Player Matchup

Ullr
Ullr
AbdulahAmandKhan
Ullr
Level 136
God Stats
4W - 3L
1,386 SR
Queue Stats
70W - 78L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Happyletti
Kumbhakarna
Level 61
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 29L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Hypnose04
Nu Wa
Level 83
God Stats
8W - 16L
1,483 SR
Queue Stats
372W - 396L
1,548 Elo+
Solo
Chaac
Chaac
SkelaA863
Chaac
Level 105
God Stats
23W - 38L
1,434 SR
Queue Stats
164W - 191L
1,435 Elo+
Solo
Apollo
Apollo
v0x_XECUTIONER
Apollo
Level 158
God Stats
36W - 29L
1,608 SR
Queue Stats
395W - 394L
1,500 Elo+
Solo
Team Averages
Level 109
1,438 SR
1,474 Elo+

VS

Team Averages
Level 80
1,517 SR
1,468 Elo+
Cthulhu
Cthulhu
EnriqueVP03
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,538 Elo+
Solo
Mercury
Mercury
Horis is LeGeNd
Mercury
Level 89
God Stats
2W - 2L
1,319 SR
Queue Stats
266W - 274L
1,493 Elo+
Solo
Cerberus
Cerberus
KroNiiKz RR
Cerberus
Level 66
God Stats
266W - 252L
1,518 SR
Queue Stats
313W - 313L
1,491 Elo+
Solo
Danzaburou
Danzaburou
ThePunisher_181
Danzaburou
Level 86
God Stats
42W - 32L
1,551 SR
Queue Stats
313W - 339L
1,514 Elo+
Solo
Hel
Hel
laamaaro_11DS
Hel
Level 54
God Stats
2W - 1L
1,698 SR
Queue Stats
11W - 18L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
17,744
986
36,163
21,774
7,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Happyletti
Kumbhakarna
20
2 / 4 / 17
15,860
881
15,646
29,525
38,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Hypnose04
Nu Wa
20
6 / 8 / 15
17,249
958
60,280
26,762
10,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SkelaA863
Chaac
20
6 / 5 / 16
17,684
982
31,874
48,037
62,005
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 5 / 14
16,282
905
14,892
20,159
8,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnriqueVP03
Cthulhu
20
8 / 5 / 13
17,802
989
37,179
41,873
20,804
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 5 / 9
17,616
979
24,520
25,686
10,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
KroNiiKz RR
Cerberus
20
5 / 6 / 16
16,913
940
24,057
41,430
41,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThePunisher_181
Danzaburou
20
5 / 9 / 13
16,918
940
36,087
36,238
16,501
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 1 / 12
15,703
872
18,671
24,169
12,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
90
26
Kills
27
27
Deaths
26
74
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
5
12
2.8
W
Cthulhu
EnriqueVP03
Cthulhu
8
5
13
2.9
L
Kumbhakarna
Happyletti
Kumbhakarna
2
4
17
2.63
W
7
5
9
2.3
L
Nu Wa
Hypnose04
Nu Wa
6
8
15
1.69
W
Cerberus
KroNiiKz RR
Cerberus
5
6
16
2.17
L
Chaac
SkelaA863
Chaac
6
5
16
2.8
W
Danzaburou
ThePunisher_181
Danzaburou
5
9
13
1.28
W
2
1
12
8
L
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,855
Damage
140,514
146,257
Taken
169,396
127,904
Mitigated
102,331
20,069
Healing
70,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,163
17,513
0
452
21,774
7,879
0
15,912
5,716
0
65,483
W
Cthulhu
EnriqueVP03
Cthulhu
37,179
1,451
1,136
3,733
41,873
20,804
0
18,419
22,101
74,272
0
L
Kumbhakarna
Happyletti
Kumbhakarna
15,646
1,026
0
830
29,525
38,920
0
16,756
12,267
31,433
0
W
24,520
13,013
0
940
25,686
10,682
0
12,342
13,048
0
60,425
L
Nu Wa
Hypnose04
Nu Wa
60,280
13,857
521
2,435
26,762
10,681
0
11,528
14,990
95,390
0
W
Cerberus
KroNiiKz RR
Cerberus
24,057
1,105
1,748
7,384
41,430
41,429
0
16,570
24,309
59,698
0
L
Chaac
SkelaA863
Chaac
31,874
4,341
0
13,442
48,037
62,005
0
25,458
21,958
799
77,439
W
Danzaburou
ThePunisher_181
Danzaburou
36,087
21,570
438
9,836
36,238
16,501
0
16,135
19,643
0
76,571
W
18,671
968
28,444
16,727
24,169
12,915
0
11,073
12,758
46,076
0
L
14,892
8,180
0
2,389
20,159
8,419
0
8,534
11,419
0
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,819
Gold Earned
84,952
339
Minions Killed
393
13
Camps Cleared
7
1,683,026
Distance Traveled
1,840,287
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
17,744
986
78
4
5
319,181
0
W
Cthulhu
17,802
989
107
6
0
371,409
0
L
Kumbhakarna
15,860
881
29
2
4
330,006
0
W
Mercury
17,616
979
72
4
2
379,567
0
L
Nu Wa
17,249
958
82
5
0
315,326
0
W
Cerberus
16,913
940
69
4
1
360,682
0
L
Chaac
17,684
982
117
7
0
356,800
3
W
Danzaburou
16,918
940
81
5
0
305,386
0
W
Hel
15,703
872
64
4
4
423,243
0
L
Apollo
16,282
905
33
2
4
361,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role