Player Matchup

Gilgamesh
Gilgamesh
DeadDiamondd
Gilgamesh
Level 125
God Stats
15W - 9L
1,705 SR
Queue Stats
438W - 259L
1,670 Elo+
Party 1
Yemoja
Yemoja
amariguanado
Yemoja
Level 103
God Stats
11W - 12L
1,629 SR
Queue Stats
360W - 284L
1,657 Elo+
Party 1
Agni
Agni
xDanfp97x
Agni
Level 158
God Stats
2W - 2L
1,419 SR
Queue Stats
434W - 241L
1,668 Elo+
Party 1
Team Averages
Level 129
1,584 SR
1,665 Elo+

VS

Team Averages
Level 104
1,556 SR
1,511 Elo+
Nu Wa
Nu Wa
KermitsLoveRod
Nu Wa
Level 115
God Stats
3W - 4L
1,766 SR
Queue Stats
329W - 360L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PAPW0RTH_
Ah Muzen Cab
Level 108
God Stats
11W - 13L
1,656 SR
Queue Stats
57W - 64L
1,568 Elo+
Solo
Bellona
Bellona
temp-828908
Bellona
Level 89
God Stats
0W - 2L
1,245 SR
Queue Stats
45W - 59L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadDiamondd
Gilgamesh
18
8 / 2 / 11
15,748
750
11,850
21,953
25,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
16
3 / 7 / 15
14,968
713
5,449
25,997
28,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
19
14 / 3 / 10
15,842
754
31,085
16,396
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
12,452
593
14,111
14,894
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
PAPW0RTH_
Ah Muzen Cab
18
8 / 7 / 3
14,971
713
21,405
18,974
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
temp-828908
Bellona
15
3 / 11 / 8
12,747
607
17,626
23,645
17,228
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
25
Kills
12
12
Deaths
25
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeadDiamondd
Gilgamesh
8
2
11
6.75
L
1
7
10
0.86
L
Ah Muzen Cab
PAPW0RTH_
Ah Muzen Cab
8
7
3
1.36
W
Yemoja
3
7
15
1.5
L
Bellona
temp-828908
Bellona
3
11
8
0.64
W
Agni
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
53,142
64,346
Taken
57,513
61,090
Mitigated
30,913
18,195
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeadDiamondd
Gilgamesh
11,850
2,722
0
3,115
21,953
25,760
925
5,363
15,569
1,110
49,440
L
14,111
3,776
0
3,210
14,894
5,071
151
9,800
5,094
56,368
0
L
Ah Muzen Cab
PAPW0RTH_
Ah Muzen Cab
21,405
8,200
0
4,677
18,974
8,614
308
11,808
7,166
0
69,450
W
Yemoja
5,449
1,298
4,395
6,082
25,997
28,138
275
5,123
19,836
25,267
0
L
Bellona
temp-828908
Bellona
17,626
9,071
0
2,276
23,645
17,228
623
15,536
8,109
0
40,938
W
Agni
31,085
2,391
392
4,211
16,396
7,192
2,060
2,772
12,954
116,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
40,170
266
Minions Killed
203
0
Camps Cleared
0
1,034,489
Distance Traveled
997,838
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,748
750
61
3
0
381,500
2
L
Nu Wa
12,452
593
62
3
0
326,201
3
L
Ah Muzen Cab
14,971
713
90
4
0
339,266
1
W
Yemoja
14,968
713
28
1
0
312,448
3
L
Bellona
12,747
607
51
2
0
332,371
2
W
Agni
15,842
754
177
8
0
340,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role