Player Matchup

Cerberus
Cerberus
FreeTayK2021
Cerberus
Level 28
God Stats
7W - 12L
1,434 SR
Queue Stats
28W - 25L
1,473 Elo+
Solo
Cupid
Cupid
YiYI24
Cupid
Level 24
God Stats
74W - 67L
1,520 SR
Queue Stats
85W - 80L
1,464 Elo+
Solo
Amaterasu
Amaterasu
butteredshrimp
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,527 Elo+
Solo
Scylla
Scylla
grefus
Scylla
Level 16
God Stats
38W - 52L
1,443 SR
Queue Stats
41W - 58L
1,438 Elo+
Solo
Ra
Ra
vetboy9
Ra
Level 8
God Stats
17W - 13L
1,456 SR
Queue Stats
17W - 15L
1,454 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,471 Elo+

VS

Team Averages
Level 32
1,520 SR
1,554 Elo+
Kali
Kali
AFreeMarket
Kali
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 40L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Jewsh
Danzaburou
Level 27
God Stats
1W - 2L
1,247 SR
Queue Stats
6W - 8L
1,668 Elo+
Party 1
Ao Kuang
Ao Kuang
Piffsational
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,540 Elo+
Party 1
Yemoja
Yemoja
Sierrasaurus
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
YahooStonks
Hou Yi
Level 24
God Stats
3W - 1L
1,855 SR
Queue Stats
14W - 33L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FreeTayK2021
Cerberus
15
1 / 9 / 4
10,095
1,010
8,437
25,438
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
YiYI24
Cupid
14
0 / 6 / 2
8,432
843
3,786
11,718
4,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
butteredshrimp
Amaterasu
15
2 / 8 / 2
9,336
934
5,214
20,397
18,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
grefus
Scylla
14
0 / 10 / 3
8,513
851
4,888
14,069
5,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 10 / 3
9,891
989
7,505
16,398
7,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

3

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 21
13,013
1,301
22,990
15,107
7,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Jewsh
Danzaburou
18
10 / 0 / 30
11,936
1,194
24,372
2,641
995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Piffsational
Ao Kuang
17
9 / 1 / 26
11,788
1,179
14,464
11,220
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
18
4 / 0 / 33
11,630
1,163
6,260
5,000
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
17
4 / 1 / 31
10,478
1,048
14,416
6,322
2,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
184
5
Kills
43
43
Deaths
5
14
Assists
141
Player
Kills
Deaths
Assists
KDA
W
16
3
21
8.83
L
Cerberus
FreeTayK2021
Cerberus
1
9
4
0.33
W
Danzaburou
Jewsh
Danzaburou
10
0
30
25
W
Ao Kuang
Piffsational
Ao Kuang
9
1
26
22
W
Yemoja
4
0
33
20.5
W
Hou Yi
4
1
31
19.5
L
Cupid
YiYI24
Cupid
0
6
2
0.17
L
Amaterasu
butteredshrimp
Amaterasu
2
8
2
0.38
L
Scylla
grefus
Scylla
0
10
3
0.15
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
82,502
88,020
Taken
40,290
52,269
Mitigated
18,988
10,517
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,990
16,216
0
5,025
15,107
7,487
0
4,604
10,401
0
39,062
L
Cerberus
FreeTayK2021
Cerberus
8,437
560
0
4,899
25,438
16,239
0
4,609
20,829
22,869
0
W
Danzaburou
Jewsh
Danzaburou
24,372
15,810
0
1,159
2,641
995
0
1,694
879
0
41,891
W
Ao Kuang
Piffsational
Ao Kuang
14,464
4,789
0
4,373
11,220
4,144
0
6,830
4,296
25,497
0
W
Yemoja
6,260
1,875
6,802
2,832
5,000
4,156
0
3,540
1,390
20,436
0
W
Hou Yi
14,416
7,512
0
449
6,322
2,206
0
3,704
2,494
0
38,173
L
Cupid
YiYI24
Cupid
3,786
2,713
312
229
11,718
4,810
0
1,268
10,450
0
19,312
L
Amaterasu
butteredshrimp
Amaterasu
5,214
2,135
0
779
20,397
18,106
0
7,612
12,785
0
8,653
L
Scylla
grefus
Scylla
4,888
529
0
217
14,069
5,325
0
2,066
12,003
14,195
0
L
7,505
639
1,050
3,031
16,398
7,789
0
5,169
11,229
39,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
58,845
192
Minions Killed
199
5
Camps Cleared
6
735,087
Distance Traveled
884,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,013
1,301
23
2
2
205,559
1
L
Cerberus
10,095
1,010
39
4
1
155,777
0
W
Danzaburou
11,936
1,194
49
5
0
189,429
0
W
Ao Kuang
11,788
1,179
32
3
4
174,255
0
W
Yemoja
11,630
1,163
34
3
0
154,004
1
W
Hou Yi
10,478
1,048
61
6
0
161,322
0
L
Cupid
8,432
843
31
3
2
146,494
0
L
Amaterasu
9,336
934
12
1
1
192,260
0
L
Scylla
8,513
851
21
2
1
123,703
0
L
Ra
9,891
989
89
9
0
116,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role