Player Matchup

Xing Tian
Xing Tian
Masters
Hmmmm12309
Xing Tian
Masters
Level 102
God Stats
6W - 4L
1,592 SR
Queue Stats
132W - 66L
1,760 MMR
Party 1
Chang'e
Chang'e
Masters
Nasxu
Chang'e
Masters
Level 127
God Stats
17W - 4L
1,872 SR
Queue Stats
47W - 10L
2,541 MMR
Party 1
Anhur
Anhur
Grandmaster
Såsy
Anhur
Grandmaster
Level 146
God Stats
44W - 9L
1,871 SR
Queue Stats
214W - 39L
2,841 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 125
1,778 SR
2,380 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,683 SR
2,094 MMR
Fafnir
Fafnir
Platinum III
SelfPeace
Fafnir
Platinum III
Level 160
God Stats
38W - 23L
1,709 SR
Queue Stats
373W - 475L
1,773 MMR
Solo
Sol
Sol
Diamond V
Whistler Mark
Sol
Diamond V
Level 157
God Stats
6W - 7L
1,651 SR
Queue Stats
84W - 72L
2,199 MMR
Solo
Izanami
Izanami
Diamond III
mythress
Izanami
Diamond III
Level 156
God Stats
69W - 45L
1,689 SR
Queue Stats
504W - 490L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hmmmm12309
Xing Tian
14
3 / 0 / 11
11,902
744
8,497
18,369
18,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Nasxu
Chang'e
15
4 / 3 / 10
11,229
702
9,811
14,543
8,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Såsy
Anhur
16
9 / 4 / 4
13,105
819
18,436
17,479
6,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshTiamatThothAphroditeCabrakan

VS

Bans
AthenaGuan YuSobekAchillesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SelfPeace
Fafnir
13
1 / 8 / 5
10,610
663
7,301
18,976
19,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 3 / 2
11,504
719
15,963
11,226
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mythress
Izanami
13
2 / 5 / 3
10,940
684
13,663
16,873
6,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
7
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Hmmmm12309
Xing Tian
3
0
11
8.5
W
Chang'e
Nasxu
Chang'e
4
3
10
3
L
Fafnir
SelfPeace
Fafnir
1
8
5
0.44
W
Anhur
Såsy
Anhur
9
4
4
2.75
L
4
3
2
1.67
L
Izanami
mythress
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
36,927
50,391
Taken
47,075
33,238
Mitigated
29,668
17,451
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Hmmmm12309
Xing Tian
8,497
608
0
4,505
18,369
18,466
334
7,668
10,431
19,191
0
W
Chang'e
Nasxu
Chang'e
9,811
405
3,098
6,482
14,543
8,025
1,016
6,743
7,590
47,180
0
L
Fafnir
SelfPeace
Fafnir
7,301
1,163
0
4,774
18,976
19,835
584
6,801
12,153
17,825
0
W
Anhur
Såsy
Anhur
18,436
11,117
0
3,366
17,479
6,747
1,225
7,967
9,062
0
71,293
L
15,963
2,938
0
5,059
11,226
3,030
947
5,568
5,450
70,538
0
L
Izanami
mythress
Izanami
13,663
9,951
0
2,550
16,873
6,803
2,007
5,778
11,095
0
45,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
33,054
176
Minions Killed
191
0
Camps Cleared
0
929,094
Distance Traveled
812,463
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,902
744
15
1
0
336,855
0
W
Chang'e
11,229
702
71
4
0
303,136
0
L
Fafnir
10,610
663
14
1
0
288,500
2
W
Anhur
13,105
819
90
6
0
289,103
3
L
Sol
11,504
719
117
7
0
265,076
4
L
Izanami
10,940
684
60
4
0
258,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role