+
Party 1
Neith
Neith
Xbc Leech
Neith
Level 68
God Stats
2W - 2L
1,557 SR
Queue Stats
111W - 87L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
xSilentWilkox
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 223L
1,548 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,555 Elo+

VS

Team Averages
Level 96
1,560 SR
1,520 Elo+
Geb
Geb
BadTimeSolo
Geb
Level 55
God Stats
18W - 12L
1,636 SR
Queue Stats
95W - 99L
1,486 Elo+
Solo
Thoth
Thoth
KAAKELItheMAN
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,676 Elo+
Solo
Horus
Horus
PhillFryer
Horus
Level 94
God Stats
9W - 4L
1,710 SR
Queue Stats
173W - 170L
1,514 Elo+
Solo
Anubis
Anubis
chrommustang
Anubis
Level 100
God Stats
5W - 11L
1,377 SR
Queue Stats
43W - 55L
1,401 Elo+
Solo
Neith
Neith
malivolkan
Neith
Level 120
God Stats
55W - 48L
1,576 SR
Queue Stats
691W - 700L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Domu99
Nu Wa
12
1 / 1 / 1
7,116
890
2,519
2,073
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
IM A KILLJOY XF
King Arthur
13
2 / 2 / 1
8,324
1,041
11,733
15,863
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 1
7,200
900
4,990
7,986
2,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Xbc Leech
Neith
13
0 / 0 / 1
7,072
884
4,240
3,812
1,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 1
7,142
893
4,751
9,366
3,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

295

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,357
1,045
8,889
9,996
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 2
7,400
925
6,620
3,957
1,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
13
1 / 0 / 3
8,011
1,001
5,672
9,015
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
13
1 / 1 / 3
7,440
930
3,057
2,932
1,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
4 / 1 / 3
8,398
1,050
10,364
5,527
2,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
7
7
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Nu Wa
Domu99
Nu Wa
1
1
1
1.5
L
King Arthur
IM A KILLJOY XF
King Arthur
2
2
1
1.25
W
1
0
2
2
W
Horus
1
0
3
2.5
L
0
1
1
0.5
L
Neith
Xbc Leech
Neith
0
0
1
0.5
W
Anubis
1
1
3
2.5
W
Neith
4
1
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
34,602
39,100
Taken
31,427
18,168
Mitigated
19,086
9,386
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,889
1,149
0
1,394
9,996
8,093
0
3,307
6,573
21,204
0
L
Nu Wa
Domu99
Nu Wa
2,519
386
0
225
2,073
614
0
706
1,367
8,454
0
L
King Arthur
IM A KILLJOY XF
King Arthur
11,733
1,289
0
3,904
15,863
9,683
0
8,141
7,722
0
27,013
W
6,620
342
0
500
3,957
1,501
0
649
3,198
16,409
0
W
Horus
5,672
2,229
1,950
4,651
9,015
5,693
0
2,534
6,373
0
9,818
L
4,990
1,363
0
2,108
7,986
2,896
0
3,764
4,222
23,819
0
L
Neith
Xbc Leech
Neith
4,240
600
354
1,334
3,812
1,251
0
2,186
1,626
0
12,874
W
Anubis
3,057
316
811
965
2,932
1,533
0
351
2,509
28,999
0
W
Neith
10,364
3,794
0
784
5,527
2,266
0
202
5,265
0
18,334
L
4,751
1,282
764
697
9,366
3,724
0
3,769
5,597
0
14,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,854
Gold Earned
39,606
134
Minions Killed
155
7
Camps Cleared
3
698,438
Distance Traveled
751,231
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,357
1,045
17
2
0
157,079
1
L
Nu Wa
7,116
890
12
2
0
75,009
0
L
King Arthur
8,324
1,041
37
5
1
151,879
0
W
Thoth
7,400
925
29
4
0
148,948
0
W
Horus
8,011
1,001
13
2
1
158,640
2
L
Freya
7,200
900
38
5
2
155,861
0
L
Neith
7,072
884
24
3
1
143,699
0
W
Anubis
7,440
930
74
9
2
144,002
0
W
Neith
8,398
1,050
22
3
0
142,562
0
L
Ne Zha
7,142
893
23
3
3
171,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role