Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ASPECIALKID1352
Artemis
Level 106
God Stats
1W - 0L
1,577 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 1
Hades
Hades
I VenoMR I
Hades
Level 107
God Stats
6W - 5L
1,454 SR
Queue Stats
177W - 169L
1,490 Elo+
Solo
Chaac
Chaac
Kyky746
Chaac
Level 84
God Stats
2W - 2L
1,765 SR
Queue Stats
9W - 8L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
sanyv074
Erlang Shen
Level 67
God Stats
9W - 10L
1,487 SR
Queue Stats
63W - 84L
1,371 Elo+
Solo
Team Averages
Level 94
1,557 SR
1,478 Elo+

VS

Team Averages
Level 108
1,598 SR
1,411 Elo+
Susano
Susano
Blackwarrior564
Susano
Level 84
God Stats
17W - 16L
1,590 SR
Queue Stats
253W - 246L
1,471 Elo+
Solo
Chaac
Chaac
GOLDENGOD247
Chaac
Level 117
God Stats
12W - 6L
1,520 SR
Queue Stats
379W - 391L
1,396 Elo+
Solo
Hercules
Hercules
III N3O llI
Hercules
Level 68
God Stats
3W - 18L
1,465 SR
Queue Stats
1,179W - 1,171L
1,457 Elo+
Solo
Apollo
Apollo
Toasty_Assassin
Apollo
Level 121
God Stats
3W - 3L
1,810 SR
Queue Stats
20W - 32L
1,323 Elo+
Solo
Hera
Hera
nrwizard13
Hera
Level 148
God Stats
2W - 5L
1,607 SR
Queue Stats
85W - 97L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 2
5,747
575
1,743
3,666
1,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 2
5,402
540
3,618
6,228
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
9
1 / 1 / 0
5,165
517
2,349
4,698
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Kyky746
Chaac
10
2 / 1 / 1
6,080
608
6,981
6,206
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
sanyv074
Erlang Shen
10
4 / 1 / 2
6,005
601
4,815
7,147
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,692
569
4,096
6,451
1,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,573
557
5,081
10,681
5,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
III N3O llI
Hercules
9
1 / 2 / 3
5,299
530
1,250
6,518
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 1 / 2
4,336
434
2,891
3,149
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,695
570
4,107
3,640
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
6
6
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
2
1
W
1
3
2
0.67
L
3
2
1
1.75
L
1
2
1
0.75
W
Hades
1
1
0
1
L
Hercules
III N3O llI
Hercules
1
2
3
1.25
W
Chaac
Kyky746
Chaac
2
1
1
2.5
L
1
1
2
2
L
0
1
0
0
W
Erlang Shen
sanyv074
Erlang Shen
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
17,425
27,945
Taken
30,439
13,870
Mitigated
11,845
9,924
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,743
116
246
1,705
3,666
1,201
0
2,259
1,267
37,056
0
W
3,618
1,605
0
1,468
6,228
1,635
235
636
5,550
0
28,409
L
4,096
1,337
552
1,485
6,451
1,812
0
444
6,001
0
25,040
L
5,081
1,693
0
5,115
10,681
5,539
0
0
10,096
0
28,380
W
Hades
2,349
632
374
2,515
4,698
1,655
337
0
4,698
17,162
0
L
Hercules
III N3O llI
Hercules
1,250
519
0
2,164
6,518
2,721
0
1,453
5,065
0
14,020
W
Chaac
Kyky746
Chaac
6,981
1,969
0
2,165
6,206
6,276
287
0
6,206
0
31,200
L
2,891
1,826
0
1,613
3,149
716
0
690
2,459
0
15,251
L
4,107
728
0
1,511
3,640
1,057
0
1,505
2,135
37,044
0
W
Erlang Shen
sanyv074
Erlang Shen
4,815
2,815
0
1,451
7,147
3,103
0
992
6,117
0
27,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
26,595
300
Minions Killed
240
0
Camps Cleared
0
979,985
Distance Traveled
877,805
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,747
575
84
8
0
197,374
2
W
Artemis
5,402
540
52
5
0
179,193
2
L
Susano
5,692
569
47
5
0
215,108
0
L
Chaac
5,573
557
63
6
0
194,714
0
W
Hades
5,165
517
38
4
0
180,940
4
L
Hercules
5,299
530
25
3
0
177,248
4
W
Chaac
6,080
608
71
7
0
194,966
0
L
Apollo
4,336
434
28
3
0
104,807
1
L
Hera
5,695
570
77
8
0
185,928
0
W
Erlang Shen
6,005
601
55
6
0
227,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role