Player Matchup

Sun Wukong
Sun Wukong
Gold IV
FaithfulHeathen
Sun Wukong
Gold IV
Level 120
God Stats
23W - 10L
1,708 SR
Queue Stats
62W - 54L
1,465 MMR
Solo
Sobek
Sobek
Gold IV
MitasNT
Sobek
Gold IV
Level 101
God Stats
7W - 7L
1,676 SR
Queue Stats
163W - 158L
1,486 MMR
Solo
Artemis
Artemis
Gold III
ROYLEGENDSR
Artemis
Gold III
Level 160
God Stats
403W - 368L
1,575 SR
Queue Stats
1,012W - 1,034L
1,523 MMR
Solo
Fenrir
Fenrir
Gold IV
Sleepy_boy_420
Fenrir
Gold IV
Level 80
God Stats
34W - 25L
1,262 SR
Queue Stats
295W - 292L
1,464 MMR
Solo
Janus
Janus
Gold III
pollo1501
Janus
Gold III
Level 120
God Stats
17W - 28L
1,403 SR
Queue Stats
265W - 256L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,525 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,370 SR
1,490 MMR
Anhur
Anhur
Bronze III
Amaranth_93
Anhur
Bronze III
Level 95
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 13L
1,455 MMR
Solo
Hades
Hades
Silver III
CABRAL0CA
Hades
Silver III
Level 86
God Stats
1W - 3L
1,391 SR
Queue Stats
21W - 27L
1,411 MMR
Party 1
Tiamat
Tiamat
Silver I
Falling Santa
Tiamat
Silver I
Level 63
God Stats
0W - 1L
1,276 SR
Queue Stats
16W - 19L
1,545 MMR
Solo
Loki
Loki
Bronze III
Tujefa30006319
Loki
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Athena
Athena
Silver I
xXApolicXx
Athena
Silver I
Level 128
God Stats
0W - 1L
1,454 SR
Queue Stats
3W - 4L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaithfulHeathen
Sun Wukong
20
10 / 2 / 15
14,457
556
27,276
22,916
26,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MitasNT
Sobek
17
7 / 1 / 13
14,157
545
10,067
23,706
29,255
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ROYLEGENDSR
Artemis
20
3 / 1 / 5
13,744
529
13,247
13,608
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
13 / 3 / 16
14,100
542
22,844
17,812
12,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
pollo1501
Janus
20
8 / 3 / 17
14,880
572
25,962
18,350
8,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiNu WaDanzaburouAresScylla

VS

Bans
AwilixArachneApolloChaacIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
11,038
425
6,271
19,681
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
CABRAL0CA
Hades
18
5 / 11 / 2
12,080
465
22,312
27,985
15,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 14 / 2
8,881
342
10,172
22,554
14,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 4 / 2
12,397
477
12,506
21,816
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
xXApolicXx
Athena
16
1 / 8 / 6
10,692
411
9,735
37,127
26,129
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
41
Kills
10
10
Deaths
41
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Hades
CABRAL0CA
Hades
5
11
2
0.55
W
Sun Wukong
FaithfulHeathen
Sun Wukong
10
2
15
8.75
L
0
14
2
0.07
W
Sobek
MitasNT
Sobek
7
1
13
13.5
W
Artemis
ROYLEGENDSR
Artemis
3
1
5
5.5
W
13
3
16
7
L
3
4
2
1
W
Janus
pollo1501
Janus
8
3
17
5.5
L
Athena
xXApolicXx
Athena
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,396
Damage
60,996
96,392
Taken
129,163
83,756
Mitigated
72,752
31,078
Healing
36,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,271
2,162
0
5,500
19,681
6,587
0
7,071
12,484
0
70,551
L
Hades
CABRAL0CA
Hades
22,312
1,482
617
9,137
27,985
15,792
0
12,009
15,439
60,794
0
W
Sun Wukong
FaithfulHeathen
Sun Wukong
27,276
6,421
0
6,518
22,916
26,433
483
11,513
11,403
0
92,707
L
10,172
770
0
3,127
22,554
14,623
40
4,931
17,527
48,908
0
W
Sobek
MitasNT
Sobek
10,067
1,369
0
5,636
23,706
29,255
1,082
8,632
15,074
28,041
0
W
Artemis
ROYLEGENDSR
Artemis
13,247
6,746
0
8,167
13,608
6,904
7,410
4,795
8,813
0
115,249
W
22,844
7,029
0
3,392
17,812
12,976
1,978
8,042
9,770
0
81,380
L
12,506
2,714
715
7,662
21,816
9,621
0
2,798
18,962
0
93,638
W
Janus
pollo1501
Janus
25,962
1,453
1,104
6,261
18,350
8,188
122
9,237
9,113
99,749
0
L
Athena
xXApolicXx
Athena
9,735
2,110
0
9,985
37,127
26,129
0
8,185
28,722
43,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,338
Gold Earned
55,088
591
Minions Killed
492
0
Camps Cleared
0
2,439,744
Distance Traveled
2,239,356
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,038
425
124
5
0
434,636
5
L
Hades
12,080
465
92
4
0
370,721
4
W
Sun Wukong
14,457
556
143
6
0
518,045
5
L
Tiamat
8,881
342
74
3
0
379,435
6
W
Sobek
14,157
545
18
1
0
529,575
3
W
Artemis
13,744
529
158
6
0
411,722
2
W
Fenrir
14,100
542
106
4
0
506,334
3
L
Loki
12,397
477
151
6
0
518,844
3
W
Janus
14,880
572
166
6
0
474,068
1
L
Athena
10,692
411
51
2
0
535,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role