Player Matchup

Jormungandr
Jormungandr
DarksikerWarCRS
Jormungandr
Level 105
God Stats
42W - 51L
1,425 SR
Queue Stats
297W - 291L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
KuzmanA
Sun Wukong
Level 109
God Stats
7W - 3L
1,360 SR
Queue Stats
165W - 141L
1,522 Elo+
Solo
Eset
Eset
Rayuuka
Eset
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ReyBooYT
Kali
Level 89
God Stats
3W - 1L
1,570 SR
Queue Stats
81W - 82L
1,428 Elo+
Solo
Apollo
Apollo
Tusamund
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,471 SR
1,472 Elo+

VS

Team Averages
Level 98
1,540 SR
1,472 Elo+
Hun Batz
Hun Batz
Kratoor
Hun Batz
Level 65
God Stats
1W - 3L
1,418 SR
Queue Stats
46W - 57L
1,431 Elo+
Party 1
Izanami
Izanami
Lixuss
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Shynto
Thoth
Level 122
God Stats
4W - 7L
1,454 SR
Queue Stats
725W - 745L
1,455 Elo+
Party 1
Mulan
Mulan
Tsujugan
Mulan
Level 92
God Stats
2W - 5L
1,403 SR
Queue Stats
224W - 231L
1,446 Elo+
Party 1
Ymir
Ymir
nukefusion1
Ymir
Level 125
God Stats
30W - 22L
1,926 SR
Queue Stats
599W - 541L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarksikerWarCRS
Jormungandr
12
2 / 1 / 1
7,503
469
7,228
10,229
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
KuzmanA
Sun Wukong
16
5 / 2 / 1
9,680
605
9,877
13,080
11,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
Rayuuka
Eset
14
1 / 4 / 0
8,206
513
7,212
8,306
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
14
4 / 0 / 6
8,898
556
7,663
10,564
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Tusamund
Apollo
15
5 / 1 / 3
9,017
564
10,156
11,263
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kratoor
Hun Batz
13
1 / 4 / 2
7,553
472
5,984
11,480
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Lixuss
Izanami
12
1 / 3 / 0
7,169
448
4,993
10,317
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Shynto
Thoth
15
3 / 1 / 0
8,327
520
4,171
8,026
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Tsujugan
Mulan
15
2 / 6 / 0
9,002
563
10,494
16,418
13,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 3 / 2
7,459
466
6,531
12,753
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
8
8
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarksikerWarCRS
Jormungandr
2
1
1
2.5
L
Hun Batz
Kratoor
Hun Batz
1
4
2
0.5
W
Sun Wukong
KuzmanA
Sun Wukong
5
2
1
2.75
L
Izanami
Lixuss
Izanami
1
3
0
0.33
W
Eset
Rayuuka
Eset
1
4
0
0.25
W
Kali
4
0
6
7
L
Thoth
Shynto
Thoth
3
1
0
3
L
Mulan
Tsujugan
Mulan
2
6
0
0.33
W
Apollo
Tusamund
Apollo
5
1
3
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
32,173
53,442
Taken
58,994
27,773
Mitigated
27,899
21,595
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarksikerWarCRS
Jormungandr
7,228
1,502
306
3,124
10,229
5,745
0
3,776
6,453
31,631
0
L
Hun Batz
Kratoor
Hun Batz
5,984
2,656
0
4,334
11,480
3,399
0
2,806
8,631
0
52,795
W
Sun Wukong
KuzmanA
Sun Wukong
9,877
3,062
0
4,819
13,080
11,822
69
99
12,981
0
66,114
L
Izanami
Lixuss
Izanami
4,993
3,317
0
3,601
10,317
2,905
355
1,928
8,389
0
41,841
W
Eset
Rayuuka
Eset
7,212
337
246
1,546
8,306
2,522
0
2,856
5,450
60,321
0
W
Kali
7,663
3,716
0
3,314
10,564
3,829
0
2,584
7,980
0
49,628
L
Thoth
Shynto
Thoth
4,171
121
0
2,153
8,026
2,263
0
4,174
3,566
52,025
0
L
Mulan
Tsujugan
Mulan
10,494
1,025
0
6,316
16,418
13,437
0
0
16,418
477
63,887
W
Apollo
Tusamund
Apollo
10,156
6,705
0
8,240
11,263
3,855
2,472
1,850
9,413
0
74,221
L
6,531
1,333
0
3,331
12,753
5,895
0
5,177
7,550
21,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
39,510
519
Minions Killed
489
0
Camps Cleared
0
1,500,585
Distance Traveled
1,523,641
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,503
469
48
3
0
300,766
8
L
Hun Batz
7,553
472
101
6
0
337,652
4
W
Sun Wukong
9,680
605
130
8
0
319,943
1
L
Izanami
7,169
448
90
6
0
273,203
4
W
Eset
8,206
513
123
8
0
274,200
4
W
Kali
8,898
556
87
5
0
329,872
6
L
Thoth
8,327
520
124
8
0
353,047
4
L
Mulan
9,002
563
148
9
0
272,108
4
W
Apollo
9,017
564
131
8
0
275,804
5
L
Ymir
7,459
466
26
2
0
287,631
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role