Player Matchup

Izanami
Izanami
Creepy641
Izanami
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 42L
1,288 Elo+
Party 1
Sol
Sol
Lymaxa
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
PeigneSoleil812
Olorun
Level 17
God Stats
1W - 0L
1,740 SR
Queue Stats
13W - 11L
1,222 Elo+
Party 1
Neith
Neith
majkel735
Neith
Level 7
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 3L
1,066 Elo+
Party 2
Fenrir
Fenrir
wapnisty-znicz
Fenrir
Level 16
God Stats
3W - 3L
1,429 SR
Queue Stats
13W - 18L
1,377 Elo+
Party 2
Team Averages
Level 12
1,550 SR
1,291 Elo+

VS

Team Averages
Level 17
1,557 SR
1,330 Elo+
Tiamat
Tiamat
Myth-Orpheus
Tiamat
Level 17
God Stats
1W - 7L
1,280 SR
Queue Stats
167W - 190L
1,391 Elo+
Party 4
Thor
Thor
NovelPine653035
Thor
Level 14
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 3L
1,794 Elo+
Solo
Ratatoskr
Ratatoskr
itacxi-_-senju
Ratatoskr
Level 23
God Stats
13W - 11L
1,746 SR
Queue Stats
80W - 90L
1,331 Elo+
Party 4
Xing Tian
Xing Tian
xElxtrixcs
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 3
Camazotz
Camazotz
xRusH_benQa
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creepy641
Izanami
19
12 / 2 / 5
13,326
579
17,494
15,672
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Lymaxa
Sol
20
15 / 0 / 2
15,276
664
22,325
13,254
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 12
11,732
510
11,258
15,125
5,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
majkel735
Neith
16
1 / 8 / 13
10,793
469
7,196
11,905
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 6 / 7
12,590
547
14,912
16,533
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 7 / 3
9,782
425
6,613
17,150
9,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 9 / 3
10,295
448
4,560
15,401
4,498
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
itacxi-_-senju
Ratatoskr
14
3 / 12 / 8
9,195
400
8,574
18,444
9,854
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
xElxtrixcs
Xing Tian
15
2 / 6 / 5
9,255
402
4,389
20,821
19,977
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
xRusH_benQa
Camazotz
16
6 / 8 / 5
10,264
446
10,496
20,328
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
42
Kills
16
18
Deaths
42
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Creepy641
Izanami
12
2
5
7.25
W
Sol
Lymaxa
Sol
15
0
2
16
L
Tiamat
2
7
3
0.5
L
3
9
3
0.5
W
3
2
12
4.5
L
Ratatoskr
itacxi-_-senju
Ratatoskr
3
12
8
0.58
W
Neith
majkel735
Neith
1
8
13
0.94
W
11
6
7
2.42
L
Xing Tian
xElxtrixcs
Xing Tian
2
6
5
0.75
L
Camazotz
xRusH_benQa
Camazotz
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,185
Damage
34,632
72,489
Taken
92,144
30,104
Mitigated
50,652
29,562
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Creepy641
Izanami
17,494
10,849
0
5,608
15,672
7,722
6,146
697
14,967
0
95,845
W
Sol
Lymaxa
Sol
22,325
8,481
166
10,078
13,254
6,027
3,567
4,438
8,692
118,939
5,815
L
Tiamat
6,613
1,423
0
2,686
17,150
9,506
281
4,461
12,689
59,858
0
L
4,560
1,329
0
0
15,401
4,498
337
4,210
11,191
0
41,122
W
11,258
5,042
1,075
6,549
15,125
5,409
2,455
1,160
13,903
81,385
0
L
Ratatoskr
itacxi-_-senju
Ratatoskr
8,574
2,045
0
2,933
18,444
9,854
1,410
6,428
12,016
0
37,340
W
Neith
majkel735
Neith
7,196
4,615
0
1,327
11,905
4,052
1,565
2,217
9,610
0
34,832
W
14,912
5,677
0
4,759
16,533
6,894
631
2,174
14,315
0
47,415
L
Xing Tian
xElxtrixcs
Xing Tian
4,389
493
0
0
20,821
19,977
765
12,244
8,577
20,552
0
L
Camazotz
xRusH_benQa
Camazotz
10,496
2,445
0
5,918
20,328
6,817
379
5,747
14,581
0
39,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,717
Gold Earned
48,791
560
Minions Killed
346
0
Camps Cleared
0
2,052,755
Distance Traveled
1,763,721
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,326
579
129
6
0
445,172
3
W
Sol
15,276
664
193
8
0
408,422
3
L
Tiamat
9,782
425
117
5
0
310,809
0
L
Thor
10,295
448
74
3
0
311,070
0
W
Olorun
11,732
510
115
5
0
432,602
0
L
Ratatoskr
9,195
400
58
3
0
379,397
0
W
Neith
10,793
469
63
3
0
378,170
0
W
Fenrir
12,590
547
60
3
0
388,389
1
L
Xing Tian
9,255
402
36
2
0
331,107
0
L
Camazotz
10,264
446
61
3
0
431,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role