Player Matchup

Janus
Janus
Gold II
HydraFXX
Janus
Gold II
Level 55
God Stats
5W - 3L
1,656 SR
Queue Stats
141W - 140L
1,526 MMR
Solo
Artio
Artio
Gold III
Robin
Artio
Gold III
Level 156
God Stats
17W - 16L
1,649 SR
Queue Stats
200W - 191L
1,514 MMR
Solo
Anhur
Anhur
Silver I
atkin1212
Anhur
Silver I
Level 152
God Stats
27W - 23L
1,530 SR
Queue Stats
152W - 143L
1,520 MMR
Solo
Fenrir
Fenrir
Gold III
hejzoni
Fenrir
Gold III
Level 149
God Stats
19W - 15L
1,593 SR
Queue Stats
433W - 425L
1,522 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
nivdahan12350
Sun Wukong
Gold IV
Level 98
God Stats
13W - 5L
1,973 SR
Queue Stats
298W - 269L
1,510 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,680 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,531 SR
1,523 MMR
Kumbhakarna
Kumbhakarna
Bronze III
GodTheBeast
Kumbhakarna
Bronze III
Level 31
God Stats
1W - 0L
1,297 SR
Queue Stats
13W - 30L
1,508 MMR
Solo
Mercury
Mercury
Gold IV
Reliqum
Mercury
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,563 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Reney
Aphrodite
Gold III
Level 149
God Stats
4W - 3L
1,630 SR
Queue Stats
45W - 41L
1,507 MMR
Party 2
Medusa
Medusa
Gold IV
StaIone
Medusa
Gold IV
Level 113
God Stats
3W - 1L
1,659 SR
Queue Stats
33W - 28L
1,507 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
sergiioocg11
Gilgamesh
Silver I
Level 67
God Stats
7W - 3L
1,568 SR
Queue Stats
26W - 19L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HydraFXX
Janus
20
1 / 4 / 10
14,490
483
23,086
13,798
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Robin
Artio
18
4 / 3 / 12
13,332
444
10,693
25,916
32,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
atkin1212
Anhur
20
7 / 2 / 6
15,972
532
15,036
20,479
9,997
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
hejzoni
Fenrir
20
3 / 10 / 8
13,275
443
14,522
27,640
14,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
nivdahan12350
Sun Wukong
20
5 / 3 / 5
15,311
510
21,852
23,721
22,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaApolloTiamatDanzaburouSet

VS

Bans
TsukuyomiGaneshaJing WeiNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GodTheBeast
Kumbhakarna
18
1 / 2 / 8
13,009
434
7,669
26,179
21,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Reliqum
Mercury
20
6 / 5 / 6
17,278
576
15,588
24,061
13,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Reney
Aphrodite
20
2 / 5 / 7
15,150
505
10,124
20,594
9,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
StaIone
Medusa
20
5 / 4 / 6
16,630
554
14,750
20,214
7,705
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sergiioocg11
Gilgamesh
20
8 / 4 / 7
17,069
569
22,746
36,707
35,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
56
20
Kills
22
22
Deaths
20
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GodTheBeast
Kumbhakarna
1
2
8
2.5
L
Janus
HydraFXX
Janus
1
4
10
1.5
W
Mercury
Reliqum
Mercury
6
5
6
1.8
W
Aphrodite
Reney
Aphrodite
2
5
7
1.1
L
Artio
Robin
Artio
4
3
12
3.33
W
Medusa
StaIone
Medusa
5
4
6
2
L
Anhur
atkin1212
Anhur
7
2
6
5
L
Fenrir
hejzoni
Fenrir
3
10
8
0.7
L
Sun Wukong
nivdahan12350
Sun Wukong
5
3
5
2.5
W
Gilgamesh
sergiioocg11
Gilgamesh
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,189
Damage
70,877
111,554
Taken
127,755
85,055
Mitigated
87,061
33,691
Healing
57,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GodTheBeast
Kumbhakarna
7,669
985
586
8,707
26,179
21,616
309
7,757
18,422
40,844
0
L
Janus
HydraFXX
Janus
23,086
551
0
1,912
13,798
6,063
723
3,407
10,323
137,112
0
W
Mercury
Reliqum
Mercury
15,588
9,244
0
2,810
24,061
13,504
3,592
5,274
18,787
0
168,920
W
Aphrodite
Reney
Aphrodite
10,124
577
11,638
13,196
20,594
9,156
2,264
7,946
12,648
93,217
0
L
Artio
Robin
Artio
10,693
569
1,411
8,257
25,916
32,120
146
3,916
21,790
53,205
0
W
Medusa
StaIone
Medusa
14,750
7,293
0
6,151
20,214
7,705
9,436
5,468
14,746
0
129,878
L
Anhur
atkin1212
Anhur
15,036
8,668
0
8,671
20,479
9,997
840
5,025
15,378
0
137,917
L
Fenrir
hejzoni
Fenrir
14,522
3,572
0
3,535
27,640
14,267
394
4,723
22,777
0
111,713
L
Sun Wukong
nivdahan12350
Sun Wukong
21,852
3,597
0
9,905
23,721
22,608
327
3,781
19,796
281
115,963
W
Gilgamesh
sergiioocg11
Gilgamesh
22,746
3,560
0
14,128
36,707
35,080
1,227
8,381
28,326
264
91,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,380
Gold Earned
79,136
844
Minions Killed
753
0
Camps Cleared
0
2,947,624
Distance Traveled
3,005,425
52
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,009
434
53
2
0
570,089
11
L
Janus
14,490
483
241
8
0
633,724
11
W
Mercury
17,278
576
183
6
0
669,509
0
W
Aphrodite
15,150
505
199
7
0
575,453
5
L
Artio
13,332
444
57
2
0
609,102
15
W
Medusa
16,630
554
188
6
0
586,314
5
L
Anhur
15,972
532
213
7
0
503,721
13
L
Fenrir
13,275
443
133
4
0
562,879
11
L
Sun Wukong
15,311
510
200
7
0
638,198
2
W
Gilgamesh
17,069
569
130
4
0
604,060
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role