Player Matchup

Cthulhu
Cthulhu
AcCcAiP
Cthulhu
Level 17
God Stats
1W - 2L
1,541 SR
Queue Stats
42W - 23L
1,654 Elo+
Party 4
Baron Samedi
Baron Samedi
DOVEYYYYY
Baron Samedi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
393W - 383L
1,478 Elo+
Party 1
King Arthur
King Arthur
Dov3y92
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 372L
1,485 Elo+
Party 1
Fenrir
Fenrir
KH0NS
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
oii JacobbxLaaa
Anhur
Level 124
God Stats
3W - 2L
1,503 SR
Queue Stats
669W - 655L
1,496 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,523 Elo+

VS

Team Averages
Level 35
1,537 SR
1,554 Elo+
Ares
Ares
Barriesbure
Ares
Level 18
God Stats
10W - 9L
1,677 SR
Queue Stats
50W - 29L
1,586 Elo+
Party 2
Janus
Janus
ISMAEL3232VLC
Janus
Level 38
God Stats
2W - 5L
1,293 SR
Queue Stats
116W - 153L
1,357 Elo+
Party 3
Da Ji
Da Ji
RennyBaby
Da Ji
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,634 Elo+
Party 2
Bacchus
Bacchus
SNEEĎ
Bacchus
Level 38
God Stats
2W - 2L
1,715 SR
Queue Stats
78W - 43L
1,694 Elo+
Party 2
Jing Wei
Jing Wei
josesol00
Jing Wei
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcCcAiP
Cthulhu
12
2 / 4 / 2
7,042
469
5,739
10,215
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
DOVEYYYYY
Baron Samedi
13
6 / 4 / 3
8,309
554
10,501
13,042
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Dov3y92
King Arthur
11
0 / 6 / 0
6,427
428
670
8,929
3,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
KH0NS
Fenrir
12
4 / 6 / 4
7,841
523
8,130
10,780
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 1 / 1
7,036
469
1,197
8,228
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,037
602
11,218
12,709
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 3
7,222
481
4,338
7,767
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
RennyBaby
Da Ji
12
6 / 4 / 5
7,725
515
6,588
12,017
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SNEEĎ
Bacchus
13
3 / 1 / 9
8,461
564
6,670
8,716
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
josesol00
Jing Wei
14
1 / 0 / 4
8,260
551
6,563
4,485
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
20
21
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcCcAiP
Cthulhu
2
4
2
0.75
W
8
1
6
11
L
Baron Samedi
DOVEYYYYY
Baron Samedi
6
4
3
1.88
L
King Arthur
Dov3y92
King Arthur
0
6
0
0
W
2
6
3
0.58
L
Fenrir
KH0NS
Fenrir
4
6
4
1
W
Da Ji
RennyBaby
Da Ji
6
4
5
2.13
W
Bacchus
SNEEĎ
Bacchus
3
1
9
7.5
W
Jing Wei
josesol00
Jing Wei
1
0
4
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
35,377
51,194
Taken
45,694
22,940
Mitigated
26,933
9,875
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcCcAiP
Cthulhu
5,739
412
44
1,960
10,215
6,842
0
4,216
5,969
24,289
0
W
11,218
251
0
1,835
12,709
11,137
0
3,532
9,024
44,063
0
L
Baron Samedi
DOVEYYYYY
Baron Samedi
10,501
1,600
55
3,565
13,042
5,836
0
6,104
6,900
51,079
0
L
King Arthur
Dov3y92
King Arthur
670
61
0
1,132
8,929
3,381
0
5,099
3,441
0
22,819
W
4,338
268
0
890
7,767
2,260
27
4,049
3,467
33,875
0
L
Fenrir
KH0NS
Fenrir
8,130
2,656
0
750
10,780
4,846
10
5,083
5,547
0
47,522
W
Da Ji
RennyBaby
Da Ji
6,588
2,481
0
3,147
12,017
3,865
0
3,414
8,471
0
39,917
W
Bacchus
SNEEĎ
Bacchus
6,670
889
0
2,694
8,716
8,201
0
3,352
4,972
20,708
0
W
Jing Wei
josesol00
Jing Wei
6,563
5,264
0
2,535
4,485
1,470
24
785
3,520
0
63,685
L
1,197
526
0
2,369
8,228
2,035
0
1,117
7,111
0
44,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
40,705
376
Minions Killed
357
0
Camps Cleared
0
1,342,616
Distance Traveled
1,376,277
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,042
469
53
4
0
281,068
2
W
Ares
9,037
602
84
6
0
265,832
1
L
Baron Samedi
8,309
554
87
6
0
239,864
0
L
King Arthur
6,427
428
53
4
0
257,053
0
W
Janus
7,222
481
71
5
0
247,092
2
L
Fenrir
7,841
523
92
6
0
291,253
0
W
Da Ji
7,725
515
72
5
0
275,837
1
W
Bacchus
8,461
564
11
1
0
310,584
5
W
Jing Wei
8,260
551
119
8
0
276,932
4
L
Anhur
7,036
469
91
6
0
273,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role