Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CapuchinScrtm
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cavedroid
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,777 Elo+
Party 2
Cernunnos
Cernunnos
Risedroid
Cernunnos
Level 160
God Stats
2W - 0L
1,513 SR
Queue Stats
65W - 57L
1,724 Elo+
Party 2
Nemesis
Nemesis
Whyrler
Nemesis
Level 126
God Stats
4W - 2L
1,655 SR
Queue Stats
206W - 208L
1,516 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,603 Elo+

VS

Team Averages
Level 125
1,557 SR
1,552 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Professor Derpe
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 102L
1,566 Elo+
Party 1
Bakasura
Bakasura
RunawyNyanDerp
Bakasura
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 184L
1,595 Elo+
Party 1
Loki
Loki
Starkimen
Loki
Level 136
God Stats
4W - 4L
1,579 SR
Queue Stats
269W - 241L
1,548 Elo+
Solo
Zeus
Zeus
koolguy_432
Zeus
Level 123
God Stats
0W - 1L
1,708 SR
Queue Stats
142W - 157L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 3 / 7
9,865
897
8,322
17,286
10,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
CapuchinScrtm
Danzaburou
17
5 / 2 / 11
9,796
891
15,502
10,715
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Cavedroid
Cerberus
16
3 / 2 / 8
9,285
844
11,102
20,142
10,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Risedroid
Cernunnos
14
2 / 3 / 9
8,614
783
14,393
10,351
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Whyrler
Nemesis
15
1 / 2 / 11
8,758
796
6,354
9,237
4,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 3 / 9
7,718
702
6,004
14,950
16,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 7
7,595
690
5,347
14,065
13,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
14
3 / 3 / 7
9,007
819
11,870
12,368
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
16
5 / 4 / 6
9,126
830
9,002
11,631
5,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 7
9,076
825
21,181
10,521
4,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
16
Kills
12
12
Deaths
16
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
7
2.83
L
Sobek
 
Sobek
0
3
9
1.5
W
Danzaburou
CapuchinScrtm
Danzaburou
5
2
11
5.25
W
Cerberus
Cavedroid
Cerberus
3
2
8
3.5
L
1
3
7
1.5
W
Cernunnos
Risedroid
Cernunnos
2
3
9
2.17
L
Bakasura
3
3
7
2.17
L
Loki
5
4
6
2
W
Nemesis
Whyrler
Nemesis
1
2
11
3.25
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,673
Damage
53,404
67,731
Taken
63,535
33,096
Mitigated
52,006
37,633
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,322
544
2,169
7,899
17,286
10,344
532
7,273
9,803
0
13,480
L
Sobek
 
Sobek
6,004
0
967
2,901
14,950
16,962
0
2,179
12,771
11,167
0
W
Danzaburou
CapuchinScrtm
Danzaburou
15,502
6,849
1,805
4,290
10,715
4,266
1,952
4,307
5,809
0
30,065
W
Cerberus
Cavedroid
Cerberus
11,102
513
1,023
10,841
20,142
10,051
26
11,429
7,547
21,171
0
L
5,347
91
2,541
3,787
14,065
13,518
279
3,692
10,373
7,895
0
W
Cernunnos
Risedroid
Cernunnos
14,393
6,468
962
3,685
10,351
4,277
2,614
5,960
4,314
0
30,252
L
Bakasura
11,870
7,598
211
2,830
12,368
11,848
472
1,834
10,534
0
12,959
L
Loki
9,002
2,087
1,907
918
11,631
5,232
421
773
10,858
0
19,881
W
Nemesis
Whyrler
Nemesis
6,354
1,631
1,284
3,675
9,237
4,158
222
3,563
5,107
0
15,798
L
21,181
2,860
2,032
1,524
10,521
4,446
430
2,624
7,897
41,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,318
Gold Earned
42,522
133
Minions Killed
107
0
Camps Cleared
0
999,959
Distance Traveled
936,014
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,865
897
10
1
0
197,689
0
L
Sobek
7,718
702
11
1
0
176,289
1
W
Danzaburou
9,796
891
34
3
0
202,479
0
W
Cerberus
9,285
844
34
3
0
204,621
0
L
Artio
7,595
690
5
0
0
209,569
0
W
Cernunnos
8,614
783
36
3
0
174,760
1
L
Bakasura
9,007
819
22
2
0
205,210
0
L
Loki
9,126
830
14
1
0
187,459
2
W
Nemesis
8,758
796
19
2
0
220,410
1
L
Zeus
9,076
825
55
5
0
157,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role