Player Matchup

Cthulhu
Cthulhu
Dr__Shaolin
Cthulhu
Level 8
God Stats
0W - 2L
1,135 SR
Queue Stats
1W - 8L
1,286 Elo+
Party 3
Cupid
Cupid
Enduring-Fear
Cupid
Level 84
God Stats
0W - 1L
1,482 SR
Queue Stats
7W - 4L
1,723 Elo+
Party 2
Ymir
Ymir
IceBoxWinny
Ymir
Level 3
God Stats
2W - 1L
1,727 SR
Queue Stats
5W - 2L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
SaneWarrior9880
Kukulkan
Level 17
God Stats
8W - 5L
1,700 SR
Queue Stats
25W - 19L
1,412 Elo+
Solo
Zeus
Zeus
agent47leo21
Zeus
Level 5
God Stats
0W - 2L
1,163 SR
Queue Stats
1W - 8L
1,286 Elo+
Party 3
Team Averages
Level 23
1,441 SR
1,471 Elo+

VS

Team Averages
Level 26
1,459 SR
1,416 Elo+
Cthulhu
Cthulhu
CapalotXDND
Cthulhu
Level 28
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Sol
Sol
ColossalGamer34
Sol
Level 26
God Stats
18W - 17L
1,506 SR
Queue Stats
102W - 119L
1,318 Elo+
Party 4
Jing Wei
Jing Wei
DonFrom63rd
Jing Wei
Level 25
God Stats
4W - 4L
1,488 SR
Queue Stats
51W - 58L
1,593 Elo+
Party 1
Nemesis
Nemesis
Nachobusiness27
Nemesis
Level 28
God Stats
1W - 0L
1,321 SR
Queue Stats
91W - 96L
1,337 Elo+
Party 4
Tyr
Tyr
SheikhBadger
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 91L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr__Shaolin
Cthulhu
7
1 / 4 / 0
5,344
445
1,983
8,049
3,251
Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 0
5,486
457
4,253
6,201
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
5,078
423
2,146
6,539
3,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
11
1 / 1 / 0
6,440
537
4,525
2,951
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 8 / 1
6,027
502
3,657
6,641
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapalotXDND
Cthulhu
10
2 / 0 / 4
6,286
524
4,767
5,601
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
9 / 1 / 3
7,761
647
7,429
9,473
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
DonFrom63rd
Jing Wei
11
4 / 1 / 1
6,482
540
4,123
6,169
1,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 6
6,371
531
2,593
6,416
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,910
493
771
5,071
2,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CapalotXDND
Cthulhu
2
0
4
4
W
9
1
3
10.5
W
Jing Wei
DonFrom63rd
Jing Wei
4
1
1
4.5
L
Cthulhu
Dr__Shaolin
Cthulhu
1
4
0
0.25
L
2
3
0
0.67
L
0
2
2
0.5
W
2
2
6
2.5
L
Kukulkan
1
1
0
1
W
1
0
1
1.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
19,683
30,381
Taken
32,730
11,166
Mitigated
13,268
3,913
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CapalotXDND
Cthulhu
4,767
111
330
1,320
5,601
3,539
0
1,536
4,065
19,744
0
W
7,429
3,071
0
4,477
9,473
3,497
2,302
5,796
3,113
35,823
2,268
W
Jing Wei
DonFrom63rd
Jing Wei
4,123
3,220
345
3,292
6,169
1,835
1,032
610
5,559
0
32,287
L
Cthulhu
Dr__Shaolin
Cthulhu
1,983
38
0
396
8,049
3,251
0
2,770
5,279
17,753
0
L
4,253
1,955
788
1,141
6,201
1,633
1,240
2,233
3,968
0
20,094
L
2,146
166
37
381
6,539
3,152
132
2,534
4,005
10,907
0
W
2,593
934
0
694
6,416
2,095
0
1,322
4,974
0
31,890
L
Kukulkan
4,525
142
0
945
2,951
1,137
0
609
2,342
30,083
0
W
771
12
0
542
5,071
2,302
0
2,117
2,708
0
18,187
L
3,657
811
0
225
6,641
1,993
455
3,556
3,085
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
32,810
228
Minions Killed
268
0
Camps Cleared
0
1,043,068
Distance Traveled
1,111,507
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,286
524
29
2
0
206,195
0
W
Sol
7,761
647
65
5
0
203,938
0
W
Jing Wei
6,482
540
58
5
0
213,627
1
L
Cthulhu
5,344
445
30
3
0
191,562
0
L
Cupid
5,486
457
35
3
0
210,273
1
L
Ymir
5,078
423
19
2
0
243,775
0
W
Nemesis
6,371
531
66
6
0
227,787
0
L
Kukulkan
6,440
537
85
7
0
189,023
2
W
Tyr
5,910
493
50
4
0
259,960
0
L
Zeus
6,027
502
59
5
0
208,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role