Player Matchup

Neith
Neith
AgusRam05
Neith
Level 106
God Stats
5W - 1L
1,917 SR
Queue Stats
368W - 128L
1,806 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AndresYalex15
Tsukuyomi
Level 103
God Stats
10W - 11L
1,499 SR
Queue Stats
64W - 78L
1,427 Elo+
Party 2
Hercules
Hercules
HavelDaedrico
Hercules
Level 25
God Stats
22W - 13L
1,167 SR
Queue Stats
402W - 164L
1,753 Elo+
Party 1
Janus
Janus
TheDarkGhost_25
Janus
Level 31
God Stats
9W - 22L
1,382 SR
Queue Stats
119W - 129L
1,407 Elo+
Party 2
Tyr
Tyr
thesaimon91
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,579 Elo+

VS

Team Averages
Level 74
1,533 SR
1,461 Elo+
Chaac
Chaac
AlBuQuEqUeSaMuEl
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,457 Elo+
Solo
Osiris
Osiris
FabioJuniSnX
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 120L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Tashinatsu
Ao Kuang
Level 80
God Stats
5W - 5L
1,548 SR
Queue Stats
585W - 598L
1,477 Elo+
Solo
Tiamat
Tiamat
salufc
Tiamat
Level 59
God Stats
60W - 56L
1,547 SR
Queue Stats
323W - 328L
1,503 Elo+
Solo
Izanami
Izanami
vithiarrito
Izanami
Level 45
God Stats
12W - 13L
1,572 SR
Queue Stats
148W - 179L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgusRam05
Neith
20
22 / 0 / 7
15,801
632
35,081
12,479
5,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
AndresYalex15
Tsukuyomi
20
0 / 4 / 10
11,927
477
6,371
21,259
9,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
HavelDaedrico
Hercules
17
8 / 1 / 11
11,971
479
10,715
22,647
18,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 0 / 4
11,769
471
15,088
9,817
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 6
13,144
526
19,594
29,958
25,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,547
382
6,949
22,263
20,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
16
1 / 5 / 0
9,735
389
11,603
22,238
29,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Tashinatsu
Ao Kuang
13
3 / 9 / 1
9,130
365
8,681
25,682
9,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
salufc
Tiamat
17
1 / 8 / 2
10,922
437
15,236
21,682
14,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
vithiarrito
Izanami
14
0 / 11 / 1
9,292
372
4,357
16,893
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
40
Kills
6
6
Deaths
40
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
AgusRam05
Neith
22
0
7
25.5
L
1
7
1
0.21
W
Tsukuyomi
AndresYalex15
Tsukuyomi
0
4
10
1.25
L
Osiris
1
5
0
0.2
W
Hercules
HavelDaedrico
Hercules
8
1
11
13.5
L
Ao Kuang
Tashinatsu
Ao Kuang
3
9
1
0.39
W
3
0
4
5
L
Tiamat
salufc
Tiamat
1
8
2
0.25
W
7
1
6
10
L
Izanami
vithiarrito
Izanami
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,849
Damage
46,826
96,160
Taken
108,758
63,061
Mitigated
78,709
35,945
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AgusRam05
Neith
35,081
16,240
0
4,830
12,479
5,930
6,963
4,038
8,329
0
128,215
L
6,949
806
0
9,442
22,263
20,065
0
4,593
17,396
0
52,866
W
Tsukuyomi
AndresYalex15
Tsukuyomi
6,371
1,490
0
6,822
21,259
9,310
626
4,575
16,608
0
101,257
L
Osiris
11,603
2,204
0
1,005
22,238
29,972
758
3,939
18,075
5,488
51,226
W
Hercules
HavelDaedrico
Hercules
10,715
2,800
0
9,792
22,647
18,371
695
7,690
14,669
0
40,506
L
Ao Kuang
Tashinatsu
Ao Kuang
8,681
2,067
0
7,647
25,682
9,132
0
1,226
24,372
48,858
0
W
15,088
255
0
1,726
9,817
4,215
584
2,111
7,634
80,973
0
L
Tiamat
salufc
Tiamat
15,236
1,600
0
4,625
21,682
14,715
0
2,776
18,626
76,352
0
W
19,594
2,722
0
12,775
29,958
25,235
0
6,569
22,128
0
103,735
L
Izanami
vithiarrito
Izanami
4,357
2,217
0
1,541
16,893
4,825
0
1,630
15,201
0
56,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,612
Gold Earned
48,626
768
Minions Killed
502
0
Camps Cleared
0
2,463,332
Distance Traveled
2,128,656
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,801
632
208
8
0
444,966
0
L
Chaac
9,547
382
73
3
0
429,000
13
W
Tsukuyomi
11,927
477
166
7
0
466,078
4
L
Osiris
9,735
389
80
3
0
435,936
6
W
Hercules
11,971
479
74
3
0
534,194
2
L
Ao Kuang
9,130
365
60
2
0
431,075
2
W
Janus
11,769
471
160
6
0
478,436
2
L
Tiamat
10,922
437
166
7
0
430,300
4
W
Tyr
13,144
526
160
6
0
539,658
1
L
Izanami
9,292
372
123
5
0
402,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role