Player Matchup

Artemis
Artemis
BIgsense
Artemis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Persephone
Persephone
Finalsmilie2k
Persephone
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Narhun1
Guan Yu
Level 27
God Stats
12W - 6L
1,808 SR
Queue Stats
127W - 104L
1,335 Elo+
Solo
Yemoja
Yemoja
Pvriscope
Yemoja
Level 17
God Stats
24W - 23L
1,913 SR
Queue Stats
141W - 165L
1,533 Elo+
Party 1
Nemesis
Nemesis
dangermgt780807
Nemesis
Level 7
God Stats
1W - 1L
1,539 SR
Queue Stats
4W - 3L
1,325 Elo+
Solo
Team Averages
Level 17
1,652 SR
1,439 Elo+

VS

Team Averages
Level 24
1,438 SR
1,363 Elo+
Neith
Neith
Deemer999
Neith
Level 22
God Stats
0W - 4L
1,246 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 2
King Arthur
King Arthur
KingDanius
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Ares
Ares
Mrwolf1812
Ares
Level 29
God Stats
16W - 14L
1,550 SR
Queue Stats
16W - 17L
1,399 Elo+
Solo
Ra
Ra
dist2clove69
Ra
Level 29
God Stats
1W - 2L
1,448 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 2
Arachne
Arachne
zydoo
Arachne
Level 22
God Stats
3W - 3L
1,445 SR
Queue Stats
31W - 33L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIgsense
Artemis
10
4 / 1 / 4
6,544
545
5,295
3,994
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Finalsmilie2k
Persephone
12
10 / 1 / 4
8,002
667
10,635
5,586
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Narhun1
Guan Yu
11
4 / 2 / 2
6,804
567
5,809
7,577
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Pvriscope
Yemoja
10
1 / 1 / 4
6,059
505
1,602
3,682
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 4
7,008
584
4,352
7,271
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deemer999
Neith
8
0 / 6 / 1
5,112
426
2,674
7,656
2,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KingDanius
King Arthur
9
1 / 3 / 2
5,679
473
2,501
6,743
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 3
5,303
442
1,664
7,514
3,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 6 / 0
6,456
538
2,524
7,523
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
zydoo
Arachne
8
1 / 5 / 0
5,271
439
2,899
8,040
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
24
Kills
4
5
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BIgsense
Artemis
4
1
4
6
L
Neith
Deemer999
Neith
0
6
1
0.08
W
Persephone
Finalsmilie2k
Persephone
10
1
4
12
L
King Arthur
KingDanius
King Arthur
1
3
2
0.67
L
0
4
3
0.38
W
Guan Yu
Narhun1
Guan Yu
4
2
2
2.5
W
Yemoja
Pvriscope
Yemoja
1
1
4
3
W
5
0
4
7
L
2
6
0
0.33
L
Arachne
zydoo
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
12,262
28,110
Taken
37,476
14,455
Mitigated
13,805
10,273
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BIgsense
Artemis
5,295
2,976
0
1,198
3,994
1,255
368
906
3,058
0
25,214
L
Neith
Deemer999
Neith
2,674
641
0
1,825
7,656
2,011
452
2,367
5,199
0
22,088
W
Persephone
Finalsmilie2k
Persephone
10,635
666
0
1,343
5,586
1,820
413
1,191
4,364
43,509
0
L
King Arthur
KingDanius
King Arthur
2,501
976
0
225
6,743
3,794
152
2,373
4,295
90
13,468
L
1,664
98
0
350
7,514
3,048
144
1,380
5,756
15,666
0
W
Guan Yu
Narhun1
Guan Yu
5,809
923
156
2,346
7,577
6,339
222
1,608
5,969
0
31,540
W
Yemoja
Pvriscope
Yemoja
1,602
548
895
924
3,682
1,510
247
12
3,580
12,124
0
W
4,352
2,449
0
3,411
7,271
3,531
60
560
6,681
0
36,902
L
2,524
280
48
1,607
7,523
2,301
602
4,754
2,545
32,554
0
L
Arachne
zydoo
Arachne
2,899
1,518
0
1,251
8,040
2,651
451
944
6,814
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
27,821
284
Minions Killed
188
0
Camps Cleared
0
1,128,979
Distance Traveled
1,074,828
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,544
545
60
5
0
165,385
0
L
Neith
5,112
426
39
3
0
204,017
0
W
Persephone
8,002
667
64
5
0
234,445
1
L
King Arthur
5,679
473
21
2
0
233,628
1
L
Ares
5,303
442
32
3
0
189,943
0
W
Guan Yu
6,804
567
60
5
0
245,592
3
W
Yemoja
6,059
505
17
1
0
200,433
1
W
Nemesis
7,008
584
83
7
0
283,124
5
L
Ra
6,456
538
54
5
0
221,292
2
L
Arachne
5,271
439
42
4
0
225,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role