Player Matchup

Cthulhu
Cthulhu
BLack_gun1803
Cthulhu
Level 80
God Stats
7W - 4L
1,171 SR
Queue Stats
142W - 135L
1,388 Elo+
Party 4
Anubis
Anubis
Bobitek
Anubis
Level 20
God Stats
6W - 2L
1,346 SR
Queue Stats
25W - 28L
1,241 Elo+
Party 4
Gilgamesh
Gilgamesh
SIxnkz
Gilgamesh
Level 29
God Stats
5W - 6L
1,592 SR
Queue Stats
245W - 288L
1,410 Elo+
Party 3
Fenrir
Fenrir
corpralhicks45
Fenrir
Level 89
God Stats
5W - 7L
1,599 SR
Queue Stats
246W - 280L
1,404 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
swedenboi69
Ah Muzen Cab
Level 44
God Stats
1W - 0L
1,234 SR
Queue Stats
47W - 51L
1,345 Elo+
Solo
Team Averages
Level 52
1,388 SR
1,358 Elo+

VS

Team Averages
Level 44
1,407 SR
1,458 Elo+
Hercules
Hercules
ContentCreator
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LastHope1910
Neith
Level 18
God Stats
4W - 10L
1,232 SR
Queue Stats
21W - 26L
1,445 Elo+
Party 2
He Bo
He Bo
Shock3_1994
He Bo
Level 65
God Stats
1W - 2L
1,281 SR
Queue Stats
84W - 98L
1,464 Elo+
Party 2
Cerberus
Cerberus
shoTLerrr
Cerberus
Level 31
God Stats
125W - 141L
1,522 SR
Queue Stats
127W - 143L
1,476 Elo+
Party 1
Ra
Ra
vladimico9ayk
Ra
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 59L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
4 / 3 / 8
6,471
588
5,992
9,424
5,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Bobitek
Anubis
13
6 / 0 / 1
7,338
667
7,140
5,251
2,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SIxnkz
Gilgamesh
12
1 / 1 / 2
6,547
595
5,051
6,674
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 1 / 4
5,798
527
2,886
5,911
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
swedenboi69
Ah Muzen Cab
9
5 / 1 / 3
5,914
538
5,134
6,270
1,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 3 / 0
5,823
529
2,940
8,837
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 3 / 1
5,934
539
5,634
7,290
1,896
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,620
511
1,814
6,400
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
shoTLerrr
Cerberus
8
0 / 5 / 3
5,106
464
4,125
8,170
4,864
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 0
5,428
493
1,539
5,646
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
6
6
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
8
2.67
W
Anubis
Bobitek
Anubis
6
0
1
6.5
L
Hercules
2
3
0
0.67
L
3
3
1
1.17
W
Gilgamesh
SIxnkz
Gilgamesh
1
1
2
2
L
1
3
1
0.5
W
2
1
4
4
L
Cerberus
shoTLerrr
Cerberus
0
5
3
0.3
W
Ah Muzen Cab
swedenboi69
Ah Muzen Cab
5
1
3
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
16,052
33,530
Taken
36,343
13,309
Mitigated
13,069
13,051
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,992
692
934
2,921
9,424
5,071
301
2,769
6,625
27,592
0
W
Anubis
Bobitek
Anubis
7,140
709
0
2,907
5,251
2,506
324
2,430
2,695
46,964
0
L
Hercules
2,940
1,102
0
2,351
8,837
3,611
0
0
8,837
0
24,193
L
5,634
2,849
0
2,304
7,290
1,896
0
2,620
4,670
0
31,505
W
Gilgamesh
SIxnkz
Gilgamesh
5,051
1,186
0
1,789
6,674
2,504
0
124
6,550
0
34,085
L
1,814
102
0
2,224
6,400
1,477
0
2,773
3,627
19,706
0
W
2,886
666
0
1,974
5,911
1,763
0
742
5,141
0
22,428
L
Cerberus
shoTLerrr
Cerberus
4,125
480
0
2,308
8,170
4,864
0
3,388
4,782
18,542
0
W
Ah Muzen Cab
swedenboi69
Ah Muzen Cab
5,134
2,247
0
2,526
6,270
1,465
942
1,229
5,041
0
24,916
L
1,539
78
60
934
5,646
1,221
0
4,351
1,295
25,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
27,911
279
Minions Killed
275
0
Camps Cleared
0
1,050,517
Distance Traveled
954,221
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,471
588
52
5
0
218,183
1
W
Anubis
7,338
667
82
7
0
188,208
1
L
Hercules
5,823
529
51
5
0
188,129
0
L
Neith
5,934
539
68
6
0
187,144
0
W
Gilgamesh
6,547
595
60
5
0
208,413
2
L
He Bo
5,620
511
47
4
0
188,273
4
W
Fenrir
5,798
527
49
4
0
235,972
3
L
Cerberus
5,106
464
45
4
0
198,620
2
W
Ah Muzen Cab
5,914
538
36
3
0
199,741
2
L
Ra
5,428
493
64
6
0
192,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role