Player Matchup

Anhur
Anhur
Cloud-x_x-
Anhur
Level 88
God Stats
0W - 1L
1,181 SR
Queue Stats
87W - 69L
1,514 Elo+
Party 1
Bacchus
Bacchus
doogiemw
Bacchus
Level 85
God Stats
6W - 8L
1,500 SR
Queue Stats
63W - 66L
1,448 Elo+
Party 1
Zeus
Zeus
vic639tor
Zeus
Level 118
God Stats
37W - 24L
1,594 SR
Queue Stats
247W - 283L
1,490 Elo+
Solo
Team Averages
Level 97
1,425 SR
1,484 Elo+

VS

Team Averages
Level 107
1,636 SR
1,555 Elo+
Horus
Horus
LeviRiggins2711
Horus
Level 99
God Stats
2W - 2L
1,685 SR
Queue Stats
138W - 158L
1,433 Elo+
Solo
Discordia
Discordia
MangoCaiman
Discordia
Level 101
God Stats
10W - 1L
1,722 SR
Queue Stats
37W - 25L
1,595 Elo+
Party 2
Cerberus
Cerberus
saulpino
Cerberus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 52L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
6 / 12 / 9
16,197
623
15,287
25,890
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
doogiemw
Bacchus
18
3 / 5 / 10
14,864
572
13,475
31,993
36,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
20
8 / 9 / 5
16,902
650
29,764
26,864
8,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 17
16,688
642
19,940
23,889
19,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
MangoCaiman
Discordia
18
2 / 5 / 17
15,855
610
19,507
18,282
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
saulpino
Cerberus
20
19 / 1 / 6
21,929
843
33,596
35,545
44,106
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
17
Kills
26
26
Deaths
17
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
12
9
0.88
W
5
11
17
1.23
W
Discordia
MangoCaiman
Discordia
2
5
17
2.1
L
Bacchus
doogiemw
Bacchus
3
5
10
1.6
W
Cerberus
saulpino
Cerberus
19
1
6
22
L
Zeus
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,526
Damage
73,043
84,747
Taken
77,716
53,546
Mitigated
70,018
11,376
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
15,287
6,041
0
1,081
25,890
8,416
1,351
20,105
5,785
0
80,824
W
19,940
8,784
1,392
2,847
23,889
19,133
430
15,073
8,816
0
56,060
W
Discordia
MangoCaiman
Discordia
19,507
888
0
4,022
18,282
6,779
778
10,558
7,724
104,920
0
L
Bacchus
doogiemw
Bacchus
13,475
2,096
0
887
31,993
36,815
135
16,414
15,579
41,886
0
W
Cerberus
saulpino
Cerberus
33,596
3,210
0
7,612
35,545
44,106
1,661
18,063
17,482
118,843
0
L
Zeus
29,764
2,098
0
9,408
26,864
8,315
586
16,694
10,170
117,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
54,472
281
Minions Killed
330
0
Camps Cleared
0
1,224,791
Distance Traveled
1,326,241
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,197
623
109
4
0
402,900
0
W
Horus
16,688
642
46
2
0
370,994
2
W
Discordia
15,855
610
120
5
0
446,354
10
L
Bacchus
14,864
572
31
1
0
448,195
2
W
Cerberus
21,929
843
164
6
0
508,893
4
L
Zeus
16,902
650
141
5
0
373,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role