Player Matchup

Scylla
Scylla
ArashyNole
Scylla
Level 153
God Stats
21W - 15L
1,777 SR
Queue Stats
434W - 423L
1,630 Elo+
Solo
Janus
Janus
PowerToPlay
Janus
Level 156
God Stats
6W - 1L
1,158 SR
Queue Stats
314W - 336L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
RuenTheRath
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rydaso
Sun Wukong
Level 141
God Stats
1W - 0L
1,219 SR
Queue Stats
16W - 20L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
Trine0n
Sylvanus
Level 95
God Stats
5W - 2L
1,691 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Team Averages
Level 137
1,469 SR
1,559 Elo+

VS

Team Averages
Level 129
1,576 SR
1,522 Elo+
Rama
Rama
MauricioR9
Rama
Level 160
God Stats
7W - 11L
1,536 SR
Queue Stats
115W - 109L
1,568 Elo+
Party 2
Thor
Thor
Nordykhal
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Xestry
Zhong Kui
Level 123
God Stats
9W - 8L
1,831 SR
Queue Stats
419W - 480L
1,501 Elo+
Party 3
Chronos
Chronos
Zyxfo
Chronos
Level 53
God Stats
1W - 4L
1,511 SR
Queue Stats
51W - 56L
1,539 Elo+
Party 3
Xing Tian
Xing Tian
cCipres
Xing Tian
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArashyNole
Scylla
17
9 / 0 / 5
10,279
685
15,462
7,804
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 2
8,557
570
7,426
8,672
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RuenTheRath
Xbalanque
13
0 / 3 / 6
7,532
502
6,982
11,202
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Rydaso
Sun Wukong
14
1 / 0 / 2
8,271
551
6,912
12,903
7,601
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Trine0n
Sylvanus
11
2 / 4 / 3
7,346
490
6,476
10,900
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,675
512
7,556
13,361
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
4 / 1 / 1
8,585
572
5,925
10,257
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Xestry
Zhong Kui
15
1 / 1 / 0
8,885
592
12,162
14,377
11,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
Zyxfo
Chronos
12
0 / 7 / 0
7,181
479
1,415
11,159
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
cCipres
Xing Tian
12
3 / 3 / 1
7,989
533
6,012
12,135
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
8
8
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArashyNole
Scylla
9
0
5
11.5
L
0
5
3
0.3
L
Thor
4
1
1
4.5
W
5
1
2
6
W
Xbalanque
RuenTheRath
Xbalanque
0
3
6
1
W
Sun Wukong
Rydaso
Sun Wukong
1
0
2
2
W
Sylvanus
Trine0n
Sylvanus
2
4
3
0.88
L
Zhong Kui
Xestry
Zhong Kui
1
1
0
1
L
Chronos
Zyxfo
Chronos
0
7
0
0
L
Xing Tian
cCipres
Xing Tian
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
33,070
51,481
Taken
61,289
23,903
Mitigated
31,325
19,819
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArashyNole
Scylla
15,462
1,178
281
3,816
7,804
2,813
0
3,664
4,140
76,079
0
L
7,556
6,375
0
3,992
13,361
4,293
1,060
6,177
7,090
0
54,173
L
Thor
5,925
704
0
3,844
10,257
3,800
0
2,910
7,347
0
59,308
W
7,426
312
0
2,167
8,672
2,295
493
894
7,778
58,435
0
W
Xbalanque
RuenTheRath
Xbalanque
6,982
3,852
0
3,242
11,202
3,532
805
1,922
9,280
0
53,968
W
Sun Wukong
Rydaso
Sun Wukong
6,912
838
0
4,724
12,903
7,601
38
8,183
4,720
0
52,991
W
Sylvanus
Trine0n
Sylvanus
6,476
2,054
1,448
4,141
10,900
7,662
604
4,926
5,974
23,982
0
L
Zhong Kui
Xestry
Zhong Kui
12,162
1,634
0
8,871
14,377
11,702
744
4,356
9,963
70,665
0
L
Chronos
Zyxfo
Chronos
1,415
328
0
2,331
11,159
4,146
118
9,359
1,396
39,953
0
L
Xing Tian
cCipres
Xing Tian
6,012
222
0
750
12,135
7,384
0
5,942
6,129
28,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
40,315
494
Minions Killed
481
0
Camps Cleared
0
1,459,553
Distance Traveled
1,418,740
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,279
685
148
10
0
292,421
6
L
Rama
7,675
512
105
7
0
259,807
5
L
Thor
8,585
572
112
7
0
320,766
1
W
Janus
8,557
570
104
7
0
328,406
6
W
Xbalanque
7,532
502
101
7
0
258,671
2
W
Sun Wukong
8,271
551
108
7
0
319,640
6
W
Sylvanus
7,346
490
33
2
0
260,415
2
L
Zhong Kui
8,885
592
137
9
0
274,593
5
L
Chronos
7,181
479
88
6
0
237,074
6
L
Xing Tian
7,989
533
39
3
0
326,500
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role