Player Matchup

Jormungandr
Jormungandr
Joako_Raffa
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,331 Elo+
Solo
Nemesis
Nemesis
Miraiking1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,192 Elo+
Solo
Thor
Thor
Nadowens
Thor
Level 15
God Stats
6W - 7L
1,654 SR
Queue Stats
92W - 62L
1,532 Elo+
Party 3
Chernobog
Chernobog
elnegrogarca
Chernobog
Level 19
God Stats
3W - 10L
1,255 SR
Queue Stats
158W - 132L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
fannezinha
Gilgamesh
Level 29
God Stats
20W - 35L
1,251 SR
Queue Stats
340W - 387L
1,427 Elo+
Solo
Team Averages
Level 15
1,432 SR
1,391 Elo+

VS

Team Averages
Level 24
1,625 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BigMester5
Nox
Level 18
God Stats
2W - 1L
1,757 SR
Queue Stats
37W - 31L
1,509 Elo+
Party 1
Bellona
Bellona
nnanddo
Bellona
Level 28
God Stats
11W - 6L
1,602 SR
Queue Stats
124W - 130L
1,446 Elo+
Party 1
Horus
Horus
srregu
Horus
Level 18
God Stats
6W - 9L
1,382 SR
Queue Stats
29W - 36L
1,363 Elo+
Party 1
Bacchus
Bacchus
xDraalKilleRx
Bacchus
Level 10
God Stats
2W - 0L
1,885 SR
Queue Stats
41W - 50L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Joako_Raffa
Jormungandr
5
0 / 4 / 0
4,170
417
859
4,656
1,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Miraiking1
Nemesis
5
0 / 3 / 0
3,942
394
890
4,252
757
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
8
1 / 1 / 0
5,044
504
1,713
4,780
1,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
elnegrogarca
Chernobog
9
0 / 3 / 1
5,111
511
2,313
4,139
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
fannezinha
Gilgamesh
11
4 / 1 / 1
6,222
622
4,757
5,493
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
5 / 0 / 3
6,579
658
4,533
3,706
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 2
6,040
604
1,557
3,125
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
nnanddo
Bellona
11
4 / 0 / 2
6,278
628
3,481
5,927
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
srregu
Horus
8
0 / 5 / 0
5,041
504
3,227
6,580
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
9
1 / 0 / 5
6,065
607
2,306
3,854
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
12
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
3
6.5
W
2
0
2
3
L
Jormungandr
Joako_Raffa
Jormungandr
0
4
0
0
L
Nemesis
Miraiking1
Nemesis
0
3
0
0
L
Thor
1
1
0
1
L
Chernobog
elnegrogarca
Chernobog
0
3
1
0.17
L
Gilgamesh
fannezinha
Gilgamesh
4
1
1
4.5
W
Bellona
nnanddo
Bellona
4
0
2
5
W
Horus
srregu
Horus
0
5
0
0
W
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
15,104
23,320
Taken
23,192
6,840
Mitigated
10,367
4,456
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,533
2,040
0
750
3,706
1,070
2,302
350
3,356
0
36,922
W
1,557
569
0
450
3,125
1,052
686
267
2,858
23,590
0
L
Jormungandr
Joako_Raffa
Jormungandr
859
327
105
239
4,656
1,294
0
967
3,661
9,976
0
L
Nemesis
Miraiking1
Nemesis
890
400
0
100
4,252
757
0
996
3,256
0
7,380
L
Thor
1,713
508
0
1,422
4,780
1,164
0
880
3,860
0
18,470
L
Chernobog
elnegrogarca
Chernobog
2,313
1,432
0
616
4,139
1,189
0
914
3,187
0
23,123
L
Gilgamesh
fannezinha
Gilgamesh
4,757
1,531
123
1,851
5,493
2,436
0
0
5,493
0
25,474
W
Bellona
nnanddo
Bellona
3,481
1,054
0
749
5,927
2,747
0
69
5,858
0
31,025
W
Horus
srregu
Horus
3,227
1,444
0
829
6,580
3,326
0
0
6,580
0
16,563
W
Bacchus
2,306
262
0
1,464
3,854
2,172
382
173
3,681
15,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
30,003
187
Minions Killed
256
0
Camps Cleared
0
916,175
Distance Traveled
970,403
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,579
658
71
7
0
162,947
5
W
Nox
6,040
604
64
6
0
193,491
2
L
Jormungandr
4,170
417
21
2
0
146,391
1
L
Nemesis
3,942
394
14
1
0
172,538
1
L
Thor
5,044
504
47
5
0
220,273
2
L
Chernobog
5,111
511
49
5
0
170,113
1
L
Gilgamesh
6,222
622
56
6
0
206,860
2
W
Bellona
6,278
628
57
6
0
232,161
0
W
Horus
5,041
504
35
4
0
192,713
0
W
Bacchus
6,065
607
29
3
0
189,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role