Player Matchup

The Morrigan
The Morrigan
CrashBandicootTR
The Morrigan
Level 116
God Stats
3W - 3L
1,598 SR
Queue Stats
135W - 131L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
FleeingAgenda46
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 171L
1,554 Elo+
Solo
Neith
Neith
MaxAlPa
Neith
Level 102
God Stats
16W - 12L
1,758 SR
Queue Stats
619W - 577L
1,598 Elo+
Solo
Chang'e
Chang'e
Wesskoo
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,321 Elo+
Solo
Scylla
Scylla
WiIIiamsBrother
Scylla
Level 159
God Stats
0W - 2L
1,856 SR
Queue Stats
285W - 263L
1,522 Elo+
Party 2
Team Averages
Level 112
1,642 SR
1,501 Elo+

VS

Team Averages
Level 124
1,555 SR
1,551 Elo+
Rama
Rama
GaiijinRonin121
Rama
Level 143
God Stats
58W - 71L
1,551 SR
Queue Stats
342W - 318L
1,540 Elo+
Party 3
Susano
Susano
HoundOfUlster906
Susano
Level 138
God Stats
4W - 5L
1,466 SR
Queue Stats
345W - 326L
1,566 Elo+
Party 3
Ares
Ares
Nicetos
Ares
Level 100
God Stats
21W - 12L
1,467 SR
Queue Stats
607W - 568L
1,564 Elo+
Party 1
Chang'e
Chang'e
TalkinBeardTTV
Chang'e
Level 126
God Stats
22W - 12L
1,645 SR
Queue Stats
511W - 490L
1,578 Elo+
Party 1
Tyr
Tyr
UniversalShine
Tyr
Level 112
God Stats
40W - 41L
1,644 SR
Queue Stats
481W - 464L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrashBandicootTR
The Morrigan
20
0 / 12 / 0
15,041
430
13,259
22,849
14,513
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FleeingAgenda46
Sun Wukong
20
2 / 7 / 3
15,589
445
32,123
40,063
52,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
MaxAlPa
Neith
20
4 / 5 / 3
16,054
459
28,616
28,090
13,863
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Wesskoo
Chang'e
19
5 / 9 / 4
14,840
424
15,103
33,845
44,685
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 5 / 2
14,901
426
13,608
16,705
7,271
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
17,637
504
17,155
30,206
15,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 4 / 11
19,841
567
26,728
26,921
16,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Nicetos
Ares
20
2 / 4 / 19
15,769
451
13,046
37,028
48,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 3 / 17
19,039
544
35,732
36,572
22,347
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 0 / 16
18,939
541
21,918
37,867
56,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
14
Kills
38
38
Deaths
14
12
Assists
72
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CrashBandicootTR
The Morrigan
0
12
0
0
L
Sun Wukong
FleeingAgenda46
Sun Wukong
2
7
3
0.5
W
6
3
9
3.5
W
14
4
11
4.88
L
Neith
MaxAlPa
Neith
4
5
3
1.1
W
Ares
Nicetos
Ares
2
4
19
2.88
W
8
3
17
5.5
W
8
0
16
16
L
Chang'e
Wesskoo
Chang'e
5
9
4
0.78
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,709
Damage
114,579
141,552
Taken
168,594
132,411
Mitigated
158,128
32,042
Healing
81,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CrashBandicootTR
The Morrigan
13,259
1,448
391
2,293
22,849
14,513
1,649
6,556
16,293
115,820
8,428
L
Sun Wukong
FleeingAgenda46
Sun Wukong
32,123
4,026
0
3,078
40,063
52,079
0
18,399
21,664
0
112,365
W
17,155
15,226
0
14,310
30,206
15,188
4,412
6,350
23,773
0
159,745
W
26,728
8,865
0
6,755
26,921
16,210
1,471
6,030
20,826
0
154,197
L
Neith
MaxAlPa
Neith
28,616
19,290
0
11,796
28,090
13,863
526
5,851
22,239
0
156,684
W
Ares
Nicetos
Ares
13,046
173
0
6,471
37,028
48,105
0
11,585
25,272
52,318
0
W
35,732
2,695
18,656
22,980
36,572
22,347
3,858
12,677
23,761
184,782
0
W
21,918
2,787
0
12,434
37,867
56,278
1,521
9,345
28,451
0
127,130
L
Chang'e
Wesskoo
Chang'e
15,103
1,492
3,349
7,114
33,845
44,685
178
12,584
21,261
60,044
0
L
13,608
1,409
0
4,021
16,705
7,271
414
6,220
10,485
111,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,425
Gold Earned
91,225
856
Minions Killed
845
0
Camps Cleared
0
2,771,766
Distance Traveled
3,543,014
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
15,041
430
229
7
0
498,541
4
L
Sun Wukong
15,589
445
177
5
0
660,868
0
W
Rama
17,637
504
174
5
0
633,607
3
W
Susano
19,841
567
187
5
0
775,102
5
L
Neith
16,054
459
211
6
0
581,243
3
W
Ares
15,769
451
51
1
0
697,298
11
W
Chang'e
19,039
544
245
7
0
724,525
8
W
Tyr
18,939
541
188
5
0
712,482
5
L
Chang'e
14,840
424
64
2
0
585,337
0
L
Scylla
14,901
426
175
5
0
445,777
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role