Player Matchup

Xbalanque
Xbalanque
FratBoy69
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LeDoze
Ymir
Level 133
God Stats
4W - 2L
1,572 SR
Queue Stats
210W - 200L
1,541 Elo+
Party 1
Serqet
Serqet
OHWELLYA
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 352L
1,574 Elo+
Party 1
Scylla
Scylla
Pswayzee
Scylla
Level 156
God Stats
4W - 5L
1,413 SR
Queue Stats
657W - 629L
1,563 Elo+
Party 1
Sol
Sol
gloopinbop15
Sol
Level 112
God Stats
9W - 5L
1,704 SR
Queue Stats
483W - 498L
1,539 Elo+
Solo
Team Averages
Level 134
1,538 SR
1,544 Elo+

VS

Team Averages
Level 93
1,644 SR
1,592 Elo+
Cernunnos
Cernunnos
Happypanda65
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jollyaxekiller
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,999 SR
Queue Stats
137W - 139L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
Just-Lumin
Kuzenbo
Level 147
God Stats
0W - 2L
1,288 SR
Queue Stats
56W - 54L
1,562 Elo+
Solo
Cthulhu
Cthulhu
NecasInTrouble
Cthulhu
Level 56
God Stats
0W - 2L
1,773 SR
Queue Stats
216W - 194L
1,653 Elo+
Solo
Kukulkan
Kukulkan
llSiNoll
Kukulkan
Level 85
God Stats
0W - 2L
1,657 SR
Queue Stats
77W - 80L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FratBoy69
Xbalanque
20
10 / 2 / 16
13,501
750
26,262
18,048
7,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
LeDoze
Ymir
19
5 / 6 / 18
13,260
737
8,796
24,170
28,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
OHWELLYA
Serqet
19
4 / 4 / 14
12,792
711
8,832
17,194
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Pswayzee
Scylla
20
7 / 5 / 18
12,848
714
22,919
20,520
8,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 21
13,102
728
19,565
20,111
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Happypanda65
Cernunnos
20
3 / 5 / 8
11,850
658
16,839
17,002
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Jollyaxekiller
Ah Muzen Cab
20
4 / 4 / 8
12,339
686
22,190
15,455
8,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Just-Lumin
Kuzenbo
18
1 / 8 / 7
11,785
655
14,131
27,570
41,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 10 / 8
11,521
640
18,108
26,436
29,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
llSiNoll
Kukulkan
19
5 / 4 / 8
12,937
719
15,917
12,372
5,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
55
31
Kills
16
19
Deaths
31
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FratBoy69
Xbalanque
10
2
16
9
L
Cernunnos
Happypanda65
Cernunnos
3
5
8
1.4
L
Ah Muzen Cab
Jollyaxekiller
Ah Muzen Cab
4
4
8
2
L
Kuzenbo
Just-Lumin
Kuzenbo
1
8
7
0.56
W
Ymir
LeDoze
Ymir
5
6
18
2.33
L
3
10
8
0.7
W
Serqet
OHWELLYA
Serqet
4
4
14
2.75
W
Scylla
Pswayzee
Scylla
7
5
18
3.2
W
5
2
21
7.75
L
Kukulkan
llSiNoll
Kukulkan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,374
Damage
87,185
100,043
Taken
98,835
64,227
Mitigated
92,404
42,569
Healing
27,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FratBoy69
Xbalanque
26,262
15,677
6,278
6,431
18,048
7,934
1,848
11,386
6,381
0
56,589
L
Cernunnos
Happypanda65
Cernunnos
16,839
9,998
1,806
3,486
17,002
7,867
2,344
9,206
6,944
0
33,199
L
Ah Muzen Cab
Jollyaxekiller
Ah Muzen Cab
22,190
8,961
1,302
5,284
15,455
8,173
2,519
7,703
7,158
0
48,816
L
Kuzenbo
Just-Lumin
Kuzenbo
14,131
2,245
0
4,371
27,570
41,572
14
13,313
13,810
21,868
0
W
Ymir
LeDoze
Ymir
8,796
323
1,504
2,682
24,170
28,870
207
6,761
17,121
21,301
0
L
18,108
248
1,993
2,346
26,436
29,181
203
12,428
13,657
36,805
0
W
Serqet
OHWELLYA
Serqet
8,832
1,409
2,524
3,077
17,194
10,419
559
7,200
9,819
0
11,353
W
Scylla
Pswayzee
Scylla
22,919
2,492
1,625
6,601
20,520
8,853
582
10,866
9,367
47,867
0
W
19,565
5,740
2,767
9,080
20,111
8,151
2,760
10,644
9,199
53,216
0
L
Kukulkan
llSiNoll
Kukulkan
15,917
197
3,123
4,140
12,372
5,611
328
8,630
3,742
35,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,503
Gold Earned
60,432
250
Minions Killed
193
0
Camps Cleared
0
1,576,383
Distance Traveled
1,472,739
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,501
750
74
4
0
327,212
5
L
Cernunnos
11,850
658
47
3
0
261,803
0
L
Ah Muzen Cab
12,339
686
54
3
0
324,102
1
L
Kuzenbo
11,785
655
9
1
0
285,646
0
W
Ymir
13,260
737
30
2
0
268,433
0
L
Cthulhu
11,521
640
37
2
0
282,828
0
W
Serqet
12,792
711
11
1
0
361,020
6
W
Scylla
12,848
714
71
4
0
303,262
1
W
Sol
13,102
728
64
4
0
316,456
0
L
Kukulkan
12,937
719
46
3
0
318,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role