Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Gamblě
Gilgamesh
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 245L
1,498 Elo+
Party 3
Eset
Eset
SkyDodger
Eset
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 65L
1,340 Elo+
Party 3
Sylvanus
Sylvanus
ValRuz17
Sylvanus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,365 Elo+
Party 1
Chaac
Chaac
XxBABAYEGAxX
Chaac
Level 127
God Stats
3W - 0L
1,749 SR
Queue Stats
27W - 22L
1,505 Elo+
Solo
Team Averages
Level 118
1,550 SR
1,442 Elo+

VS

Team Averages
Level 103
1,326 SR
1,485 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Jessipessi
Tiamat
Level 143
God Stats
0W - 4L
1,183 SR
Queue Stats
215W - 169L
1,542 Elo+
Solo
Chiron
Chiron
Reilly44
Chiron
Level 69
God Stats
1W - 3L
1,308 SR
Queue Stats
121W - 103L
1,469 Elo+
Party 2
Athena
Athena
Wiltsche
Athena
Level 87
God Stats
2W - 3L
1,325 SR
Queue Stats
172W - 156L
1,459 Elo+
Party 2
Bellona
Bellona
nachomaus
Bellona
Level 69
God Stats
1W - 4L
1,311 SR
Queue Stats
146W - 134L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 1 / 10
15,013
715
20,408
22,795
12,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Gamblě
Gilgamesh
20
7 / 6 / 17
14,196
676
31,742
45,882
38,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
19
2 / 3 / 17
12,800
610
25,302
20,106
10,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ValRuz17
Sylvanus
20
2 / 3 / 20
12,863
613
24,297
36,574
32,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 2 / 16
14,691
700
37,059
39,354
62,222
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 7 / 7
10,771
513
27,291
36,065
43,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Jessipessi
Tiamat
20
4 / 7 / 3
12,595
600
21,662
25,643
19,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Reilly44
Chiron
19
1 / 6 / 5
11,176
532
30,123
20,484
10,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Wiltsche
Athena
20
3 / 5 / 7
13,728
654
15,003
39,138
49,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
nachomaus
Bellona
19
1 / 5 / 10
11,066
527
14,902
28,271
29,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
30
Kills
12
15
Deaths
30
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
10
13
L
Sylvanus
 
Sylvanus
3
7
7
0.93
W
Gilgamesh
Gamblě
Gilgamesh
7
6
17
2.58
L
Tiamat
Jessipessi
Tiamat
4
7
3
0.79
L
Chiron
Reilly44
Chiron
1
6
5
0.58
W
Eset
2
3
17
3.5
W
Sylvanus
ValRuz17
Sylvanus
2
3
20
4
L
Athena
Wiltsche
Athena
3
5
7
1.3
W
11
2
16
9.5
L
Bellona
nachomaus
Bellona
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,808
Damage
108,981
164,711
Taken
149,601
157,855
Mitigated
151,723
104,473
Healing
55,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,408
12,997
6,310
7,315
22,795
12,962
4,612
9,072
13,723
0
53,793
L
Sylvanus
 
Sylvanus
27,291
6,660
11,116
10,708
36,065
43,354
0
10,688
24,906
36,612
2,165
W
Gilgamesh
Gamblě
Gilgamesh
31,742
7,280
4,883
17,595
45,882
38,749
958
19,406
22,762
963
48,820
L
Tiamat
Jessipessi
Tiamat
21,662
3,176
2,153
5,818
25,643
19,384
0
6,703
18,691
47,556
0
L
Chiron
Reilly44
Chiron
30,123
11,008
7,485
5,073
20,484
10,339
0
6,655
13,632
0
60,744
W
Eset
25,302
2,526
5,398
5,832
20,106
10,974
521
9,445
9,919
51,592
0
W
Sylvanus
ValRuz17
Sylvanus
24,297
5,588
20,338
15,231
36,574
32,948
1,226
14,633
21,941
34,796
0
L
Athena
Wiltsche
Athena
15,003
3,092
3,673
5,141
39,138
49,547
0
14,873
23,617
24,551
0
W
37,059
6,289
4,001
17,570
39,354
62,222
51
10,289
28,524
0
61,449
L
Bellona
nachomaus
Bellona
14,902
3,352
2,012
2,170
28,271
29,099
0
9,719
18,322
0
28,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,563
Gold Earned
59,336
245
Minions Killed
193
0
Camps Cleared
0
1,810,450
Distance Traveled
1,515,231
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,013
715
93
4
0
291,140
1
L
Sylvanus
10,771
513
31
1
0
273,684
1
W
Gilgamesh
14,196
676
34
2
0
377,348
0
L
Tiamat
12,595
600
64
3
0
306,284
1
L
Chiron
11,176
532
59
3
0
267,559
1
W
Eset
12,800
610
67
3
0
374,365
0
W
Sylvanus
12,863
613
17
1
0
347,137
0
L
Athena
13,728
654
17
1
0
330,933
0
W
Chaac
14,691
700
34
2
0
420,460
0
L
Bellona
11,066
527
22
1
0
336,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role