Player Matchup

Thoth
Thoth
KVRPeitaTudo
Thoth
Level 57
God Stats
35W - 42L
1,481 SR
Queue Stats
282W - 320L
1,408 Elo+
Party 1
Tyr
Tyr
NilChronos
Tyr
Level 22
God Stats
50W - 67L
1,538 SR
Queue Stats
415W - 504L
1,408 Elo+
Party 1
Mercury
Mercury
iAmD4v1dXx
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
joilrt_smile
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 3
Chiron
Chiron
papaguaino
Chiron
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
445W - 473L
1,512 Elo+
Party 3
Team Averages
Level 45
1,504 SR
1,417 Elo+

VS

Team Averages
Level 62
1,610 SR
1,516 Elo+
Geb
Geb
Ablon_ht
Geb
Level 160
God Stats
5W - 2L
1,820 SR
Queue Stats
389W - 393L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
GachiinSug4r
Jing Wei
Level 39
God Stats
14W - 5L
1,679 SR
Queue Stats
173W - 90L
1,557 Elo+
Party 2
Cerberus
Cerberus
bob-samyy
Cerberus
Level 47
God Stats
14W - 11L
1,552 SR
Queue Stats
72W - 60L
1,521 Elo+
Party 2
Olorun
Olorun
oxiTomoNoKu
Olorun
Level 27
God Stats
11W - 5L
1,616 SR
Queue Stats
474W - 352L
1,552 Elo+
Party 2
Pele
Pele
zMaaaia
Pele
Level 37
God Stats
6W - 5L
1,383 SR
Queue Stats
56W - 59L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,345
522
7,107
7,954
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,122
445
3,906
11,476
7,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
iAmD4v1dXx
Mercury
14
1 / 2 / 3
8,262
516
4,315
10,773
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 2
5,842
365
2,640
8,528
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
papaguaino
Chiron
13
2 / 6 / 1
7,356
460
9,670
11,592
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 0
9,277
580
6,318
8,172
7,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
GachiinSug4r
Jing Wei
16
8 / 0 / 4
10,455
653
7,604
8,567
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
bob-samyy
Cerberus
14
2 / 3 / 8
8,917
557
10,301
16,170
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
15
5 / 3 / 1
9,217
576
6,386
9,683
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
zMaaaia
Pele
12
1 / 1 / 5
7,722
483
3,209
8,469
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
19
19
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Jing Wei
GachiinSug4r
Jing Wei
8
0
4
10
L
4
4
2
1.25
L
0
3
0
0
W
Cerberus
bob-samyy
Cerberus
2
3
8
2
L
Mercury
iAmD4v1dXx
Mercury
1
2
3
1.25
L
0
4
2
0.25
W
Olorun
5
3
1
1.83
L
Chiron
papaguaino
Chiron
2
6
1
0.42
W
Pele
zMaaaia
Pele
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
33,818
50,323
Taken
51,061
20,541
Mitigated
28,819
9,896
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
884
0
3,427
8,172
7,236
467
0
8,172
58,709
0
W
Jing Wei
GachiinSug4r
Jing Wei
7,604
5,642
0
5,002
8,567
2,721
2,434
786
7,763
0
67,674
L
7,107
362
0
1,287
7,954
2,600
0
3,912
4,042
39,046
0
L
3,906
206
0
3,636
11,476
7,236
0
5,866
5,610
0
35,911
W
Cerberus
bob-samyy
Cerberus
10,301
432
245
4,794
16,170
12,329
366
3,530
12,522
46,551
0
L
Mercury
iAmD4v1dXx
Mercury
4,315
2,180
0
1,730
10,773
3,961
0
3,955
6,818
0
59,646
L
2,640
492
0
207
8,528
4,327
0
3,747
4,781
9,861
0
W
Olorun
6,386
3,020
0
3,953
9,683
3,885
1,950
3,961
5,309
48,129
4,361
L
Chiron
papaguaino
Chiron
9,670
3,821
213
2,823
11,592
2,417
0
5,144
6,425
0
51,862
W
Pele
zMaaaia
Pele
3,209
161
0
3,317
8,469
2,648
702
787
7,548
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
45,588
380
Minions Killed
459
0
Camps Cleared
0
1,588,616
Distance Traveled
1,491,449
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,277
580
97
6
0
297,514
1
W
Jing Wei
10,455
653
139
9
0
299,345
2
L
Thoth
8,345
522
92
6
0
305,422
4
L
Tyr
7,122
445
77
5
0
331,294
2
W
Cerberus
8,917
557
74
5
0
289,333
0
L
Mercury
8,262
516
105
7
0
356,912
3
L
Ymir
5,842
365
16
1
0
308,600
1
W
Olorun
9,217
576
83
5
0
269,489
1
L
Chiron
7,356
460
90
6
0
286,388
2
W
Pele
7,722
483
66
4
0
335,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role