Player Matchup

Izanami
Izanami
CallMeIshmael134
Izanami
Level 109
God Stats
0W - 2L
1,341 SR
Queue Stats
72W - 62L
1,476 Elo+
Party 1
Arachne
Arachne
Grimey Tank
Arachne
Level 69
God Stats
32W - 23L
1,607 SR
Queue Stats
110W - 111L
1,509 Elo+
Solo
Mulan
Mulan
KND Xpert
Mulan
Level 155
God Stats
4W - 3L
1,719 SR
Queue Stats
276W - 294L
1,378 Elo+
Party 2
Scylla
Scylla
Mexmerized
Scylla
Level 137
God Stats
1W - 1L
1,853 SR
Queue Stats
62W - 88L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
SnowValanche
Kuzenbo
Level 127
God Stats
10W - 10L
1,263 SR
Queue Stats
147W - 143L
1,521 Elo+
Party 1
Team Averages
Level 119
1,557 SR
1,473 Elo+

VS

Team Averages
Level 108
1,548 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
UncleKyle23
Chiron
Level 80
God Stats
5W - 2L
1,733 SR
Queue Stats
95W - 71L
1,536 Elo+
Solo
Arachne
Arachne
elpepinot
Arachne
Level 129
God Stats
31W - 31L
1,478 SR
Queue Stats
622W - 631L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
secondwolfpvp
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
yubarta000
Anhur
Level 107
God Stats
8W - 9L
1,527 SR
Queue Stats
218W - 212L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,052
610
922
1,899
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Grimey Tank
Arachne
2
0 / 1 / 0
2,721
544
174
1,155
276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
KND Xpert
Mulan
3
0 / 0 / 0
2,712
542
0
1,001
250
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Mexmerized
Scylla
6
0 / 2 / 1
3,373
675
1,735
2,932
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
SnowValanche
Kuzenbo
6
1 / 0 / 0
3,712
742
1,223
2,453
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 0 / 2
3,684
737
942
2,512
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
6
1 / 0 / 0
3,409
682
1,069
1,664
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arachne
elpepinot
Arachne
7
0 / 0 / 0
3,538
708
807
1,909
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
secondwolfpvp
Baron Samedi
5
0 / 0 / 1
3,434
687
631
1,694
420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
7
3 / 1 / 0
4,202
840
2,011
2,464
668
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
2
1
L
0
1
0
0
L
Arachne
Grimey Tank
Arachne
0
1
0
0
L
Mulan
KND Xpert
Mulan
0
0
0
0
L
Scylla
Mexmerized
Scylla
0
2
1
0.25
L
Kuzenbo
SnowValanche
Kuzenbo
1
0
0
1
W
Chiron
1
0
0
1
W
Arachne
elpepinot
Arachne
0
0
0
0
W
Baron Samedi
secondwolfpvp
Baron Samedi
0
0
1
0.5
W
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,054
Damage
5,460
9,440
Taken
10,243
2,812
Mitigated
2,806
2,484
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
942
408
0
726
2,512
677
0
742
1,756
14,746
0
L
922
498
0
410
1,899
535
0
493
1,406
0
11,469
L
Arachne
Grimey Tank
Arachne
174
62
0
393
1,155
276
0
121
1,034
0
3,017
L
Mulan
KND Xpert
Mulan
0
0
0
190
1,001
250
0
0
1,001
0
2,905
L
Scylla
Mexmerized
Scylla
1,735
37
0
681
2,932
484
0
442
2,490
10,449
0
L
Kuzenbo
SnowValanche
Kuzenbo
1,223
619
0
810
2,453
1,267
0
517
1,936
8,966
0
W
Chiron
1,069
539
156
963
1,664
378
404
313
1,351
0
12,070
W
Arachne
elpepinot
Arachne
807
558
0
846
1,909
663
262
401
1,508
0
12,636
W
Baron Samedi
secondwolfpvp
Baron Samedi
631
179
219
360
1,694
420
0
75
1,619
10,134
0
W
Anhur
2,011
1,109
0
1,096
2,464
668
0
1,253
1,051
0
13,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,570
Gold Earned
18,267
85
Minions Killed
148
0
Camps Cleared
0
352,711
Distance Traveled
463,642
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,684
737
41
8
0
111,885
2
L
Izanami
3,052
610
29
6
0
98,302
0
L
Arachne
2,721
544
9
2
0
38,381
1
L
Mulan
2,712
542
8
2
0
27,464
1
L
Scylla
3,373
675
23
5
0
81,833
0
L
Kuzenbo
3,712
742
16
3
0
106,731
2
W
Chiron
3,409
682
27
5
0
87,796
0
W
Arachne
3,538
708
28
6
0
90,353
0
W
Baron Samedi
3,434
687
19
4
0
88,645
0
W
Anhur
4,202
840
33
7
0
84,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role