Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Karasuno ONIX
Ganesha
Level 87
God Stats
18W - 17L
1,365 SR
Queue Stats
996W - 1,018L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
LegioFulminataV
Zhong Kui
Level 125
God Stats
18W - 17L
1,531 SR
Queue Stats
46W - 53L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
lucasbarbosa234
Ratatoskr
Level 64
God Stats
79W - 83L
1,503 SR
Queue Stats
631W - 678L
1,449 Elo+
Party 1
Izanami
Izanami
vithiarrito
Izanami
Level 45
God Stats
12W - 13L
1,541 SR
Queue Stats
148W - 179L
1,403 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,458 Elo+

VS

Team Averages
Level 106
1,583 SR
1,463 Elo+
Nemesis
Nemesis
Cold Coke9750
Nemesis
Level 106
God Stats
2W - 3L
1,694 SR
Queue Stats
392W - 400L
1,459 Elo+
Party 2
Discordia
Discordia
Lord Suprem3
Discordia
Level 129
God Stats
16W - 15L
1,651 SR
Queue Stats
463W - 456L
1,468 Elo+
Party 2
Hercules
Hercules
Zaraki EDL
Hercules
Level 103
God Stats
2W - 6L
1,339 SR
Queue Stats
407W - 408L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
deprssion
Kukulkan
Level 126
God Stats
8W - 11L
1,563 SR
Queue Stats
477W - 483L
1,459 Elo+
Solo
Neith
Neith
hirogodz
Neith
Level 68
God Stats
22W - 15L
1,667 SR
Queue Stats
369W - 345L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 4 / 7
10,857
571
12,256
11,932
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
15
0 / 1 / 17
9,790
515
9,357
13,484
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
LegioFulminataV
Zhong Kui
18
7 / 2 / 6
11,291
594
8,111
18,190
17,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
lucasbarbosa234
Ratatoskr
19
13 / 1 / 4
11,612
611
11,859
11,292
4,838
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
vithiarrito
Izanami
17
1 / 2 / 4
10,610
558
4,782
7,828
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 6 / 3
8,903
469
3,914
14,465
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Lord Suprem3
Discordia
16
2 / 3 / 5
9,486
499
8,375
6,846
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zaraki EDL
Hercules
13
3 / 4 / 4
8,659
456
4,353
13,293
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
deprssion
Kukulkan
17
3 / 8 / 1
9,490
499
12,014
11,372
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
hirogodz
Neith
15
0 / 6 / 5
8,730
459
7,335
12,221
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
27
Kills
10
10
Deaths
27
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
4
7
2.38
L
Nemesis
2
6
3
0.58
W
Ganesha
0
1
17
8.5
W
Zhong Kui
LegioFulminataV
Zhong Kui
7
2
6
5
L
Discordia
Lord Suprem3
Discordia
2
3
5
1.5
L
Hercules
Zaraki EDL
Hercules
3
4
4
1.25
L
Kukulkan
deprssion
Kukulkan
3
8
1
0.44
L
Neith
hirogodz
Neith
0
6
5
0.42
W
Ratatoskr
lucasbarbosa234
Ratatoskr
13
1
4
15
W
Izanami
vithiarrito
Izanami
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
35,991
62,726
Taken
58,197
41,799
Mitigated
23,279
26,356
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,256
2,533
0
4,169
11,932
5,468
756
5,334
6,498
72,503
4,160
L
Nemesis
3,914
1,088
0
5,728
14,465
4,542
0
7,062
7,354
0
60,090
W
Ganesha
9,357
718
0
2,984
13,484
11,664
581
4,307
9,177
38,846
0
W
Zhong Kui
LegioFulminataV
Zhong Kui
8,111
476
0
11,187
18,190
17,121
2,104
8,860
9,330
65,225
0
L
Discordia
Lord Suprem3
Discordia
8,375
483
0
1,243
6,846
2,332
0
5,949
897
56,046
0
L
Hercules
Zaraki EDL
Hercules
4,353
1,125
769
5,086
13,293
9,069
0
5,441
7,817
0
32,070
L
Kukulkan
deprssion
Kukulkan
12,014
637
0
847
11,372
3,818
536
7,341
4,031
57,167
0
L
Neith
hirogodz
Neith
7,335
2,498
0
2,710
12,221
3,518
0
3,625
8,596
0
65,063
W
Ratatoskr
lucasbarbosa234
Ratatoskr
11,859
3,177
0
5,247
11,292
4,838
304
1,788
9,504
0
70,340
W
Izanami
vithiarrito
Izanami
4,782
2,288
0
2,769
7,828
2,708
365
0
7,828
0
79,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,160
Gold Earned
45,268
629
Minions Killed
501
0
Camps Cleared
0
1,795,696
Distance Traveled
1,738,517
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,857
571
137
7
0
323,303
4
L
Nemesis
8,903
469
91
5
0
384,905
4
W
Ganesha
9,790
515
14
1
0
349,442
3
W
Zhong Kui
11,291
594
151
8
0
317,552
3
L
Discordia
9,486
499
108
6
0
356,103
7
L
Hercules
8,659
456
60
3
0
396,028
3
L
Kukulkan
9,490
499
129
7
0
286,295
6
L
Neith
8,730
459
113
6
0
315,186
8
W
Ratatoskr
11,612
611
129
7
0
438,476
4
W
Izanami
10,610
558
198
10
0
366,923
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role