Player Matchup

Hel
Hel
Azreal_Abyss
Hel
Level 10
God Stats
5W - 6L
1,467 SR
Queue Stats
33W - 38L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
DerpySquidMan_
Hun Batz
Level 88
God Stats
1W - 8L
1,185 SR
Queue Stats
1,082W - 1,003L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Reyd3lsur904
Cthulhu
Level 28
God Stats
11W - 9L
1,521 SR
Queue Stats
589W - 540L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
deadkingz01
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 111L
1,405 Elo+
Solo
Bakasura
Bakasura
pop_guy8
Bakasura
Level 7
God Stats
6W - 11L
1,760 SR
Queue Stats
137W - 154L
1,563 Elo+
Party 1
Team Averages
Level 28
1,486 SR
1,478 Elo+

VS

Team Averages
Level 14
1,504 SR
1,488 Elo+
Ra
Ra
Clay2491
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,386 Elo+
Solo
Olorun
Olorun
OrangeKuramaR
Olorun
Level 11
God Stats
2W - 0L
1,454 SR
Queue Stats
14W - 12L
1,551 Elo+
Solo
Mercury
Mercury
The Mouth117
Mercury
Level 27
God Stats
57W - 47L
1,534 SR
Queue Stats
89W - 93L
1,560 Elo+
Solo
Ymir
Ymir
ThroatyFlower
Ymir
Level 24
God Stats
43W - 44L
1,534 SR
Queue Stats
65W - 74L
1,442 Elo+
Solo
Neith
Neith
iIi Sergio
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,464
393
4,574
10,887
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
16
14 / 2 / 0
10,562
556
23,335
13,256
10,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Reyd3lsur904
Cthulhu
12
3 / 9 / 6
8,587
452
11,820
16,728
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
deadkingz01
Amaterasu
10
1 / 5 / 5
7,584
399
4,056
10,734
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
pop_guy8
Bakasura
5
0 / 4 / 1
6,063
319
2,061
4,354
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 4
6,574
346
882
6,234
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
14 / 4 / 4
10,625
559
15,611
16,849
6,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
The Mouth117
Mercury
16
5 / 1 / 2
9,841
518
8,113
17,357
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 13
8,487
447
5,468
16,077
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
13
3 / 3 / 7
8,621
454
6,984
9,361
3,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
19
Kills
24
27
Deaths
20
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
1
8
4
0.38
L
Hun Batz
14
2
0
7
W
14
4
4
4
L
Cthulhu
Reyd3lsur904
Cthulhu
3
9
6
0.67
W
Mercury
The Mouth117
Mercury
5
1
2
6
W
1
4
13
1.88
L
Amaterasu
deadkingz01
Amaterasu
1
5
5
0.7
W
Neith
3
3
7
2.17
L
Bakasura
pop_guy8
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,846
Damage
37,058
55,959
Taken
65,878
28,682
Mitigated
30,700
10,634
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,574
501
1,263
2,092
10,887
4,393
1,948
3,220
7,667
31,874
0
W
882
86
214
234
6,234
1,695
96
1,123
5,111
10,442
0
L
Hun Batz
23,335
5,745
0
3,433
13,256
10,638
0
4,637
8,619
0
68,161
W
15,611
8,540
744
9,548
16,849
6,787
1,030
4,655
12,084
46,181
0
L
Cthulhu
Reyd3lsur904
Cthulhu
11,820
410
299
2,177
16,728
8,086
0
8,791
7,823
47,130
0
W
Mercury
The Mouth117
Mercury
8,113
3,800
0
3,340
17,357
6,898
1,291
3,196
14,113
0
82,614
W
5,468
1,023
1,067
2,373
16,077
12,075
243
4,602
11,269
20,946
0
L
Amaterasu
deadkingz01
Amaterasu
4,056
1,108
0
980
10,734
4,073
1,208
3,676
7,058
0
27,207
W
Neith
6,984
1,999
0
1,506
9,361
3,245
1,070
2,334
6,731
0
31,351
L
Bakasura
pop_guy8
Bakasura
2,061
1,281
0
390
4,354
1,492
203
1,523
2,831
0
7,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
44,148
293
Minions Killed
302
0
Camps Cleared
0
1,335,572
Distance Traveled
1,531,759
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,464
393
55
3
0
258,818
1
W
Ra
6,574
346
19
1
0
220,205
1
L
Hun Batz
10,562
556
104
5
0
378,467
0
W
Olorun
10,625
559
49
3
0
279,798
0
L
Cthulhu
8,587
452
72
4
0
298,455
1
W
Mercury
9,841
518
132
7
0
450,277
2
W
Ymir
8,487
447
32
2
0
306,093
0
L
Amaterasu
7,584
399
46
2
0
239,160
0
W
Neith
8,621
454
70
4
0
275,386
2
L
Bakasura
6,063
319
16
1
0
160,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role