Player Matchup

King Arthur
King Arthur
DasHolocost
King Arthur
Level 102
God Stats
6W - 12L
1,302 SR
Queue Stats
184W - 200L
1,399 Elo+
Solo
Thoth
Thoth
Eanki
Thoth
Level 106
God Stats
4W - 13L
1,446 SR
Queue Stats
62W - 70L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Tomasius117
Gilgamesh
Level 98
God Stats
40W - 31L
1,513 SR
Queue Stats
416W - 421L
1,433 Elo+
Solo
Skadi
Skadi
ohikosll
Skadi
Level 83
God Stats
6W - 9L
1,447 SR
Queue Stats
88W - 112L
1,495 Elo+
Party 2
Fenrir
Fenrir
СлизьНя
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,495 Elo+
Party 2
Team Averages
Level 104
1,442 SR
1,453 Elo+

VS

Team Averages
Level 60
1,433 SR
1,405 Elo+
Cthulhu
Cthulhu
BLack_gun1803
Cthulhu
Level 80
God Stats
7W - 4L
1,343 SR
Queue Stats
142W - 135L
1,400 Elo+
Party 1
Medusa
Medusa
Bobitek
Medusa
Level 21
God Stats
16W - 16L
1,409 SR
Queue Stats
25W - 28L
1,264 Elo+
Party 1
Ratatoskr
Ratatoskr
JMinguy
Ratatoskr
Level 67
God Stats
56W - 49L
1,565 SR
Queue Stats
180W - 200L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
vasage1
Erlang Shen
Level 69
God Stats
3W - 5L
1,168 SR
Queue Stats
240W - 243L
1,459 Elo+
Solo
Chang'e
Chang'e
кирилл128
Chang'e
Level 65
God Stats
4W - 4L
1,680 SR
Queue Stats
37W - 40L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DasHolocost
King Arthur
15
1 / 10 / 2
9,149
416
9,778
28,721
17,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Eanki
Thoth
17
7 / 7 / 2
11,725
533
12,337
13,104
6,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tomasius117
Gilgamesh
15
2 / 7 / 7
10,099
459
10,849
21,030
9,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ohikosll
Skadi
13
1 / 8 / 3
8,453
384
9,054
16,816
5,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 8 / 2
8,203
373
5,528
22,306
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
8 / 5 / 8
12,080
549
18,547
21,490
22,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Bobitek
Medusa
11
1 / 1 / 2
8,637
393
4,364
5,845
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JMinguy
Ratatoskr
20
11 / 0 / 7
13,951
634
25,873
17,901
20,214
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
vasage1
Erlang Shen
20
10 / 2 / 11
12,820
583
15,400
19,227
12,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 11
13,199
600
17,611
15,792
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
12
Kills
40
40
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
5
8
2.4
W
Medusa
Bobitek
Medusa
1
1
2
2
L
King Arthur
DasHolocost
King Arthur
1
10
2
0.2
L
Thoth
Eanki
Thoth
7
7
2
1.14
W
Ratatoskr
JMinguy
Ratatoskr
11
0
7
14.5
L
Gilgamesh
Tomasius117
Gilgamesh
2
7
7
0.79
L
Skadi
ohikosll
Skadi
1
8
3
0.31
W
Erlang Shen
vasage1
Erlang Shen
10
2
11
7.75
L
1
8
2
0.25
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
81,795
101,977
Taken
80,255
54,909
Mitigated
63,026
17,372
Healing
32,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,547
929
1,082
6,935
21,490
22,496
308
4,020
17,470
84,657
0
W
Medusa
Bobitek
Medusa
4,364
1,976
0
2,377
5,845
1,775
199
0
5,845
0
37,143
L
King Arthur
DasHolocost
King Arthur
9,778
1,760
0
4,243
28,721
17,334
358
4,908
23,813
0
45,090
L
Thoth
Eanki
Thoth
12,337
751
0
781
13,104
6,238
1,014
6,707
6,397
54,395
0
W
Ratatoskr
JMinguy
Ratatoskr
25,873
6,382
0
7,492
17,901
20,214
2,032
2,494
15,407
0
104,083
L
Gilgamesh
Tomasius117
Gilgamesh
10,849
3,556
0
3,070
21,030
9,900
517
5,044
15,986
49
64,690
L
Skadi
ohikosll
Skadi
9,054
4,318
963
2,475
16,816
5,278
1,140
10,005
6,811
0
52,011
W
Erlang Shen
vasage1
Erlang Shen
15,400
9,437
0
3,326
19,227
12,477
2,899
2,395
16,832
0
102,961
L
5,528
1,404
942
4,898
22,306
16,159
377
9,494
12,812
0
23,336
W
17,611
1,768
4,206
7,391
15,792
6,064
2,150
3,810
11,982
94,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
60,687
377
Minions Killed
665
0
Camps Cleared
0
1,832,736
Distance Traveled
1,906,100
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,080
549
113
5
0
375,868
3
W
Medusa
8,637
393
58
3
0
226,844
0
L
King Arthur
9,149
416
74
3
0
353,017
2
L
Thoth
11,725
533
78
4
0
361,713
3
W
Ratatoskr
13,951
634
184
8
0
404,241
7
L
Gilgamesh
10,099
459
113
5
0
411,969
0
L
Skadi
8,453
384
86
4
0
358,501
2
W
Erlang Shen
12,820
583
135
6
0
468,729
6
L
Fenrir
8,203
373
26
1
0
347,536
2
W
Chang'e
13,199
600
175
8
0
430,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role