Player Matchup

Hun Batz
Hun Batz
COME2DFO
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,400 Elo+
Solo
Bacchus
Bacchus
Fenrir831062
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,456 Elo+
Solo
Medusa
Medusa
SeaBreezeCity
Medusa
Level 20
God Stats
2W - 1L
1,904 SR
Queue Stats
173W - 92L
1,681 Elo+
Solo
Hercules
Hercules
Shorus24
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
b1oodywo1f
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 42L
1,382 Elo+
Solo
Team Averages
Level 39
1,581 SR
1,484 Elo+

VS

Team Averages
Level 61
1,490 SR
1,429 Elo+
Skadi
Skadi
ErickGuarochico
Skadi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 54L
1,449 Elo+
Solo
Raijin
Raijin
GFP007
Raijin
Level 118
God Stats
3W - 5L
1,426 SR
Queue Stats
290W - 316L
1,524 Elo+
Solo
Nemesis
Nemesis
JavaughnP3
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Solo
Kuzenbo
Kuzenbo
NumberJuanKiller
Kuzenbo
Level 28
God Stats
4W - 4L
1,524 SR
Queue Stats
80W - 93L
1,567 Elo+
Solo
Danzaburou
Danzaburou
kccar
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
COME2DFO
Hun Batz
20
5 / 3 / 22
13,088
818
11,669
11,685
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Fenrir831062
Bacchus
17
6 / 4 / 21
13,137
821
14,290
19,310
25,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
19 / 6 / 13
15,563
973
37,883
19,681
8,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Shorus24
Hercules
18
5 / 4 / 16
11,875
742
11,766
18,726
16,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
b1oodywo1f
Tsukuyomi
16
3 / 5 / 7
10,484
655
11,994
10,780
4,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 8
12,096
756
16,515
19,789
7,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
GFP007
Raijin
20
11 / 9 / 8
13,980
874
16,306
17,041
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JavaughnP3
Nemesis
12
0 / 7 / 5
8,575
536
1,646
9,727
3,013
18
2 / 5 / 11
10,273
642
15,943
33,713
36,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kccar
Danzaburou
19
2 / 10 / 12
11,367
710
9,849
16,310
5,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
38
Kills
22
22
Deaths
38
79
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
COME2DFO
Hun Batz
5
3
22
5.33
L
7
7
8
1.57
W
Bacchus
Fenrir831062
Bacchus
6
4
21
4.13
L
Raijin
GFP007
Raijin
11
9
8
1.67
L
Nemesis
JavaughnP3
Nemesis
0
7
5
0.36
L
2
5
11
1.5
W
19
6
13
4.25
W
Hercules
Shorus24
Hercules
5
4
16
3.25
W
Tsukuyomi
b1oodywo1f
Tsukuyomi
3
5
7
1.3
L
Danzaburou
kccar
Danzaburou
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,602
Damage
60,259
80,182
Taken
96,580
59,883
Mitigated
59,802
28,717
Healing
31,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
COME2DFO
Hun Batz
11,669
2,019
0
500
11,685
5,006
1,482
4,412
7,273
0
28,202
L
16,515
7,507
1,774
6,646
19,789
7,609
967
3,563
16,226
0
42,321
W
Bacchus
Fenrir831062
Bacchus
14,290
1,332
3,208
6,207
19,310
25,346
369
7,670
11,640
23,381
0
L
Raijin
GFP007
Raijin
16,306
2,151
2,080
3,049
17,041
7,111
188
3,500
13,541
34,217
0
L
Nemesis
JavaughnP3
Nemesis
1,646
56
1,513
904
9,727
3,013
0
827
8,900
0
2,915
L
15,943
3,652
1,317
12,924
33,713
36,624
26
3,819
29,894
29,950
0
W
37,883
14,842
2,308
6,610
19,681
8,257
1,931
9,143
10,538
0
78,309
W
Hercules
Shorus24
Hercules
11,766
2,044
1,922
5,687
18,726
16,881
256
6,173
12,553
0
26,066
W
Tsukuyomi
b1oodywo1f
Tsukuyomi
11,994
3,078
827
1,448
10,780
4,393
1,475
4,851
5,929
0
19,323
L
Danzaburou
kccar
Danzaburou
9,849
5,689
0
1,261
16,310
5,445
507
2,581
13,729
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,147
Gold Earned
56,291
167
Minions Killed
138
0
Camps Cleared
0
1,378,044
Distance Traveled
1,182,317
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,088
818
36
2
0
274,993
0
L
Skadi
12,096
756
50
3
0
233,838
2
W
Bacchus
13,137
821
18
1
0
294,363
0
L
Raijin
13,980
874
30
2
0
231,250
0
L
Nemesis
8,575
536
4
0
0
199,447
0
L
Kuzenbo
10,273
642
17
1
0
286,197
0
W
Medusa
15,563
973
69
4
0
263,247
0
W
Hercules
11,875
742
25
2
0
306,036
0
W
Tsukuyomi
10,484
655
19
1
0
239,405
0
L
Danzaburou
11,367
710
37
2
0
231,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role