Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Calico06
Fenrir
Level 29
God Stats
6W - 3L
1,605 SR
Queue Stats
95W - 83L
1,593 Elo+
Solo
Neith
Neith
Rain39
Neith
Level 12
God Stats
6W - 3L
1,235 SR
Queue Stats
31W - 30L
1,781 Elo+
Party 1
Sobek
Sobek
aLiQx
Sobek
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,509 Elo+
Solo
Discordia
Discordia
angelfuenmayor
Discordia
Level 25
God Stats
16W - 18L
1,249 SR
Queue Stats
119W - 113L
1,395 Elo+
Party 1
Team Averages
Level 44
1,418 SR
1,555 Elo+

VS

Team Averages
Level 18
1,561 SR
1,507 Elo+
Pele
Pele
FragNDragon
Pele
Level 17
God Stats
13W - 11L
1,579 SR
Queue Stats
335W - 303L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Zeebezz
Nu Wa
Level 25
God Stats
127W - 128L
1,589 SR
Queue Stats
154W - 164L
1,517 Elo+
Solo
Sobek
Sobek
autisticcowboy
Sobek
Level 15
God Stats
17W - 22L
1,637 SR
Queue Stats
238W - 247L
1,419 Elo+
Solo
Heimdallr
Heimdallr
nemigen02
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
vaultguybrah
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 4 / 2
6,154
559
2,850
9,166
4,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Calico06
Fenrir
13
6 / 0 / 2
7,388
672
4,046
5,388
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Rain39
Neith
9
3 / 0 / 1
5,301
482
5,229
4,110
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
aLiQx
Sobek
9
1 / 1 / 3
5,734
521
2,439
5,408
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
angelfuenmayor
Discordia
11
3 / 1 / 2
6,384
580
4,002
5,361
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,487
499
3,053
8,079
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Zeebezz
Nu Wa
10
1 / 2 / 0
5,533
503
4,074
4,421
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 1
5,261
478
1,533
7,093
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
nemigen02
Heimdallr
7
0 / 6 / 0
4,631
421
1,635
5,443
1,735
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
vaultguybrah
Sun Wukong
11
4 / 2 / 0
6,654
605
6,244
7,439
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
6
6
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
4
2
0.5
W
Fenrir
Calico06
Fenrir
6
0
2
7
L
1
2
1
0.75
W
Neith
Rain39
Neith
3
0
1
3.5
L
Nu Wa
Zeebezz
Nu Wa
1
2
0
0.5
W
Sobek
aLiQx
Sobek
1
1
3
2.5
W
Discordia
angelfuenmayor
Discordia
3
1
2
4
L
0
2
1
0.25
L
Heimdallr
nemigen02
Heimdallr
0
6
0
0
L
Sun Wukong
vaultguybrah
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,566
Damage
16,539
29,433
Taken
32,475
11,657
Mitigated
13,022
9,712
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,850
811
0
2,984
9,166
4,147
0
204
8,922
0
27,858
W
Fenrir
Calico06
Fenrir
4,046
207
0
940
5,388
2,229
0
286
5,062
0
41,645
L
3,053
821
0
3,472
8,079
2,148
0
1,001
7,078
0
26,413
W
Neith
Rain39
Neith
5,229
2,624
0
2,191
4,110
961
1,371
1,753
2,291
0
18,807
L
Nu Wa
Zeebezz
Nu Wa
4,074
1,046
0
750
4,421
1,229
659
1,596
2,825
29,748
0
W
Sobek
aLiQx
Sobek
2,439
595
0
2,150
5,408
3,177
100
903
4,465
13,837
0
W
Discordia
angelfuenmayor
Discordia
4,002
110
0
1,447
5,361
1,143
247
2,079
3,011
37,954
0
L
1,533
159
0
2,593
7,093
4,057
0
1,641
5,452
15,956
0
L
Heimdallr
nemigen02
Heimdallr
1,635
537
0
190
5,443
1,735
451
2,203
3,240
0
14,739
L
Sun Wukong
vaultguybrah
Sun Wukong
6,244
1,884
0
2,061
7,439
3,853
0
0
7,439
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
27,566
275
Minions Killed
263
0
Camps Cleared
0
1,041,638
Distance Traveled
912,325
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,154
559
66
6
0
202,361
0
W
Fenrir
7,388
672
83
8
0
231,076
4
L
Pele
5,487
499
63
6
0
201,870
2
W
Neith
5,301
482
30
3
0
171,347
2
L
Nu Wa
5,533
503
53
5
0
179,071
0
W
Sobek
5,734
521
25
2
0
210,630
0
W
Discordia
6,384
580
71
6
0
226,224
4
L
Sobek
5,261
478
30
3
0
199,467
0
L
Heimdallr
4,631
421
38
3
0
146,275
3
L
Sun Wukong
6,654
605
79
7
0
185,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role