Player Matchup

Artemis
Artemis
FFVIIRemakeWhen
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeHeGiga
Tsukuyomi
Level 12
God Stats
2W - 1L
1,739 SR
Queue Stats
97W - 55L
1,594 Elo+
Solo
Anubis
Anubis
PolskiFloki
Anubis
Level 21
God Stats
11W - 6L
1,714 SR
Queue Stats
47W - 43L
1,537 Elo+
Solo
Khepri
Khepri
Sucrón
Khepri
Level 13
God Stats
3W - 0L
1,720 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
The Morrigan
The Morrigan
Wiistry
The Morrigan
Level 26
God Stats
4W - 3L
1,296 SR
Queue Stats
196W - 183L
1,653 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,586 Elo+

VS

Team Averages
Level 14
1,395 SR
1,621 Elo+
Apollo
Apollo
ApolloOrTroll
Apollo
Level 5
God Stats
8W - 7L
1,732 SR
Queue Stats
43W - 40L
1,771 Elo+
Solo
Tiamat
Tiamat
Kentori
Tiamat
Level 27
God Stats
0W - 2L
1,200 SR
Queue Stats
20W - 13L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
Kinsul
Amaterasu
Level 7
God Stats
13W - 9L
1,599 SR
Queue Stats
17W - 13L
1,702 Elo+
Party 1
Hel
Hel
Mpasd5
Hel
Level 8
God Stats
0W - 5L
1,147 SR
Queue Stats
16W - 15L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Sebolosha
Guan Yu
Level 21
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 14L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 11
11,445
572
16,661
11,853
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
HeHeGiga
Tsukuyomi
18
11 / 5 / 6
11,811
591
13,211
17,204
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
15 / 3 / 4
13,368
668
19,412
17,617
11,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Sucrón
Khepri
16
2 / 3 / 13
11,328
566
4,597
9,756
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Wiistry
The Morrigan
16
5 / 3 / 9
10,427
521
11,482
12,243
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 3
10,675
534
10,636
17,261
7,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Kentori
Tiamat
16
6 / 7 / 1
10,349
517
14,217
17,174
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Kinsul
Amaterasu
14
0 / 7 / 1
8,291
415
1,638
9,661
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Mpasd5
Hel
11
3 / 11 / 3
8,201
410
6,323
15,071
6,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Sebolosha
Guan Yu
14
2 / 8 / 7
9,264
463
5,213
22,457
12,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
42
Kills
16
16
Deaths
42
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
9
2
11
7.25
W
Tsukuyomi
HeHeGiga
Tsukuyomi
11
5
6
2.8
L
Tiamat
Kentori
Tiamat
6
7
1
0.93
L
Amaterasu
Kinsul
Amaterasu
0
7
1
0.07
L
Hel
Mpasd5
Hel
3
11
3
0.41
W
Anubis
15
3
4
5.67
L
Guan Yu
Sebolosha
Guan Yu
2
8
7
0.69
W
Khepri
Sucrón
Khepri
2
3
13
2.83
W
The Morrigan
Wiistry
The Morrigan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,363
Damage
38,027
68,673
Taken
81,624
38,926
Mitigated
41,421
20,803
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,636
6,770
0
2,455
17,261
7,246
740
4,765
12,496
0
65,914
W
16,661
10,150
0
5,159
11,853
4,910
3,070
2,604
9,249
0
70,096
W
Tsukuyomi
HeHeGiga
Tsukuyomi
13,211
3,949
0
3,322
17,204
7,105
1,645
4,310
12,894
0
81,578
L
Tiamat
Kentori
Tiamat
14,217
1,048
0
4,723
17,174
9,310
222
10,521
6,215
67,981
0
L
Amaterasu
Kinsul
Amaterasu
1,638
303
0
1,027
9,661
5,065
0
4,848
4,791
0
34,427
L
Hel
Mpasd5
Hel
6,323
403
2,251
3,909
15,071
6,874
93
6,816
8,129
26,282
0
W
Anubis
19,412
836
0
9,920
17,617
11,195
2,034
5,280
12,337
96,278
0
L
Guan Yu
Sebolosha
Guan Yu
5,213
1,186
552
4,371
22,457
12,926
0
7,841
14,502
0
41,770
W
Khepri
Sucrón
Khepri
4,597
805
0
903
9,756
10,531
922
3,490
6,266
34,077
0
W
The Morrigan
Wiistry
The Morrigan
11,482
1,432
0
1,499
12,243
5,185
609
4,856
7,387
61,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
46,780
532
Minions Killed
453
0
Camps Cleared
0
1,854,887
Distance Traveled
1,748,863
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,675
534
125
6
0
348,867
6
W
Artemis
11,445
572
112
6
0
377,432
2
W
Tsukuyomi
11,811
591
124
6
0
423,990
6
L
Tiamat
10,349
517
105
5
0
321,506
3
L
Amaterasu
8,291
415
99
5
0
332,331
0
L
Hel
8,201
410
48
2
0
363,418
7
W
Anubis
13,368
668
158
8
0
317,509
4
L
Guan Yu
9,264
463
76
4
0
382,741
4
W
Khepri
11,328
566
56
3
0
364,227
1
W
The Morrigan
10,427
521
82
4
0
371,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role