Player Matchup

He Bo
He Bo
Gold I
AnotherNoobTeam
He Bo
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 218L
1,641 MMR
Party 1
Geb
Geb
Gold II
IxAMxREDEMPTION
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
TroyLee1993
Apollo
Gold II
Level 137
God Stats
75W - 61L
1,605 SR
Queue Stats
1,154W - 1,187L
1,529 MMR
Party 1
Sobek
Sobek
Gold II
Zoliaa
Sobek
Gold II
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
375W - 384L
1,611 MMR
Solo
Chang'e
Chang'e
Gold III
bigly36
Chang'e
Gold III
Level 81
God Stats
12W - 12L
1,571 SR
Queue Stats
187W - 208L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,535 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,559 SR
1,609 MMR
Xing Tian
Xing Tian
Gold I
DarkkrauseR
Xing Tian
Gold I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 314L
1,587 MMR
Solo
Osiris
Osiris
Gold IV
HAWARD99
Osiris
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold II
Raviel008
Chiron
Gold II
Level 129
God Stats
6W - 3L
1,732 SR
Queue Stats
85W - 72L
1,583 MMR
Solo
Pele
Pele
Gold I
TheeDespair
Pele
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
zetadios123
Janus
Gold I
Level 148
God Stats
1W - 0L
1,564 SR
Queue Stats
31W - 27L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,466
547
2,118
6,630
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
5,283
528
1,985
5,486
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
9
0 / 2 / 0
5,082
508
915
5,098
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Zoliaa
Sobek
9
0 / 1 / 0
5,033
503
3,570
7,485
5,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
bigly36
Chang'e
9
0 / 2 / 1
4,914
491
4,007
5,179
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ArtioGilgameshTsukuyomiAthena

VS

Bans
TiamatSetCupidNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkkrauseR
Xing Tian
8
1 / 1 / 3
5,388
539
2,768
7,465
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
HAWARD99
Osiris
11
0 / 0 / 1
6,004
600
3,701
6,242
3,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Raviel008
Chiron
12
5 / 0 / 0
6,755
676
4,285
3,263
914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 3
6,618
662
4,598
6,316
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 4
5,978
598
2,707
3,993
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
13
13
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Xing Tian
DarkkrauseR
Xing Tian
1
1
3
2.5
W
Osiris
HAWARD99
Osiris
0
0
1
0.5
L
0
2
2
0.5
W
Chiron
Raviel008
Chiron
5
0
0
5
W
6
1
3
7.5
L
Apollo
0
2
0
0
L
Sobek
Zoliaa
Sobek
0
1
0
0
L
Chang'e
bigly36
Chang'e
0
2
1
0.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,595
Damage
18,059
29,878
Taken
27,279
11,993
Mitigated
11,567
10,735
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,118
0
0
286
6,630
1,529
0
1,335
5,241
25,956
0
W
Xing Tian
DarkkrauseR
Xing Tian
2,768
164
0
1,745
7,465
4,296
0
2,292
5,095
8,981
0
W
Osiris
HAWARD99
Osiris
3,701
994
0
2,375
6,242
3,013
0
3,779
2,463
0
34,839
L
1,985
234
0
745
5,486
2,044
0
2,278
3,088
9,610
0
W
Chiron
Raviel008
Chiron
4,285
1,606
269
1,301
3,263
914
0
392
2,871
0
39,724
W
4,598
1,454
0
724
6,316
2,154
0
2,544
3,608
0
37,832
L
Apollo
915
729
0
2,146
5,098
1,196
0
380
4,718
0
27,811
L
Sobek
Zoliaa
Sobek
3,570
303
0
4,753
7,485
5,890
0
0
7,485
23,192
0
L
Chang'e
bigly36
Chang'e
4,007
312
178
2,627
5,179
1,334
0
1,266
3,871
30,367
0
W
2,707
243
0
875
3,993
1,190
0
2,269
1,562
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
30,743
234
Minions Killed
348
0
Camps Cleared
0
970,870
Distance Traveled
1,048,539
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,466
547
55
6
0
169,896
3
W
Xing Tian
5,388
539
9
1
0
208,705
5
W
Osiris
6,004
600
76
8
0
206,081
1
L
Geb
5,283
528
28
3
0
193,199
2
W
Chiron
6,755
676
98
10
0
193,424
3
W
Pele
6,618
662
69
7
0
218,197
3
L
Apollo
5,082
508
56
6
0
207,740
3
L
Sobek
5,033
503
38
4
0
197,889
3
L
Chang'e
4,914
491
57
6
0
202,146
1
W
Janus
5,978
598
96
10
0
222,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role