Player Matchup

Scylla
Scylla
DOTAGOD1029
Scylla
Level 24
God Stats
1W - 1L
1,871 SR
Queue Stats
50W - 15L
1,893 Elo+
Solo
Ares
Ares
Viaront
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,637 Elo+
Solo
Neith
Neith
beastmastersven
Neith
Level 5
God Stats
1W - 4L
1,483 SR
Queue Stats
144W - 149L
1,758 Elo+
Solo
Thanatos
Thanatos
iDoofy
Thanatos
Level 18
God Stats
16W - 11L
1,608 SR
Queue Stats
43W - 31L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
iZERO97
Sun Wukong
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
75W - 52L
1,567 Elo+
Party 1
Team Averages
Level 16
1,633 SR
1,669 Elo+

VS

Team Averages
Level 16
1,555 SR
1,584 Elo+
Medusa
Medusa
AlSaaHee3r
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,564 Elo+
Solo
Chaac
Chaac
DerFefMann
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,684 Elo+
Solo
Rama
Rama
RagingCurrywurst
Rama
Level 19
God Stats
3W - 1L
1,703 SR
Queue Stats
89W - 64L
1,708 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 24
God Stats
138W - 97L
1,540 SR
Queue Stats
152W - 132L
1,430 Elo+
Solo
Arachne
Arachne
unsympathyy
Arachne
Level 17
God Stats
9W - 8L
1,534 SR
Queue Stats
33W - 37L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 2 / 4
9,270
515
7,096
7,139
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Viaront
Ares
10
5 / 6 / 4
7,641
425
7,248
13,739
7,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 9 / 5
7,256
403
4,081
11,403
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
iDoofy
Thanatos
14
5 / 8 / 4
8,880
493
7,437
14,514
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
iZERO97
Sun Wukong
16
4 / 4 / 2
9,416
523
10,843
14,719
14,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlSaaHee3r
Medusa
8
0 / 5 / 1
6,390
355
2,648
4,706
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
15
3 / 5 / 11
10,496
583
7,933
19,675
13,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
8 / 3 / 4
11,761
653
11,748
13,177
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
THCM1
Anubis
16
8 / 3 / 4
9,951
553
12,489
8,668
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
unsympathyy
Arachne
19
10 / 0 / 7
11,496
639
12,804
14,717
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
16
Kills
29
29
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlSaaHee3r
Medusa
0
5
1
0.1
L
Scylla
2
2
4
2
W
Chaac
3
5
11
1.7
W
8
3
4
3.33
W
Anubis
THCM1
Anubis
8
3
4
3.33
L
Ares
Viaront
Ares
5
6
4
1.17
L
0
9
5
0.28
L
Thanatos
iDoofy
Thanatos
5
8
4
0.88
L
Sun Wukong
iZERO97
Sun Wukong
4
4
2
1.25
W
Arachne
unsympathyy
Arachne
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,705
Damage
47,622
61,514
Taken
60,943
31,651
Mitigated
30,366
16,965
Healing
22,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlSaaHee3r
Medusa
2,648
1,334
0
0
4,706
971
0
0
4,706
0
12,276
L
Scylla
7,096
1,366
0
1,662
7,139
1,952
0
400
6,564
65,811
0
W
Chaac
7,933
1,634
0
4,869
19,675
13,230
483
4,688
14,987
0
41,200
W
11,748
9,533
0
6,566
13,177
4,829
5,276
5,600
7,577
0
98,267
W
Anubis
THCM1
Anubis
12,489
298
0
3,425
8,668
3,760
0
2,338
6,330
63,966
0
L
Ares
Viaront
Ares
7,248
552
335
2,049
13,739
7,534
0
3,349
10,255
16,957
0
L
4,081
787
0
883
11,403
2,991
0
4,752
6,523
0
28,009
L
Thanatos
iDoofy
Thanatos
7,437
762
0
8,098
14,514
5,074
30
1,795
12,699
0
35,269
L
Sun Wukong
iZERO97
Sun Wukong
10,843
2,429
392
3,546
14,719
14,100
231
2,193
12,303
0
68,006
W
Arachne
unsympathyy
Arachne
12,804
8,469
0
7,304
14,717
7,576
685
1,718
12,999
0
85,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
50,094
411
Minions Killed
502
0
Camps Cleared
0
1,616,399
Distance Traveled
1,468,554
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,390
355
17
1
0
142,799
0
L
Scylla
9,270
515
126
7
0
294,764
4
W
Chaac
10,496
583
77
4
0
348,083
3
W
Rama
11,761
653
172
10
0
326,869
3
W
Anubis
9,951
553
91
5
0
284,261
0
L
Ares
7,641
425
14
1
0
315,889
10
L
Neith
7,256
403
66
4
0
328,491
0
L
Thanatos
8,880
493
67
4
0
329,542
4
L
Sun Wukong
9,416
523
138
8
0
347,713
4
W
Arachne
11,496
639
145
8
0
366,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role