Player Matchup

Fafnir
Fafnir
Platinum V
AYzFR
Fafnir
Platinum V
Level 141
God Stats
13W - 11L
1,639 SR
Queue Stats
278W - 270L
1,611 MMR
Party 2
Scylla
Scylla
Platinum IV
Adrastox
Scylla
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
CarßonFR
Sol
Platinum V
Level 128
God Stats
15W - 5L
1,698 SR
Queue Stats
281W - 270L
1,657 MMR
Party 2
Da Ji
Da Ji
Gold IV
F6orSweat
Da Ji
Gold IV
Level 77
God Stats
4W - 7L
1,781 SR
Queue Stats
39W - 36L
1,666 MMR
Solo
Nu Wa
Nu Wa
Gold II
Riliwyth
Nu Wa
Gold II
Level 154
God Stats
19W - 19L
1,557 SR
Queue Stats
141W - 139L
1,634 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,635 SR
1,613 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,572 SR
1,616 MMR
Raijin
Raijin
Platinum V
AmortaBBNZ
Raijin
Platinum V
Level 160
God Stats
32W - 18L
1,716 SR
Queue Stats
112W - 96L
1,712 MMR
Party 1
Awilix
Awilix
Platinum III
FückRez
Awilix
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
Heimmain
Cerberus
Gold I
Level 60
God Stats
14W - 12L
1,611 SR
Queue Stats
391W - 396L
1,619 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Ma4KaM
Tsukuyomi
Gold II
Level 160
God Stats
4W - 7L
1,605 SR
Queue Stats
189W - 192L
1,617 MMR
Solo
Hou Yi
Hou Yi
Gold I
xxMoridinxx
Hou Yi
Gold I
Level 129
God Stats
7W - 10L
1,428 SR
Queue Stats
319W - 307L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AYzFR
Fafnir
13
1 / 3 / 5
8,967
498
6,272
13,457
11,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Adrastox
Scylla
15
2 / 7 / 1
8,656
481
4,983
9,944
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 1
8,971
498
12,594
12,009
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
F6orSweat
Da Ji
14
5 / 8 / 2
9,445
525
10,631
15,211
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Riliwyth
Nu Wa
14
0 / 4 / 0
8,383
466
6,687
10,526
4,469
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetAgniTiamatNemesisApollo

VS

Bans
AthenaDanzaburouGilgameshAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AmortaBBNZ
Raijin
17
7 / 2 / 8
10,680
593
11,989
11,465
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
FückRez
Awilix
18
13 / 2 / 6
11,297
628
12,677
13,279
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Heimmain
Cerberus
13
1 / 4 / 8
8,614
479
6,526
16,740
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Ma4KaM
Tsukuyomi
18
3 / 1 / 5
10,742
597
10,680
12,820
7,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
18
3 / 2 / 4
10,807
600
5,255
11,968
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
27
27
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AYzFR
Fafnir
1
3
5
1.17
L
Scylla
Adrastox
Scylla
2
7
1
0.36
W
Raijin
AmortaBBNZ
Raijin
7
2
8
5.5
L
3
5
1
0.7
L
Da Ji
F6orSweat
Da Ji
5
8
2
0.75
W
Awilix
FückRez
Awilix
13
2
6
8
W
Cerberus
Heimmain
Cerberus
1
4
8
1.25
W
Tsukuyomi
Ma4KaM
Tsukuyomi
3
1
5
5.5
L
Nu Wa
Riliwyth
Nu Wa
0
4
0
0
W
Hou Yi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
47,127
61,147
Taken
66,272
29,937
Mitigated
30,141
12,228
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AYzFR
Fafnir
6,272
1,392
0
3,757
13,457
11,191
0
4,731
8,726
22,797
0
L
Scylla
Adrastox
Scylla
4,983
423
0
613
9,944
3,620
124
6,041
3,903
49,894
0
W
Raijin
AmortaBBNZ
Raijin
11,989
1,146
383
3,258
11,465
4,008
0
4,664
6,719
71,783
0
L
12,594
3,352
0
3,685
12,009
3,939
182
3,792
8,217
64,393
0
L
Da Ji
F6orSweat
Da Ji
10,631
2,190
0
725
15,211
6,718
0
3,951
11,260
0
51,695
W
Awilix
FückRez
Awilix
12,677
6,922
0
955
13,279
5,375
212
4,600
8,623
0
70,308
W
Cerberus
Heimmain
Cerberus
6,526
193
0
4,794
16,740
8,984
0
10,102
6,261
34,192
0
W
Tsukuyomi
Ma4KaM
Tsukuyomi
10,680
2,397
0
4,834
12,820
7,745
36
5,892
6,888
0
77,196
L
Nu Wa
Riliwyth
Nu Wa
6,687
924
0
3,448
10,526
4,469
0
0
10,526
61,482
0
W
Hou Yi
5,255
2,882
0
5,198
11,968
4,029
1,785
4,563
7,245
0
92,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
52,140
473
Minions Killed
602
0
Camps Cleared
0
1,602,558
Distance Traveled
1,740,833
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,967
498
40
2
0
353,834
5
L
Scylla
8,656
481
103
6
0
319,739
4
W
Raijin
10,680
593
127
7
0
320,617
6
L
Sol
8,971
498
121
7
0
312,697
6
L
Da Ji
9,445
525
85
5
0
309,484
0
W
Awilix
11,297
628
115
6
0
412,005
1
W
Cerberus
8,614
479
49
3
0
351,912
6
W
Tsukuyomi
10,742
597
145
8
0
348,568
6
L
Nu Wa
8,383
466
124
7
0
306,804
5
W
Hou Yi
10,807
600
166
9
0
307,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role