Player Matchup

Olorun
Olorun
DeviousInk82
Olorun
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 181L
1,459 Elo+
Solo
Cabrakan
Cabrakan
ItsTheLOYAL1
Cabrakan
Level 139
God Stats
4W - 2L
1,878 SR
Queue Stats
139W - 135L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
MightyKingLaw
Hun Batz
Level 127
God Stats
2W - 4L
1,285 SR
Queue Stats
463W - 477L
1,476 Elo+
Solo
Hel
Hel
MzPynki88
Hel
Level 146
God Stats
2W - 3L
1,523 SR
Queue Stats
364W - 389L
1,446 Elo+
Party 1
Ravana
Ravana
Reo859
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,436 Elo+
Party 1
Team Averages
Level 133
1,537 SR
1,461 Elo+

VS

Team Averages
Level 124
1,478 SR
1,487 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
flydragons2613
Chiron
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 76L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
jjakatsuki_hollo
Gilgamesh
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
325W - 296L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
shotym
Baron Samedi
Level 129
God Stats
1W - 1L
1,292 SR
Queue Stats
62W - 79L
1,493 Elo+
Party 2
Nike
Nike
theseehawk
Nike
Level 122
God Stats
5W - 1L
1,600 SR
Queue Stats
96W - 112L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 2 / 3
6,118
765
6,419
7,686
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
ItsTheLOYAL1
Cabrakan
12
4 / 4 / 2
7,520
940
7,696
13,391
15,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
MightyKingLaw
Hun Batz
11
0 / 5 / 4
6,087
761
7,966
13,545
5,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 4
6,033
754
5,683
9,897
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Reo859
Ravana
13
1 / 3 / 5
7,008
876
5,171
9,119
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 0 / 9
9,075
1,134
19,158
9,692
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 8
7,563
945
4,277
5,228
2,241
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
14
2 / 1 / 15
8,314
1,039
8,411
13,645
7,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
shotym
Baron Samedi
13
4 / 1 / 10
7,924
991
11,255
8,081
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 14
7,366
921
6,520
12,947
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
6
Kills
18
18
Deaths
6
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
9
13.5
L
Olorun
0
2
3
0.75
L
Cabrakan
ItsTheLOYAL1
Cabrakan
4
4
2
1.25
L
Hun Batz
MightyKingLaw
Hun Batz
0
5
4
0.4
L
1
4
4
0.75
L
Ravana
Reo859
Ravana
1
3
5
1.17
W
2
2
8
3
W
Gilgamesh
2
1
15
9.5
W
Baron Samedi
shotym
Baron Samedi
4
1
10
9
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
49,621
53,638
Taken
49,593
34,228
Mitigated
26,004
23,761
Healing
29,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,158
5,688
1,853
4,791
9,692
4,088
2,513
3,363
6,329
38,480
0
L
Olorun
6,419
1,941
2,630
3,285
7,686
3,395
0
3,913
3,683
15,738
0
L
Cabrakan
ItsTheLOYAL1
Cabrakan
7,696
795
783
1,029
13,391
15,750
0
7,600
5,595
10,864
0
L
Hun Batz
MightyKingLaw
Hun Batz
7,966
1,000
1,061
2,870
13,545
5,732
0
7,437
6,022
0
12,164
L
5,683
587
5,763
4,200
9,897
4,660
0
5,958
3,818
10,530
0
L
Ravana
Reo859
Ravana
5,171
1,841
839
1,301
9,119
4,691
0
5,505
3,614
0
12,407
W
4,277
1,051
1,777
825
5,228
2,241
1,369
1,765
3,463
0
12,002
W
Gilgamesh
8,411
1,474
966
4,810
13,645
7,826
613
6,201
7,444
0
15,900
W
Baron Samedi
shotym
Baron Samedi
11,255
825
6,142
3,334
8,081
3,585
492
4,562
3,519
22,422
0
W
6,520
395
1,126
3,917
12,947
8,264
48
3,907
9,040
0
10,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
40,242
62
Minions Killed
88
0
Camps Cleared
0
698,060
Distance Traveled
757,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,075
1,134
33
4
0
144,767
3
L
Olorun
6,118
765
22
3
0
142,458
0
L
Cabrakan
7,520
940
1
0
0
132,438
2
L
Hun Batz
6,087
761
11
1
0
121,612
0
L
Hel
6,033
754
9
1
0
150,707
0
L
Ravana
7,008
876
19
2
0
150,845
0
W
Chiron
7,563
945
15
2
0
156,495
0
W
Gilgamesh
8,314
1,039
10
1
0
150,772
0
W
Baron Samedi
7,924
991
18
2
0
144,127
0
W
Nike
7,366
921
12
2
0
161,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role