Player Matchup

Nemesis
Nemesis
Platinum III
AvadaKedavra8761
Nemesis
Platinum III
Level 157
God Stats
4W - 2L
1,973 SR
Queue Stats
108W - 103L
1,949 MMR
Solo
Sobek
Sobek
Gold I
NovembersSilence
Sobek
Gold I
Level 160
God Stats
3W - 2L
1,650 SR
Queue Stats
85W - 71L
1,862 MMR
Solo
Sol
Sol
Platinum III
PIRANHAWOLF
Sol
Platinum III
Level 148
God Stats
31W - 25L
1,578 SR
Queue Stats
116W - 100L
1,949 MMR
Solo
Cupid
Cupid
Gold I
STISHAFLYZ
Cupid
Gold I
Level 95
God Stats
5W - 4L
1,595 SR
Queue Stats
61W - 53L
1,905 MMR
Solo
Hades
Hades
Platinum II
ThyRazzleDazzle
Hades
Platinum II
Level 160
God Stats
10W - 5L
1,823 SR
Queue Stats
249W - 235L
1,894 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,724 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,593 SR
1,912 MMR
King Arthur
King Arthur
Platinum II
JUANMA1505
King Arthur
Platinum II
Level 128
God Stats
19W - 13L
1,630 SR
Queue Stats
240W - 233L
1,853 MMR
Solo
Izanami
Izanami
Platinum III
MVPxCUBANxEAGLE
Izanami
Platinum III
Level 78
God Stats
29W - 16L
1,716 SR
Queue Stats
40W - 36L
1,986 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Sudsy09
Ratatoskr
Platinum V
Level 124
God Stats
3W - 6L
1,545 SR
Queue Stats
91W - 86L
1,824 MMR
Solo
Kukulkan
Kukulkan
Platinum II
charlswolf
Kukulkan
Platinum II
Level 138
God Stats
34W - 39L
1,507 SR
Queue Stats
577W - 552L
1,912 MMR
Solo
Yemoja
Yemoja
Diamond V
mattman41200
Yemoja
Diamond V
Level 93
God Stats
2W - 6L
1,569 SR
Queue Stats
491W - 478L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
12,809
557
15,258
18,663
10,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 3 / 12
12,667
551
14,677
33,864
38,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 3 / 10
13,592
591
19,667
16,496
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
18
3 / 1 / 8
12,605
548
7,969
13,175
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 7
12,458
542
14,562
22,609
15,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatSetGilgameshAthenaScylla

VS

Bans
DanzaburouCu ChulainnTsukuyomiHeimdallrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JUANMA1505
King Arthur
17
3 / 2 / 3
10,724
466
14,104
25,701
19,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 6 / 2
11,898
517
14,131
17,003
7,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Sudsy09
Ratatoskr
17
5 / 5 / 5
10,832
471
10,580
17,562
7,687
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
charlswolf
Kukulkan
16
3 / 5 / 5
10,675
464
18,657
12,394
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
2 / 7 / 6
10,138
441
5,548
20,019
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
25
Kills
15
15
Deaths
25
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
King Arthur
JUANMA1505
King Arthur
3
2
3
2.25
L
2
6
2
0.5
W
8
3
12
4.67
W
7
3
10
4
W
Cupid
3
1
8
7
L
Ratatoskr
Sudsy09
Ratatoskr
5
5
5
1.5
W
4
5
7
1.5
L
Kukulkan
charlswolf
Kukulkan
3
5
5
1.1
L
Yemoja
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,133
Damage
63,020
104,807
Taken
92,679
76,227
Mitigated
61,192
50,146
Healing
23,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,258
7,407
0
7,102
18,663
10,590
1,264
4,259
14,404
0
92,611
L
King Arthur
JUANMA1505
King Arthur
14,104
2,140
0
9,033
25,701
19,687
0
13,277
12,424
0
71,141
L
14,131
9,214
0
4,628
17,003
7,231
114
8,824
8,179
0
114,506
W
14,677
833
0
11,329
33,864
38,638
574
7,898
24,871
35,721
0
W
19,667
6,025
0
9,773
16,496
6,448
6,079
7,206
9,290
96,599
0
W
Cupid
7,969
5,055
1,390
7,406
13,175
5,248
5,077
2,458
10,717
0
92,589
L
Ratatoskr
Sudsy09
Ratatoskr
10,580
1,769
0
876
17,562
7,687
0
6,929
10,633
0
75,972
W
14,562
3,747
780
12,366
22,609
15,303
1,718
3,871
18,738
81,105
0
L
Kukulkan
charlswolf
Kukulkan
18,657
1,112
0
2,368
12,394
5,241
865
8,645
3,749
80,130
0
L
Yemoja
5,548
1,639
3,719
3,093
20,019
21,346
181
11,231
8,788
23,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,131
Gold Earned
54,267
634
Minions Killed
607
0
Camps Cleared
0
2,173,355
Distance Traveled
2,019,176
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,809
557
139
6
0
509,966
1
L
King Arthur
10,724
466
127
6
0
428,181
4
L
Izanami
11,898
517
195
8
0
345,379
8
W
Sobek
12,667
551
25
1
0
466,096
2
W
Sol
13,592
591
152
7
0
409,903
6
W
Cupid
12,605
548
171
7
0
411,134
10
L
Ratatoskr
10,832
471
119
5
0
484,449
3
W
Hades
12,458
542
147
6
0
376,256
1
L
Kukulkan
10,675
464
131
6
0
396,800
12
L
Yemoja
10,138
441
35
2
0
364,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role