Player Matchup

Aphrodite
Aphrodite
BiggDaddyD
Aphrodite
Level 67
God Stats
4W - 2L
1,742 SR
Queue Stats
43W - 30L
1,657 Elo+
Party 1
Chiron
Chiron
ChedderBobXiic
Chiron
Level 105
God Stats
6W - 3L
1,760 SR
Queue Stats
6W - 6L
1,814 Elo+
Party 1
Hera
Hera
Nemisis890
Hera
Level 130
God Stats
1W - 1L
1,882 SR
Queue Stats
6W - 6L
1,593 Elo+
Party 1
Chang'e
Chang'e
TheSoberHobo
Chang'e
Level 118
God Stats
3W - 13L
1,558 SR
Queue Stats
285W - 290L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Xilegamer
Gilgamesh
Level 127
God Stats
1W - 0L
1,732 SR
Queue Stats
43W - 32L
1,657 Elo+
Party 1
Team Averages
Level 109
1,735 SR
1,656 Elo+

VS

Team Averages
Level 100
1,659 SR
1,558 Elo+
Danzaburou
Danzaburou
Deano1998
Danzaburou
Level 109
God Stats
84W - 39L
1,672 SR
Queue Stats
460W - 429L
1,570 Elo+
Solo
Guan Yu
Guan Yu
GhostMozart17
Guan Yu
Level 125
God Stats
18W - 13L
1,581 SR
Queue Stats
270W - 272L
1,565 Elo+
Solo
Raijin
Raijin
Kingking56
Raijin
Level 57
God Stats
1W - 1L
1,895 SR
Queue Stats
12W - 16L
1,522 Elo+
Solo
Athena
Athena
ThaRiceGod
Athena
Level 148
God Stats
56W - 62L
1,555 SR
Queue Stats
293W - 292L
1,529 Elo+
Solo
Bacchus
Bacchus
xFeelinFroggy
Bacchus
Level 59
God Stats
37W - 33L
1,595 SR
Queue Stats
227W - 222L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BiggDaddyD
Aphrodite
13
3 / 4 / 11
8,985
499
6,904
12,610
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
0 / 3 / 7
9,793
544
7,783
14,284
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 2 / 9
11,445
636
15,699
9,599
3,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
TheSoberHobo
Chang'e
16
8 / 2 / 8
10,326
574
16,173
18,830
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Xilegamer
Gilgamesh
13
1 / 5 / 2
8,608
478
6,947
12,106
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deano1998
Danzaburou
16
8 / 3 / 0
10,796
600
12,773
12,668
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
17
4 / 2 / 0
10,323
574
9,076
16,340
15,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Kingking56
Raijin
9
1 / 9 / 1
6,934
385
5,544
11,119
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
ThaRiceGod
Athena
14
2 / 6 / 5
8,973
499
7,401
17,433
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
1 / 4 / 7
8,381
466
8,767
16,152
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
24
Kills
16
16
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BiggDaddyD
Aphrodite
3
4
11
2.13
W
0
3
7
1.17
L
Danzaburou
Deano1998
Danzaburou
8
3
0
2.67
L
Guan Yu
4
2
0
2
L
Raijin
Kingking56
Raijin
1
9
1
0.17
W
12
2
9
8.25
L
Athena
ThaRiceGod
Athena
2
6
5
0.75
W
Chang'e
TheSoberHobo
Chang'e
8
2
8
6
W
Gilgamesh
Xilegamer
Gilgamesh
1
5
2
0.4
L
Bacchus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,506
Damage
43,561
67,429
Taken
73,712
28,146
Mitigated
47,542
31,785
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BiggDaddyD
Aphrodite
6,904
2,200
3,743
6,238
12,610
6,323
195
6,511
5,981
13,892
0
W
7,783
3,053
694
5,952
14,284
5,135
2,868
3,500
10,760
0
71,364
L
Danzaburou
Deano1998
Danzaburou
12,773
5,822
0
5,518
12,668
4,350
937
5,653
7,015
0
76,505
L
Guan Yu
9,076
990
85
6,880
16,340
15,841
45
6,774
9,056
0
64,556
L
Raijin
Kingking56
Raijin
5,544
621
0
1,464
11,119
3,572
480
6,555
4,564
29,422
0
W
15,699
3,851
439
3,267
9,599
3,636
1,681
3,931
5,416
73,070
0
L
Athena
ThaRiceGod
Athena
7,401
2,612
0
6,306
17,433
6,644
43
9,906
7,467
49,016
0
W
Chang'e
TheSoberHobo
Chang'e
16,173
2,685
2,241
6,411
18,830
6,562
442
6,184
12,508
75,348
0
W
Gilgamesh
Xilegamer
Gilgamesh
6,947
2,008
0
2,800
12,106
6,490
687
1,054
11,052
0
41,139
L
Bacchus
8,767
1,698
0
2,714
16,152
17,135
0
9,888
6,210
24,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,157
Gold Earned
45,407
462
Minions Killed
451
0
Camps Cleared
0
1,771,512
Distance Traveled
1,664,488
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,985
499
19
1
0
365,353
5
W
Chiron
9,793
544
132
7
0
323,770
6
L
Danzaburou
10,796
600
133
7
0
332,881
6
L
Guan Yu
10,323
574
150
8
0
393,997
6
L
Raijin
6,934
385
48
3
0
211,008
0
W
Hera
11,445
636
123
7
0
347,551
3
L
Athena
8,973
499
83
5
0
366,635
8
W
Chang'e
10,326
574
110
6
0
361,391
7
W
Gilgamesh
8,608
478
78
4
0
373,447
0
L
Bacchus
8,381
466
37
2
0
359,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role