Player Matchup

Ullr
Ullr
DuskyFriend2370
Ullr
Level 87
God Stats
5W - 5L
1,658 SR
Queue Stats
587W - 583L
1,545 Elo+
Solo
Kukulkan
Kukulkan
MaxAlPa
Kukulkan
Level 102
God Stats
11W - 4L
1,855 SR
Queue Stats
619W - 577L
1,591 Elo+
Solo
Cthulhu
Cthulhu
PKCE99
Cthulhu
Level 48
God Stats
8W - 2L
1,785 SR
Queue Stats
393W - 387L
1,386 Elo+
Solo
Set
Set
RookyRat
Set
Level 124
God Stats
5W - 15L
1,457 SR
Queue Stats
30W - 55L
1,406 Elo+
Solo
Mulan
Mulan
Spidees
Mulan
Level 76
God Stats
3W - 1L
1,552 SR
Queue Stats
54W - 67L
1,378 Elo+
Solo
Team Averages
Level 87
1,661 SR
1,461 Elo+

VS

Team Averages
Level 110
1,529 SR
1,469 Elo+
Guan Yu
Guan Yu
II M0mo II
Guan Yu
Level 122
God Stats
3W - 6L
1,426 SR
Queue Stats
298W - 276L
1,378 Elo+
Solo
Cerberus
Cerberus
Jimmy 00117
Cerberus
Level 102
God Stats
11W - 7L
1,699 SR
Queue Stats
104W - 120L
1,360 Elo+
Solo
Neith
Neith
SGT PEPPERS1997
Neith
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 53L
1,618 Elo+
Solo
Ra
Ra
djclockwise
Ra
Level 155
God Stats
5W - 8L
1,571 SR
Queue Stats
270W - 293L
1,558 Elo+
Solo
Loki
Loki
eremplal
Loki
Level 62
God Stats
57W - 53L
1,449 SR
Queue Stats
210W - 207L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,309
554
4,157
12,183
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MaxAlPa
Kukulkan
13
1 / 2 / 1
7,953
530
3,558
5,797
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PKCE99
Cthulhu
12
1 / 2 / 6
7,894
526
4,720
10,966
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 1 / 0
8,915
594
3,866
8,363
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Spidees
Mulan
14
3 / 1 / 1
8,356
557
4,393
7,536
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
II M0mo II
Guan Yu
1
0 / 0 / 0
2,985
199
0
0
0
Cerberus
Jimmy 00117
Cerberus
12
4 / 5 / 3
7,939
529
10,022
11,804
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 4 / 2
8,157
544
9,014
8,142
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 0
8,934
596
4,297
5,374
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
2 / 5 / 0
8,147
543
5,032
10,174
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
15
Kills
12
12
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
Guan Yu
II M0mo II
Guan Yu
0
0
0
0
L
Cerberus
Jimmy 00117
Cerberus
4
5
3
1.1
W
Kukulkan
MaxAlPa
Kukulkan
1
2
1
0.75
W
Cthulhu
PKCE99
Cthulhu
1
2
6
2
W
7
1
0
7
L
4
4
2
1.25
W
Mulan
Spidees
Mulan
3
1
1
3.5
L
2
1
0
2
L
Loki
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,694
Damage
28,365
44,845
Taken
35,494
19,603
Mitigated
13,848
10,880
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,157
2,103
0
1,810
12,183
3,213
1,232
4,473
7,710
0
46,605
L
Guan Yu
II M0mo II
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Jimmy 00117
Cerberus
10,022
317
0
2,199
11,804
5,934
0
2,618
9,186
27,001
0
W
Kukulkan
MaxAlPa
Kukulkan
3,558
255
0
959
5,797
2,090
793
2,320
3,357
55,568
0
W
Cthulhu
PKCE99
Cthulhu
4,720
279
719
3,066
10,966
4,466
0
3,607
7,305
27,872
0
W
3,866
1,484
0
1,612
8,363
3,126
0
2,724
5,541
0
57,271
L
9,014
2,793
0
3,048
8,142
2,685
864
2,597
5,545
0
48,794
W
Mulan
Spidees
Mulan
4,393
1,320
0
2,714
7,536
6,708
957
923
6,613
0
43,381
L
4,297
150
21
2,690
5,374
2,057
0
2,236
3,138
67,981
0
L
Loki
5,032
2,075
0
3,212
10,174
3,172
964
827
9,065
0
48,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
36,162
457
Minions Killed
397
0
Camps Cleared
0
1,392,812
Distance Traveled
1,154,561
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,309
554
97
6
0
246,974
1
L
Guan Yu
2,985
199
0
0
0
0
0
L
Cerberus
7,939
529
62
4
0
294,305
6
W
Kukulkan
7,953
530
125
8
0
286,735
4
W
Cthulhu
7,894
526
38
3
0
331,293
0
W
Set
8,915
594
98
7
0
295,100
1
L
Neith
8,157
544
84
6
0
239,170
1
W
Mulan
8,356
557
99
7
0
232,710
3
L
Ra
8,934
596
153
10
0
332,987
10
L
Loki
8,147
543
98
7
0
288,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role