Player Matchup

Gilgamesh
Gilgamesh
Fiendmonty
Gilgamesh
Level 141
God Stats
3W - 5L
1,366 SR
Queue Stats
118W - 111L
1,468 Elo+
Party 1
Loki
Loki
GJLop_Santos
Loki
Level 84
God Stats
2W - 1L
1,510 SR
Queue Stats
9W - 7L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Holmes Vibe
Cabrakan
Level 53
God Stats
1W - 0L
1,332 SR
Queue Stats
19W - 23L
1,322 Elo+
Party 1
Sol
Sol
Xermet
Sol
Level 101
God Stats
1W - 0L
1,773 SR
Queue Stats
48W - 40L
1,494 Elo+
Party 1
Izanami
Izanami
carelessimp
Izanami
Level 77
God Stats
3W - 5L
1,704 SR
Queue Stats
34W - 38L
1,439 Elo+
Party 1
Team Averages
Level 91
1,537 SR
1,436 Elo+

VS

Team Averages
Level 76
1,536 SR
1,413 Elo+
Nu Wa
Nu Wa
InPotWeTrust23
Nu Wa
Level 38
God Stats
6W - 9L
1,685 SR
Queue Stats
89W - 91L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Valar_Morgoolis
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo
Hera
Hera
Zeg0ta
Hera
Level 48
God Stats
16W - 17L
1,522 SR
Queue Stats
120W - 108L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
devilzero90
Kuzenbo
Level 140
God Stats
86W - 94L
1,475 SR
Queue Stats
351W - 410L
1,433 Elo+
Solo
Cupid
Cupid
kryptkpr
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fiendmonty
Gilgamesh
19
12 / 1 / 7
13,847
1,065
15,559
14,418
5,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 4 / 10
10,587
814
6,958
12,025
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Holmes Vibe
Cabrakan
15
0 / 1 / 18
9,498
731
3,811
10,540
9,080
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
Xermet
Sol
19
2 / 0 / 11
10,443
803
18,488
13,386
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
carelessimp
Izanami
16
4 / 4 / 8
10,119
778
5,222
9,553
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,286
714
12,865
9,738
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Valar_Morgoolis
Amaterasu
14
0 / 5 / 6
8,118
624
3,361
13,886
8,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
Zeg0ta
Hera
17
4 / 5 / 4
10,476
806
17,144
9,921
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
devilzero90
Kuzenbo
16
2 / 3 / 1
9,643
742
9,727
16,381
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
kryptkpr
Cupid
14
2 / 6 / 2
8,706
670
3,901
10,084
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
23
Kills
10
10
Deaths
23
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fiendmonty
Gilgamesh
12
1
7
15.5
W
5
4
10
2.5
W
Cabrakan
Holmes Vibe
Cabrakan
0
1
18
9
L
2
4
6
1.25
L
Amaterasu
Valar_Morgoolis
Amaterasu
0
5
6
0.6
W
Sol
Xermet
Sol
2
0
11
7.5
L
Hera
Zeg0ta
Hera
4
5
4
1.2
W
Izanami
carelessimp
Izanami
4
4
8
2
L
Kuzenbo
devilzero90
Kuzenbo
2
3
1
0.83
L
Cupid
kryptkpr
Cupid
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,038
Damage
46,998
59,922
Taken
60,010
27,875
Mitigated
38,468
12,981
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fiendmonty
Gilgamesh
15,559
5,919
0
2,055
14,418
5,854
1,547
11,051
2,831
0
51,663
W
6,958
1,763
760
1,577
12,025
4,332
0
6,774
4,905
0
31,096
W
Cabrakan
Holmes Vibe
Cabrakan
3,811
513
0
36
10,540
9,080
0
7,529
2,622
13,837
0
L
12,865
2,772
0
425
9,738
3,594
429
2,924
6,814
39,356
0
L
Amaterasu
Valar_Morgoolis
Amaterasu
3,361
2,075
0
2,338
13,886
8,126
223
6,993
6,893
0
10,147
W
Sol
Xermet
Sol
18,488
6,838
0
7,770
13,386
5,218
2,371
6,838
6,239
73,247
0
L
Hera
Zeg0ta
Hera
17,144
3,823
302
1,556
9,921
4,008
88
3,298
6,623
43,655
0
W
Izanami
carelessimp
Izanami
5,222
4,645
0
783
9,553
3,391
1,593
6,416
2,773
0
27,091
L
Kuzenbo
devilzero90
Kuzenbo
9,727
2,930
0
1,541
16,381
19,108
443
8,192
8,189
28,391
0
L
Cupid
kryptkpr
Cupid
3,901
2,017
374
1,044
10,084
3,632
566
1,562
8,522
0
20,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
46,229
328
Minions Killed
264
9
Camps Cleared
8
1,212,264
Distance Traveled
1,095,883
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,847
1,065
88
7
2
265,560
0
W
Loki
10,587
814
45
3
3
266,480
0
W
Cabrakan
9,498
731
13
1
1
242,008
0
L
Nu Wa
9,286
714
67
5
2
213,712
3
L
Amaterasu
8,118
624
22
2
0
232,620
0
W
Sol
10,443
803
131
10
2
238,814
0
L
Hera
10,476
806
82
6
2
251,094
0
W
Izanami
10,119
778
51
4
1
199,402
0
L
Kuzenbo
9,643
742
47
4
1
247,680
1
L
Cupid
8,706
670
46
4
3
150,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role