Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DarkFhoenix
Khepri
Level 44
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
DrkFhoenix
Bastet
Level 48
God Stats
0W - 3L
1,863 SR
Queue Stats
0W - 6L
1,222 Elo+
Party 1
Izanami
Izanami
Niroki95
Izanami
Level 98
God Stats
45W - 43L
1,525 SR
Queue Stats
85W - 90L
1,395 Elo+
Solo
Merlin
Merlin
mmm-ice23
Merlin
Level 140
God Stats
17W - 23L
1,500 SR
Queue Stats
169W - 192L
1,446 Elo+
Solo
Team Averages
Level 83
1,521 SR
1,413 Elo+

VS

Team Averages
Level 96
1,393 SR
1,459 Elo+
Hera
Hera
GodPenguin
Hera
Level 120
God Stats
3W - 6L
1,444 SR
Queue Stats
36W - 67L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
HalfBakedHog
Cthulhu
Level 109
God Stats
5W - 2L
1,174 SR
Queue Stats
28W - 40L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Keloslaw
Baron Samedi
Level 59
God Stats
1W - 2L
1,185 SR
Queue Stats
3W - 3L
1,328 Elo+
Solo
Neith
Neith
RookyRat
Neith
Level 124
God Stats
1W - 0L
1,662 SR
Queue Stats
32W - 58L
1,411 Elo+
Party 2
Chaac
Chaac
i PRo HoGLaS
Chaac
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
28W - 55L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
3 / 7 / 0
11,730
690
10,536
28,219
22,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
15
0 / 9 / 2
8,791
517
5,070
22,068
20,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
DrkFhoenix
Bastet
15
0 / 9 / 1
9,100
535
6,789
20,471
11,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Niroki95
Izanami
16
0 / 9 / 3
9,214
542
7,684
16,493
6,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
mmm-ice23
Merlin
19
2 / 2 / 2
10,649
626
21,553
7,274
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
13,331
784
13,081
10,607
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HalfBakedHog
Cthulhu
20
7 / 0 / 21
14,172
834
18,020
17,038
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Keloslaw
Baron Samedi
18
3 / 2 / 17
11,635
684
12,724
17,237
10,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RookyRat
Neith
20
15 / 1 / 16
15,306
900
32,999
16,848
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 12
11,457
674
7,033
7,775
3,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
113
5
Kills
36
36
Deaths
5
8
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
7
0
0.43
L
Khepri
0
9
2
0.11
L
Bastet
DrkFhoenix
Bastet
0
9
1
0.06
W
7
1
11
12.5
W
Cthulhu
HalfBakedHog
Cthulhu
7
0
21
17.5
W
Baron Samedi
Keloslaw
Baron Samedi
3
2
17
5.75
L
Izanami
Niroki95
Izanami
0
9
3
0.17
W
Neith
RookyRat
Neith
15
1
16
23
W
4
1
12
10
L
Merlin
mmm-ice23
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,632
Damage
83,857
94,525
Taken
69,505
63,883
Mitigated
40,263
15,898
Healing
31,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,536
428
0
7,615
28,219
22,405
0
14,715
13,504
173
52,089
L
Khepri
5,070
269
0
0
22,068
20,727
0
10,437
11,631
11,707
0
L
Bastet
DrkFhoenix
Bastet
6,789
2,554
1,182
4,349
20,471
11,076
299
11,355
9,116
0
25,515
W
13,081
2,099
0
2,050
10,607
4,347
1,857
4,245
6,210
53,544
0
W
Cthulhu
HalfBakedHog
Cthulhu
18,020
1,168
1,202
3,272
17,038
13,361
58
5,554
11,141
50,601
0
W
Baron Samedi
Keloslaw
Baron Samedi
12,724
1,504
7,976
6,673
17,237
10,776
1,117
8,452
8,409
29,058
0
L
Izanami
Niroki95
Izanami
7,684
6,230
0
648
16,493
6,586
0
5,296
11,197
0
32,533
W
Neith
RookyRat
Neith
32,999
14,313
0
7,963
16,848
7,929
1,185
4,826
11,742
0
84,438
W
7,033
1,315
0
2,210
7,775
3,850
189
2,376
5,225
0
28,700
L
Merlin
mmm-ice23
Merlin
21,553
265
0
2,104
7,274
3,089
0
2,676
4,598
60,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,484
Gold Earned
65,901
333
Minions Killed
410
6
Camps Cleared
7
1,326,747
Distance Traveled
1,586,008
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,730
690
94
6
4
295,677
0
L
Khepri
8,791
517
11
1
0
254,803
0
L
Bastet
9,100
535
47
3
2
250,677
1
W
Hera
13,331
784
105
6
5
307,934
2
W
Cthulhu
14,172
834
78
5
0
349,200
0
W
Baron Samedi
11,635
684
34
2
0
296,591
0
L
Izanami
9,214
542
74
4
0
226,696
2
W
Neith
15,306
900
143
8
2
288,959
1
W
Chaac
11,457
674
50
3
0
343,324
0
L
Merlin
10,649
626
107
6
0
298,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role