Player Matchup

Rama
Rama
DrippyRS
Rama
Level 47
God Stats
8W - 5L
1,696 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Cerberus
Cerberus
FIFA_AC19
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Urizen83
Cthulhu
Level 25
God Stats
4W - 6L
1,154 SR
Queue Stats
50W - 62L
1,124 Elo+
Party 2
Thanatos
Thanatos
Veilasko
Thanatos
Level 29
God Stats
2W - 5L
1,210 SR
Queue Stats
39W - 61L
1,124 Elo+
Party 2
Anubis
Anubis
theblacwood
Anubis
Level 25
God Stats
10W - 4L
1,631 SR
Queue Stats
93W - 120L
1,302 Elo+
Solo
Team Averages
Level 26
1,438 SR
1,310 Elo+

VS

Team Averages
Level 6
1,402 SR
1,382 Elo+
Yemoja
Yemoja
DON-DEEPZZZ
Yemoja
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 65L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pieterpel
Tsukuyomi
Level 9
God Stats
1W - 4L
1,188 SR
Queue Stats
1W - 10L
1,104 Elo+
Solo
Neith
Neith
Undead_Melly
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Odin
Odin
X-LeCaptain-X
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
elpanarex55
Kukulkan
Level 4
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
15 / 0 / 16
9,663
604
10,988
10,266
3,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
FIFA_AC19
Cerberus
14
14 / 0 / 18
9,946
622
13,507
11,751
8,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Urizen83
Cthulhu
12
2 / 0 / 10
8,170
511
3,484
4,115
2,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Veilasko
Thanatos
14
7 / 0 / 3
9,220
576
3,018
7,083
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
14
13 / 0 / 15
9,871
617
14,326
6,515
3,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 5 / 0
5,563
348
3,284
9,661
3,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Pieterpel
Tsukuyomi
8
0 / 12 / 0
5,400
338
3,856
12,055
2,553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 15 / 0
5,300
331
3,856
14,679
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 12 / 0
5,207
325
2,569
14,354
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
elpanarex55
Kukulkan
7
0 / 9 / 0
5,150
322
1,351
9,016
3,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
0
51
Kills
0
0
Deaths
53
62
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
0
0
W
Rama
15
0
16
23
W
Cerberus
FIFA_AC19
Cerberus
14
0
18
23
L
Tsukuyomi
Pieterpel
Tsukuyomi
0
12
0
0
L
0
15
0
0
W
Cthulhu
Urizen83
Cthulhu
2
0
10
7
W
Thanatos
Veilasko
Thanatos
7
0
3
8.5
L
0
12
0
0
L
Kukulkan
elpanarex55
Kukulkan
0
9
0
0
W
Anubis
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
14,916
39,730
Taken
59,765
20,221
Mitigated
21,144
25,947
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,284
460
1,190
225
9,661
3,606
320
5,623
4,038
16,047
0
W
Rama
10,988
9,839
1,012
7,062
10,266
3,450
2,987
1,090
9,146
0
52,181
W
Cerberus
FIFA_AC19
Cerberus
13,507
1,543
569
5,530
11,751
8,680
2,003
1,419
10,242
54,184
0
L
Tsukuyomi
Pieterpel
Tsukuyomi
3,856
1,096
0
614
12,055
2,553
0
6,327
5,728
0
21,529
L
3,856
892
0
1,088
14,679
3,885
0
7,767
6,912
428
10,439
W
Cthulhu
Urizen83
Cthulhu
3,484
267
246
709
4,115
2,210
1,242
240
3,815
29,510
0
W
Thanatos
Veilasko
Thanatos
3,018
954
0
6,649
7,083
2,311
2,441
0
7,053
0
45,283
L
2,569
969
0
249
14,354
7,785
72
6,818
7,536
0
16,885
L
Kukulkan
elpanarex55
Kukulkan
1,351
558
0
300
9,016
3,315
457
4,782
4,234
16,519
0
W
Anubis
14,326
642
0
4,170
6,515
3,570
1,136
2,236
4,159
43,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,870
Gold Earned
26,620
409
Minions Killed
126
0
Camps Cleared
0
1,358,217
Distance Traveled
1,151,046
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,563
348
33
2
0
250,866
1
W
Rama
9,663
604
89
6
0
276,415
2
W
Cerberus
9,946
622
110
7
0
291,628
5
L
Tsukuyomi
5,400
338
35
2
0
257,471
3
L
Neith
5,300
331
9
1
0
226,636
3
W
Cthulhu
8,170
511
48
3
0
264,451
0
W
Thanatos
9,220
576
103
6
0
291,816
2
L
Odin
5,207
325
33
2
0
215,789
0
L
Kukulkan
5,150
322
16
1
0
200,284
2
W
Anubis
9,871
617
59
4
0
233,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role