Player Matchup

Scylla
Scylla
DeutscheBank
Scylla
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
133W - 107L
1,668 Elo+
Solo
Neith
Neith
MestaDominator
Neith
Level 7
God Stats
1W - 4L
1,362 SR
Queue Stats
10W - 11L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
Subzero72602
Sun Wukong
Level 28
God Stats
3W - 4L
1,817 SR
Queue Stats
231W - 229L
1,594 Elo+
Solo
Khepri
Khepri
itsyaboikief
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,624 Elo+
Solo
Bastet
Bastet
ufellforitfool09
Bastet
Level 23
God Stats
4W - 6L
1,689 SR
Queue Stats
94W - 100L
1,588 Elo+
Solo
Team Averages
Level 20
1,618 SR
1,614 Elo+

VS

Team Averages
Level 22
1,684 SR
1,671 Elo+
Khepri
Khepri
HalseyXIII
Khepri
Level 34
God Stats
29W - 13L
2,034 SR
Queue Stats
693W - 488L
1,827 Elo+
Party 1
Sun Wukong
Sun Wukong
Kpacity
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Priffindas
Scylla
Level 21
God Stats
8W - 7L
1,634 SR
Queue Stats
176W - 122L
1,709 Elo+
Party 1
Ullr
Ullr
Tastý
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ThatOneGayLord
Fenrir
Level 6
God Stats
2W - 1L
1,751 SR
Queue Stats
14W - 9L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 1 / 3
6,504
500
5,595
4,573
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 3
6,056
466
2,115
6,073
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sun Wukong
Subzero72602
Sun Wukong
11
0 / 5 / 0
6,130
472
5,018
8,939
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
9
1 / 2 / 3
5,908
454
2,734
8,674
4,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
4 / 6 / 3
6,883
529
5,080
9,666
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HalseyXIII
Khepri
11
0 / 2 / 8
7,203
554
2,020
9,875
6,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Kpacity
Sun Wukong
14
4 / 1 / 0
8,739
672
6,637
9,341
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Priffindas
Scylla
14
8 / 1 / 1
8,473
652
9,168
6,543
2,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Tastý
Ullr
12
5 / 1 / 2
8,016
617
5,146
6,452
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 4
7,254
558
2,777
8,757
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
18
18
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
3
3.5
W
Khepri
HalseyXIII
Khepri
0
2
8
2
W
Sun Wukong
Kpacity
Sun Wukong
4
1
0
4
L
0
4
3
0.38
W
Scylla
Priffindas
Scylla
8
1
1
8.5
L
Sun Wukong
Subzero72602
Sun Wukong
0
5
0
0
W
Ullr
Tastý
Ullr
5
1
2
6
W
1
2
4
1.5
L
Khepri
1
2
3
1.25
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
25,748
37,925
Taken
40,968
14,934
Mitigated
18,508
7,803
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,595
601
0
1,500
4,573
1,443
0
1,817
2,756
28,258
0
W
Khepri
HalseyXIII
Khepri
2,020
425
0
2,843
9,875
6,080
0
3,498
6,125
13,775
0
W
Sun Wukong
Kpacity
Sun Wukong
6,637
1,135
0
3,568
9,341
5,002
1,369
460
8,855
0
54,744
L
2,115
911
0
1,161
6,073
1,821
0
1,885
4,188
0
27,186
W
Scylla
Priffindas
Scylla
9,168
1,659
0
1,850
6,543
2,368
70
1,758
4,701
53,263
0
L
Sun Wukong
Subzero72602
Sun Wukong
5,018
587
0
392
8,939
3,907
0
188
8,751
0
38,347
W
Ullr
Tastý
Ullr
5,146
2,355
0
2,861
6,452
2,240
266
1,714
4,658
0
38,218
W
2,777
906
0
4,153
8,757
2,818
0
435
8,300
0
48,216
L
Khepri
2,734
540
0
2,548
8,674
4,728
0
3,425
5,249
24,657
0
L
5,080
987
0
2,202
9,666
3,035
0
3,873
5,793
0
29,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
39,685
290
Minions Killed
408
0
Camps Cleared
0
1,127,467
Distance Traveled
1,262,168
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,504
500
57
4
0
199,003
2
W
Khepri
7,203
554
20
2
0
251,798
4
W
Sun Wukong
8,739
672
129
10
0
246,640
5
L
Neith
6,056
466
61
5
0
221,029
2
W
Scylla
8,473
652
102
8
0
244,783
0
L
Sun Wukong
6,130
472
79
6
0
228,198
6
W
Ullr
8,016
617
70
5
0
237,185
3
W
Fenrir
7,254
558
87
7
0
281,762
0
L
Khepri
5,908
454
37
3
0
229,081
1
L
Bastet
6,883
529
56
4
0
250,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role