Player Matchup

Zeus
Zeus
Guildgate
Zeus
Level 48
God Stats
2W - 3L
1,421 SR
Queue Stats
130W - 155L
1,423 Elo+
Party 1
Sobek
Sobek
HarryLawsoon
Sobek
Level 41
God Stats
48W - 46L
1,418 SR
Queue Stats
117W - 129L
1,462 Elo+
Party 1
Cupid
Cupid
Suburbantree
Cupid
Level 21
God Stats
2W - 8L
1,180 SR
Queue Stats
61W - 91L
1,359 Elo+
Party 1
Team Averages
Level 37
1,340 SR
1,415 Elo+

VS

Team Averages
Level 23
1,482 SR
1,302 Elo+
Izanami
Izanami
Bybka
Izanami
Level 56
God Stats
1W - 2L
1,599 SR
Queue Stats
11W - 12L
1,422 Elo+
Party 2
Hercules
Hercules
Fudjitora
Hercules
Level 7
God Stats
1W - 2L
1,744 SR
Queue Stats
12W - 17L
1,422 Elo+
Party 2
Thoth
Thoth
TaneleerTivan98
Thoth
Level 6
God Stats
0W - 4L
1,102 SR
Queue Stats
0W - 4L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 1 / 6
8,642
786
11,747
4,432
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 0 / 8
9,003
818
3,680
10,213
9,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 1 / 10
8,113
738
3,605
4,214
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bybka
Izanami
10
1 / 3 / 1
7,143
649
3,097
8,467
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Fudjitora
Hercules
9
0 / 4 / 2
6,444
586
4,021
8,330
4,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
7,073
643
2,600
6,339
1,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bybka
Izanami
1
3
1
0.5
L
Hercules
Fudjitora
Hercules
0
4
2
0.25
W
Zeus
6
1
6
9
W
4
0
8
8
W
2
1
10
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
9,718
18,859
Taken
23,136
13,013
Mitigated
8,114
5,775
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bybka
Izanami
3,097
1,806
0
1,603
8,467
2,407
252
5,803
2,664
0
36,064
L
Hercules
Fudjitora
Hercules
4,021
335
0
796
8,330
4,176
0
4,675
3,655
0
12,052
W
Zeus
11,747
1,382
0
250
4,432
1,527
1,210
900
3,532
52,790
0
W
3,680
259
0
3,349
10,213
9,994
29
1,230
8,983
15,629
0
W
3,605
1,564
385
1,791
4,214
1,492
1,092
502
3,712
0
25,320
L
2,600
412
0
77
6,339
1,531
0
4,981
1,358
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
20,660
149
Minions Killed
101
0
Camps Cleared
0
627,194
Distance Traveled
565,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,143
649
75
7
0
195,641
1
L
Hercules
6,444
586
13
1
0
184,627
0
W
Zeus
8,642
786
91
8
0
176,569
0
W
Sobek
9,003
818
19
2
0
240,740
2
W
Cupid
8,113
738
39
4
0
209,885
0
L
Thoth
7,073
643
13
1
0
184,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role