Player Matchup

Kukulkan
Kukulkan
Meanwordscary
Kukulkan
Level 12
God Stats
4W - 1L
1,838 SR
Queue Stats
25W - 30L
1,555 Elo+
Party 2
Achilles
Achilles
MrM3rk
Achilles
Level 20
God Stats
8W - 8L
1,500 SR
Queue Stats
110W - 117L
1,563 Elo+
Party 2
Khepri
Khepri
PoroTheSquirrel
Khepri
Level 26
God Stats
9W - 1L
1,500 SR
Queue Stats
55W - 43L
1,502 Elo+
Party 3
Sol
Sol
Vaske
Sol
Level 29
God Stats
6W - 2L
1,315 SR
Queue Stats
38W - 27L
1,592 Elo+
Party 3
Ao Kuang
Ao Kuang
mattywhit1
Ao Kuang
Level 69
God Stats
15W - 12L
1,668 SR
Queue Stats
108W - 114L
1,532 Elo+
Party 2
Team Averages
Level 31
1,564 SR
1,549 Elo+

VS

Team Averages
Level 23
1,493 SR
1,586 Elo+
Agni
Agni
Dami3nOrange
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,767 Elo+
Solo
Chaac
Chaac
Ddestroyeur95
Chaac
Level 26
God Stats
1W - 3L
1,319 SR
Queue Stats
143W - 143L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
JB2002TSR
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 174L
1,472 Elo+
Solo
Ares
Ares
Tonayr02
Ares
Level 32
God Stats
38W - 31L
1,648 SR
Queue Stats
287W - 270L
1,542 Elo+
Party 1
Nemesis
Nemesis
rübennasenhausen
Nemesis
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 58L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Meanwordscary
Kukulkan
11
6 / 1 / 2
7,157
716
4,499
4,081
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MrM3rk
Achilles
12
3 / 1 / 3
6,549
655
6,421
11,656
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 5
5,660
566
2,179
6,672
2,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Vaske
Sol
10
5 / 2 / 1
5,999
600
8,596
6,937
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
mattywhit1
Ao Kuang
10
6 / 3 / 1
6,341
634
4,460
7,711
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,406
441
1,351
5,394
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 0
5,697
570
7,661
10,915
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
JB2002TSR
Hou Yi
7
0 / 2 / 2
4,503
450
4,873
6,258
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
1 / 4 / 2
4,536
454
2,969
7,772
5,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 0
6,543
654
5,212
7,421
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
7
8
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
2
6
0
0.33
L
Hou Yi
JB2002TSR
Hou Yi
0
2
2
0.5
W
Kukulkan
Meanwordscary
Kukulkan
6
1
2
7
W
Achilles
MrM3rk
Achilles
3
1
3
4.5
W
1
1
5
3.5
L
Ares
1
4
2
0.5
W
Sol
Vaske
Sol
5
2
1
2.75
W
Ao Kuang
mattywhit1
Ao Kuang
6
3
1
2.17
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
22,066
37,057
Taken
37,760
14,428
Mitigated
18,656
13,249
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,351
226
0
0
5,394
1,654
0
3,909
1,241
11,808
0
L
7,661
2,799
0
2,985
10,915
6,465
0
1,832
8,513
1,553
32,730
L
Hou Yi
JB2002TSR
Hou Yi
4,873
2,906
0
1,237
6,258
2,193
0
4,723
1,519
0
18,712
W
Kukulkan
Meanwordscary
Kukulkan
4,499
359
0
707
4,081
1,306
428
837
3,098
36,118
0
W
Achilles
MrM3rk
Achilles
6,421
2,595
0
4,869
11,656
6,725
0
570
11,086
0
33,302
W
2,179
346
0
1,760
6,672
2,327
196
1,022
5,650
7,011
0
L
Ares
2,969
158
222
1,144
7,772
5,741
0
5,537
2,185
10,069
0
W
Sol
Vaske
Sol
8,596
3,567
0
4,097
6,937
1,960
744
1,524
5,413
33,611
0
W
Ao Kuang
mattywhit1
Ao Kuang
4,460
1,260
0
1,816
7,711
2,110
620
693
6,984
20,538
0
L
5,212
1,980
0
1,410
7,421
2,603
0
3,365
3,948
0
37,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
25,685
270
Minions Killed
198
0
Camps Cleared
0
994,985
Distance Traveled
998,574
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,406
441
21
2
0
189,919
2
L
Chaac
5,697
570
64
6
0
182,588
4
L
Hou Yi
4,503
450
30
3
0
194,373
0
W
Kukulkan
7,157
716
87
9
0
195,083
0
W
Achilles
6,549
655
73
7
0
199,238
4
W
Khepri
5,660
566
14
1
0
202,267
5
L
Ares
4,536
454
10
1
0
197,375
0
W
Sol
5,999
600
58
6
0
178,345
1
W
Ao Kuang
6,341
634
38
4
0
220,052
0
L
Nemesis
6,543
654
73
7
0
234,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role