Player Matchup

Nox
Nox
Encryptionns
Nox
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LGD_AMORENO7684
Danzaburou
Level 23
God Stats
35W - 40L
1,332 SR
Queue Stats
83W - 108L
1,211 Elo+
Party 1
Ymir
Ymir
P0ssessedDem0n
Ymir
Level 25
God Stats
17W - 7L
1,576 SR
Queue Stats
96W - 124L
1,282 Elo+
Solo
Thor
Thor
TC_EMM
Thor
Level 4
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
chayse123
Neith
Level 12
God Stats
2W - 3L
1,297 SR
Queue Stats
16W - 30L
1,237 Elo+
Solo
Team Averages
Level 13
1,395 SR
1,346 Elo+

VS

Team Averages
Level 15
1,455 SR
1,219 Elo+
Anubis
Anubis
V1Official__
Anubis
Level 7
God Stats
6W - 4L
1,449 SR
Queue Stats
116W - 113L
1,178 Elo+
Party 2
Chaac
Chaac
WEEBBUUU
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 78L
1,234 Elo+
Solo
Loki
Loki
WoozinoShmoke
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,411 Elo+
Party 2
Fenrir
Fenrir
otherguy666
Fenrir
Level 7
God Stats
0W - 3L
1,413 SR
Queue Stats
0W - 4L
1,025 Elo+
Solo
Scylla
Scylla
wwZEUSww
Scylla
Level 23
God Stats
31W - 47L
1,411 SR
Queue Stats
107W - 138L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
10,993
611
9,965
5,076
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LGD_AMORENO7684
Danzaburou
15
6 / 5 / 1
10,155
564
6,424
10,085
3,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
10 / 6 / 4
10,479
582
8,907
14,982
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
TC_EMM
Thor
9
1 / 12 / 5
6,971
387
2,131
11,970
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
chayse123
Neith
8
0 / 2 / 0
6,621
368
794
6,509
1,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 5 / 3
8,360
464
4,620
9,233
6,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
WEEBBUUU
Chaac
14
12 / 6 / 4
9,876
549
11,401
14,367
11,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
7,063
392
1,561
9,674
2,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
5
3 / 5 / 1
5,949
331
2,723
4,747
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
wwZEUSww
Scylla
16
2 / 4 / 4
8,783
488
6,698
9,865
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
23
Kills
21
25
Deaths
24
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Danzaburou
LGD_AMORENO7684
Danzaburou
6
5
1
1.3
W
10
6
4
2
W
Thor
TC_EMM
Thor
1
12
5
0.29
L
Anubis
3
5
3
0.9
L
Chaac
WEEBBUUU
Chaac
12
6
4
2.33
L
1
4
1
0.38
W
Neith
chayse123
Neith
0
2
0
0
L
Fenrir
3
5
1
0.7
L
Scylla
wwZEUSww
Scylla
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
27,003
48,622
Taken
47,886
16,725
Mitigated
24,791
5,381
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,965
1,023
0
1,420
5,076
2,231
1,146
509
4,567
78,871
0
W
Danzaburou
LGD_AMORENO7684
Danzaburou
6,424
3,926
0
1,718
10,085
3,551
2,537
2,848
7,237
0
52,864
W
8,907
1,897
0
1,899
14,982
5,812
2,176
6,528
8,454
42,155
0
W
Thor
TC_EMM
Thor
2,131
1,136
0
0
11,970
3,434
532
1,641
10,329
0
10,134
L
Anubis
4,620
344
0
678
9,233
6,172
889
1,637
7,596
36,329
0
L
Chaac
WEEBBUUU
Chaac
11,401
3,708
0
3,180
14,367
11,396
0
7,809
6,558
208
39,631
L
1,561
745
0
184
9,674
2,518
0
1,314
8,360
0
33,312
W
Neith
chayse123
Neith
794
72
0
344
6,509
1,697
80
0
6,509
0
29,953
L
Fenrir
2,723
996
0
509
4,747
1,299
0
1,557
3,190
0
7,743
L
Scylla
wwZEUSww
Scylla
6,698
628
0
2,187
9,865
3,406
0
6,555
3,310
54,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
40,031
393
Minions Killed
320
0
Camps Cleared
0
1,519,659
Distance Traveled
1,313,506
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,993
611
147
8
0
374,442
3
W
Danzaburou
10,155
564
107
6
0
278,164
0
W
Ymir
10,479
582
76
4
0
322,345
2
W
Thor
6,971
387
13
1
0
381,111
0
L
Anubis
8,360
464
75
4
0
256,701
1
L
Chaac
9,876
549
62
3
0
335,544
0
L
Loki
7,063
392
53
3
0
264,108
3
W
Neith
6,621
368
50
3
0
163,597
2
L
Fenrir
5,949
331
15
1
0
130,050
1
L
Scylla
8,783
488
115
6
0
327,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role