Player Matchup

Athena
Athena
Braverhorizon78
Athena
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,339 Elo+
Party 2
He Bo
He Bo
OakleySama
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Tosium
Cthulhu
Level 23
God Stats
8W - 10L
1,402 SR
Queue Stats
50W - 48L
1,551 Elo+
Party 2
The Morrigan
The Morrigan
alucardnosferati
The Morrigan
Level 63
God Stats
19W - 16L
1,551 SR
Queue Stats
32W - 35L
1,420 Elo+
Party 2
Chiron
Chiron
shuterr9635
Chiron
Level 107
God Stats
22W - 11L
1,744 SR
Queue Stats
390W - 382L
1,492 Elo+
Solo
Team Averages
Level 69
1,539 SR
1,469 Elo+

VS

Team Averages
Level 64
1,638 SR
1,376 Elo+
Heimdallr
Heimdallr
DeadShotJV
Heimdallr
Level 16
God Stats
0W - 1L
1,790 SR
Queue Stats
3W - 10L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Dnaw
Kukulkan
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,170 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pi3rZu
Tsukuyomi
Level 105
God Stats
29W - 16L
1,671 SR
Queue Stats
150W - 157L
1,503 Elo+
Party 1
Zeus
Zeus
Robspring
Zeus
Level 63
God Stats
86W - 82L
1,521 SR
Queue Stats
98W - 125L
1,476 Elo+
Solo
Hades
Hades
Strawmalade
Hades
Level 87
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 11L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 20
12,020
1,002
8,750
17,937
20,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
19
11 / 1 / 6
13,533
1,128
17,498
9,556
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tosium
Cthulhu
20
3 / 1 / 21
12,500
1,042
15,985
16,636
17,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
alucardnosferati
The Morrigan
19
9 / 0 / 13
13,453
1,121
14,628
7,474
2,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
17
1 / 0 / 11
11,214
935
3,461
6,719
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

185

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadShotJV
Heimdallr
18
1 / 4 / 6
11,625
969
6,246
14,231
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dnaw
Kukulkan
16
0 / 6 / 4
10,278
857
5,902
10,736
3,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pi3rZu
Tsukuyomi
17
2 / 5 / 3
11,155
930
13,205
12,108
6,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
2 / 7 / 2
11,216
935
15,053
12,082
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 5
11,416
951
12,994
15,313
8,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
27
Kills
7
7
Deaths
27
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
20
2.6
L
Heimdallr
DeadShotJV
Heimdallr
1
4
6
1
L
Kukulkan
Dnaw
Kukulkan
0
6
4
0.33
W
He Bo
11
1
6
14
L
Tsukuyomi
Pi3rZu
Tsukuyomi
2
5
3
0.7
L
Zeus
2
7
2
0.43
L
2
5
5
0.9
W
Cthulhu
Tosium
Cthulhu
3
1
21
13.5
W
The Morrigan
alucardnosferati
The Morrigan
9
0
13
15.5
W
Chiron
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,322
Damage
53,400
58,322
Taken
64,470
46,791
Mitigated
27,601
7,524
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,750
1,722
0
0
17,937
20,524
0
11,356
6,581
11,618
0
L
Heimdallr
DeadShotJV
Heimdallr
6,246
2,274
0
1,387
14,231
5,070
0
12,696
1,285
0
34,828
L
Kukulkan
Dnaw
Kukulkan
5,902
763
0
492
10,736
3,427
0
9,962
556
27,737
0
W
He Bo
17,498
982
650
2,145
9,556
3,307
0
5,488
4,068
41,226
0
L
Tsukuyomi
Pi3rZu
Tsukuyomi
13,205
4,908
0
519
12,108
6,692
0
10,060
1,779
0
42,917
L
Zeus
15,053
1,404
1,016
1,340
12,082
3,869
0
11,537
380
52,016
0
L
12,994
1,119
206
2,728
15,313
8,543
0
10,655
4,049
32,029
0
W
Cthulhu
Tosium
Cthulhu
15,985
855
664
1,027
16,636
17,779
0
9,364
7,272
37,300
0
W
The Morrigan
alucardnosferati
The Morrigan
14,628
807
69
1,119
7,474
2,891
0
3,694
3,780
46,675
1,376
W
Chiron
3,461
833
656
1,194
6,719
2,290
0
4,047
2,672
0
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,720
Gold Earned
55,690
264
Minions Killed
275
8
Camps Cleared
10
1,137,440
Distance Traveled
1,089,660
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,020
1,002
7
1
0
209,023
0
L
Heimdallr
11,625
969
67
6
2
224,308
0
L
Kukulkan
10,278
857
49
4
1
213,728
0
W
He Bo
13,533
1,128
74
6
0
223,685
1
L
Tsukuyomi
11,155
930
49
4
3
262,779
0
L
Zeus
11,216
935
70
6
1
174,224
0
L
Hades
11,416
951
40
3
3
214,621
3
W
Cthulhu
12,500
1,042
44
4
0
286,162
0
W
The Morrigan
13,453
1,121
110
9
1
247,095
0
W
Chiron
11,214
935
29
2
7
171,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role