Player Matchup

Cu Chulainn
Cu Chulainn
BIG_UGLY57
Cu Chulainn
Level 23
God Stats
3W - 5L
1,310 SR
Queue Stats
20W - 28L
1,331 Elo+
Solo
Fenrir
Fenrir
CheeseJayBro
Fenrir
Level 6
God Stats
3W - 9L
1,267 SR
Queue Stats
19W - 55L
1,106 Elo+
Party 1
Heimdallr
Heimdallr
SlySlugSlide
Heimdallr
Level 6
God Stats
1W - 1L
1,264 SR
Queue Stats
78W - 103L
1,103 Elo+
Solo
Chaac
Chaac
Xerezrogue
Chaac
Level 29
God Stats
6W - 4L
1,830 SR
Queue Stats
333W - 351L
1,351 Elo+
Solo
Ymir
Ymir
forthewhy
Ymir
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 31L
1,137 Elo+
Party 1
Team Averages
Level 13
1,434 SR
1,206 Elo+

VS

Team Averages
Level 15
1,438 SR
1,264 Elo+
Sun Wukong
Sun Wukong
Bearstate1711
Sun Wukong
Level 16
God Stats
1W - 2L
1,233 SR
Queue Stats
15W - 24L
1,356 Elo+
Solo
Artemis
Artemis
Clonathan
Artemis
Level 27
God Stats
12W - 11L
1,406 SR
Queue Stats
47W - 50L
1,386 Elo+
Solo
Nu Wa
Nu Wa
MaN-Sport3
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,307 Elo+
Solo
Cthulhu
Cthulhu
XxLoboxX6751
Cthulhu
Level 20
God Stats
6W - 3L
1,549 SR
Queue Stats
31W - 41L
1,293 Elo+
Solo
Medusa
Medusa
ll-ChigaN-ll
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIG_UGLY57
Cu Chulainn
12
3 / 12 / 2
9,429
363
9,665
22,502
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
4 / 14 / 4
10,152
390
6,460
23,660
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SlySlugSlide
Heimdallr
16
3 / 14 / 4
10,979
422
12,802
26,129
12,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
8 / 2 / 1
14,725
566
19,467
27,092
15,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
0 / 11 / 2
8,772
337
8,275
23,800
13,301
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bearstate1711
Sun Wukong
19
8 / 1 / 20
13,129
505
10,386
15,665
13,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Clonathan
Artemis
20
15 / 4 / 6
13,535
521
26,637
19,577
11,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
20
13 / 2 / 14
14,679
565
32,189
17,453
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
XxLoboxX6751
Cthulhu
19
13 / 3 / 12
13,133
505
20,599
22,639
18,998
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
3 / 10 / 9
11,091
427
7,235
15,092
5,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
18
Kills
52
53
Deaths
20
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BIG_UGLY57
Cu Chulainn
3
12
2
0.33
W
Sun Wukong
Bearstate1711
Sun Wukong
8
1
20
18
L
Fenrir
4
14
4
0.43
W
Artemis
Clonathan
Artemis
15
4
6
4.5
W
Nu Wa
13
2
14
10
L
Heimdallr
SlySlugSlide
Heimdallr
3
14
4
0.36
L
Chaac
8
2
1
4.25
W
Cthulhu
XxLoboxX6751
Cthulhu
13
3
12
6.33
L
Ymir
0
11
2
0.09
W
Medusa
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,669
Damage
97,046
123,183
Taken
90,426
61,653
Mitigated
56,980
23,477
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BIG_UGLY57
Cu Chulainn
9,665
2,882
0
2,519
22,502
10,602
235
10,564
11,659
0
40,621
W
Sun Wukong
Bearstate1711
Sun Wukong
10,386
2,483
222
2,382
15,665
13,437
1,307
481
14,884
0
41,923
L
Fenrir
6,460
3,643
0
2,020
23,660
9,881
330
6,564
16,897
0
24,279
W
Artemis
Clonathan
Artemis
26,637
12,854
0
2,612
19,577
11,484
3,022
2,700
16,847
0
81,096
W
Nu Wa
32,189
6,845
186
6,216
17,453
7,177
5,092
2,068
15,265
111,163
0
L
Heimdallr
SlySlugSlide
Heimdallr
12,802
6,652
0
2,462
26,129
12,150
455
13,226
12,686
0
66,378
L
Chaac
19,467
6,321
0
15,439
27,092
15,719
24
10,468
16,442
0
132,053
W
Cthulhu
XxLoboxX6751
Cthulhu
20,599
2,724
1,362
6,315
22,639
18,998
1,933
1,328
20,880
58,461
0
L
Ymir
8,275
798
0
1,037
23,800
13,301
0
10,582
12,711
43,534
0
W
Medusa
7,235
3,903
0
0
15,092
5,884
3,062
1,698
13,304
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
65,567
461
Minions Killed
455
0
Camps Cleared
0
1,944,627
Distance Traveled
2,263,517
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,429
363
41
2
0
362,496
0
W
Sun Wukong
13,129
505
70
3
0
494,650
7
L
Fenrir
10,152
390
45
2
0
405,604
0
W
Artemis
13,535
521
105
4
0
393,453
0
W
Nu Wa
14,679
565
161
6
0
441,134
0
L
Heimdallr
10,979
422
100
4
0
397,420
0
L
Chaac
14,725
566
218
8
0
409,898
3
W
Cthulhu
13,133
505
56
2
0
526,807
1
L
Ymir
8,772
337
57
2
0
369,209
0
W
Medusa
11,091
427
63
2
0
407,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role