Player Matchup

Izanami
Izanami
Andazar
Izanami
Level 147
God Stats
38W - 14L
1,795 SR
Queue Stats
268W - 232L
1,666 Elo+
Party 1
Aphrodite
Aphrodite
Dax24
Aphrodite
Level 70
God Stats
2W - 0L
1,747 SR
Queue Stats
17W - 11L
1,679 Elo+
Party 3
Bastet
Bastet
LCnote215
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
TheInternets
Eset
Level 159
God Stats
8W - 6L
1,638 SR
Queue Stats
696W - 621L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
Timmy3k
Guan Yu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,687 Elo+
Party 3
Team Averages
Level 119
1,636 SR
1,638 Elo+

VS

Team Averages
Level 141
1,591 SR
1,603 Elo+
King Arthur
King Arthur
Crimlin
King Arthur
Level 160
God Stats
22W - 32L
1,573 SR
Queue Stats
312W - 321L
1,642 Elo+
Party 2
Cerberus
Cerberus
Orhka
Cerberus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Wk3y
Chronos
Level 135
God Stats
6W - 4L
1,420 SR
Queue Stats
810W - 816L
1,597 Elo+
Solo
Mulan
Mulan
Wraìth
Mulan
Level 143
God Stats
8W - 5L
1,800 SR
Queue Stats
205W - 189L
1,711 Elo+
Party 2
Hachiman
Hachiman
tripleEgamer
Hachiman
Level 129
God Stats
15W - 10L
1,665 SR
Queue Stats
559W - 535L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andazar
Izanami
20
4 / 3 / 0
12,769
638
10,404
17,248
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Dax24
Aphrodite
14
1 / 5 / 5
9,935
497
6,186
11,181
4,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
LCnote215
Bastet
18
5 / 2 / 6
11,095
555
13,267
14,198
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 7
10,735
537
16,263
11,592
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Timmy3k
Guan Yu
17
7 / 2 / 6
11,183
559
19,341
18,072
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimlin
King Arthur
16
3 / 6 / 2
10,007
500
11,129
24,671
17,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Orhka
Cerberus
14
1 / 2 / 9
9,759
488
8,946
21,356
16,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Wk3y
Chronos
14
0 / 2 / 6
8,938
447
7,607
11,744
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Wraìth
Mulan
16
7 / 3 / 3
10,135
507
10,073
15,380
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
tripleEgamer
Hachiman
15
4 / 6 / 2
9,704
485
10,286
14,338
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
19
Kills
15
15
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andazar
Izanami
4
3
0
1.33
L
King Arthur
Crimlin
King Arthur
3
6
2
0.67
W
Aphrodite
Dax24
Aphrodite
1
5
5
0.7
W
Bastet
LCnote215
Bastet
5
2
6
4
L
Cerberus
Orhka
Cerberus
1
2
9
2.75
W
2
3
7
1.83
W
Guan Yu
Timmy3k
Guan Yu
7
2
6
5
L
Chronos
Wk3y
Chronos
0
2
6
1.5
L
Mulan
Wraìth
Mulan
7
3
3
2.83
L
Hachiman
tripleEgamer
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,461
Damage
48,041
72,291
Taken
87,489
37,655
Mitigated
48,801
30,081
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andazar
Izanami
10,404
6,260
0
7,113
17,248
6,322
2,578
2,011
15,237
0
123,150
L
King Arthur
Crimlin
King Arthur
11,129
1,102
0
7,462
24,671
17,575
0
3,687
20,208
0
70,866
W
Aphrodite
Dax24
Aphrodite
6,186
1,039
5,636
4,154
11,181
4,375
69
5,540
5,641
25,047
0
W
Bastet
LCnote215
Bastet
13,267
3,293
0
1,744
14,198
6,782
993
1,460
12,738
0
76,212
L
Cerberus
Orhka
Cerberus
8,946
802
0
7,988
21,356
16,310
0
8,699
12,248
41,530
0
W
16,263
384
526
2,977
11,592
4,086
374
3,748
7,844
76,409
0
W
Guan Yu
Timmy3k
Guan Yu
19,341
3,367
818
7,113
18,072
16,090
0
4,534
13,538
0
63,958
L
Chronos
Wk3y
Chronos
7,607
972
0
2,818
11,744
3,661
0
3,343
8,024
62,307
0
L
Mulan
Wraìth
Mulan
10,073
771
0
6,337
15,380
6,527
0
4,897
10,017
0
63,820
L
Hachiman
tripleEgamer
Hachiman
10,286
5,647
0
2,704
14,338
4,728
0
866
13,350
0
61,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
48,543
633
Minions Killed
561
0
Camps Cleared
0
1,999,691
Distance Traveled
1,944,573
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,769
638
204
10
0
353,939
8
L
King Arthur
10,007
500
131
7
0
380,804
2
W
Aphrodite
9,935
497
46
2
0
398,442
6
W
Bastet
11,095
555
133
7
0
438,613
6
L
Cerberus
9,759
488
67
3
0
377,165
6
W
Eset
10,735
537
142
7
0
406,470
11
W
Guan Yu
11,183
559
108
5
0
402,227
1
L
Chronos
8,938
447
125
6
0
409,251
10
L
Mulan
10,135
507
109
5
0
447,300
2
L
Hachiman
9,704
485
129
6
0
330,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role