Player Matchup

Ares
Ares
AzureLapis
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
DRE4DBOT
Pele
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,360 Elo+
Solo
Apollo
Apollo
KaienSol
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Pell_Zampierry
Olorun
Level 4
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TrueDemon25
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 4
1,460 SR
1,472 Elo+

VS

Team Averages
Level 17
1,275 SR
1,204 Elo+
Janus
Janus
Kejhio16
Janus
Level 8
God Stats
2W - 2L
1,167 SR
Queue Stats
8W - 11L
1,271 Elo+
Party 1
Guan Yu
Guan Yu
Llanoski
Guan Yu
Level 7
God Stats
6W - 1L
1,476 SR
Queue Stats
13W - 21L
1,092 Elo+
Party 1
Cernunnos
Cernunnos
LuryBH
Cernunnos
Level 27
God Stats
11W - 10L
1,330 SR
Queue Stats
43W - 56L
1,383 Elo+
Solo
Cthulhu
Cthulhu
caponeso
Cthulhu
Level 27
God Stats
1W - 5L
1,273 SR
Queue Stats
19W - 34L
1,102 Elo+
Party 1
Fenrir
Fenrir
thiagiño
Fenrir
Level 17
God Stats
10W - 18L
1,126 SR
Queue Stats
45W - 55L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,702
392
1,535
7,893
4,259
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
8
1 / 5 / 0
5,688
474
2,765
8,351
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
KaienSol
Apollo
8
1 / 4 / 0
5,463
455
2,154
6,537
1,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 6 / 0
4,531
378
965
6,449
1,645
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes

Shoes

+6%
Movement Speed

Kukulkan
TrueDemon25
Kukulkan
10
1 / 5 / 0
5,995
500
3,185
5,900
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kejhio16
Janus
11
6 / 0 / 3
7,149
596
3,305
3,116
951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Llanoski
Guan Yu
9
2 / 1 / 2
5,651
471
2,068
4,607
1,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
LuryBH
Cernunnos
12
4 / 0 / 3
7,183
599
5,772
6,694
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
caponeso
Cthulhu
10
2 / 1 / 6
6,400
533
5,263
7,846
5,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
thiagiño
Fenrir
11
8 / 1 / 5
7,005
584
5,859
5,446
1,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
3
Kills
22
26
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Pele
1
5
0
0.2
L
Apollo
KaienSol
Apollo
1
4
0
0.25
W
Janus
Kejhio16
Janus
6
0
3
7.5
W
Guan Yu
Llanoski
Guan Yu
2
1
2
3
W
Cernunnos
LuryBH
Cernunnos
4
0
3
5.5
L
0
6
0
0
L
Kukulkan
TrueDemon25
Kukulkan
1
5
0
0.2
W
Cthulhu
caponeso
Cthulhu
2
1
6
5
W
Fenrir
thiagiño
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,604
Damage
22,267
35,130
Taken
27,709
12,476
Mitigated
12,847
2,074
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,535
260
0
0
7,893
4,259
151
1,580
6,313
9,170
0
L
Pele
2,765
731
0
816
8,351
2,592
0
2,561
5,790
0
24,244
L
Apollo
KaienSol
Apollo
2,154
1,407
0
431
6,537
1,992
648
1,848
4,689
0
19,991
W
Janus
Kejhio16
Janus
3,305
237
156
695
3,116
951
328
1,004
2,038
26,737
0
W
Guan Yu
Llanoski
Guan Yu
2,068
439
265
1,053
4,607
1,905
159
527
4,080
0
12,028
W
Cernunnos
LuryBH
Cernunnos
5,772
2,766
0
2,539
6,694
2,316
1,965
1,500
5,112
0
44,817
L
965
204
0
827
6,449
1,645
0
1,067
5,382
13,525
0
L
Kukulkan
TrueDemon25
Kukulkan
3,185
278
0
0
5,900
1,988
0
1,512
4,388
29,840
0
W
Cthulhu
caponeso
Cthulhu
5,263
339
218
1,314
7,846
5,758
436
1,624
6,124
29,207
0
W
Fenrir
thiagiño
Fenrir
5,859
1,156
0
2,343
5,446
1,917
0
880
4,542
0
32,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
33,388
183
Minions Killed
277
0
Camps Cleared
0
1,062,619
Distance Traveled
1,219,512
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,702
392
13
1
0
211,957
2
L
Pele
5,688
474
43
4
0
251,059
2
L
Apollo
5,463
455
35
3
0
210,406
3
W
Janus
7,149
596
57
5
0
245,847
0
W
Guan Yu
5,651
471
20
2
0
220,964
0
W
Cernunnos
7,183
599
106
9
0
234,814
0
L
Olorun
4,531
378
29
2
0
149,416
4
L
Kukulkan
5,995
500
63
5
0
239,781
1
W
Cthulhu
6,400
533
46
4
0
231,210
0
W
Fenrir
7,005
584
48
4
0
286,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role