Player Matchup

Hercules
Hercules
GuanNew7
Hercules
Level 17
God Stats
60W - 42L
1,631 SR
Queue Stats
101W - 71L
1,636 Elo+
Solo
Merlin
Merlin
Kooyoomi
Merlin
Level 16
God Stats
0W - 3L
1,222 SR
Queue Stats
27W - 28L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Sucrón
Jormungandr
Level 13
God Stats
1W - 3L
1,278 SR
Queue Stats
11W - 7L
1,618 Elo+
Solo
Bakasura
Bakasura
kalpuchinator
Bakasura
Level 28
God Stats
5W - 5L
1,389 SR
Queue Stats
51W - 39L
1,635 Elo+
Solo
Izanami
Izanami
loleki
Izanami
Level 13
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 19L
1,555 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,590 Elo+

VS

Team Averages
Level 18
1,523 SR
1,662 Elo+
Zeus
Zeus
CocoWette
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,739 Elo+
Solo
Ares
Ares
DoctorGroges
Ares
Level 28
God Stats
3W - 3L
1,432 SR
Queue Stats
131W - 114L
1,607 Elo+
Solo
Neith
Neith
Heaven270
Neith
Level 21
God Stats
103W - 103L
1,613 SR
Queue Stats
390W - 374L
1,589 Elo+
Solo
Nemesis
Nemesis
asergrr
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
newplayer283
Cu Chulainn
Level 26
God Stats
6W - 8L
1,572 SR
Queue Stats
183W - 129L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GuanNew7
Hercules
20
6 / 3 / 3
13,266
553
21,782
33,445
37,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Kooyoomi
Merlin
18
5 / 10 / 6
12,109
505
11,716
17,557
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Sucrón
Jormungandr
16
1 / 10 / 12
10,234
426
16,216
21,796
20,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
kalpuchinator
Bakasura
20
12 / 6 / 5
14,555
606
23,773
28,052
19,336
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
loleki
Izanami
20
4 / 6 / 7
14,419
601
11,958
18,186
7,003
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 10 / 3
12,511
521
15,690
17,103
6,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 13
12,652
527
8,737
27,893
33,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Heaven270
Neith
20
9 / 3 / 10
14,335
597
17,935
16,095
6,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
asergrr
Nemesis
20
12 / 9 / 9
14,581
608
24,242
26,687
13,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
newplayer283
Cu Chulainn
20
6 / 3 / 4
14,308
596
26,835
38,025
37,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
73
28
Kills
34
35
Deaths
29
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
10
3
0.45
W
4
4
13
2.63
L
Hercules
GuanNew7
Hercules
6
3
3
2.5
W
Neith
Heaven270
Neith
9
3
10
4.67
L
Merlin
Kooyoomi
Merlin
5
10
6
0.8
L
Jormungandr
Sucrón
Jormungandr
1
10
12
0.7
W
Nemesis
asergrr
Nemesis
12
9
9
1.83
L
Bakasura
kalpuchinator
Bakasura
12
6
5
2.42
L
Izanami
loleki
Izanami
4
6
7
1.25
W
Cu Chulainn
newplayer283
Cu Chulainn
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,445
Damage
93,439
119,036
Taken
125,803
90,957
Mitigated
98,376
30,105
Healing
35,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,690
1,215
0
2,145
17,103
6,862
1,037
5,923
9,809
77,249
0
W
8,737
414
919
4,858
27,893
33,703
108
8,923
17,666
32,821
0
L
Hercules
GuanNew7
Hercules
21,782
7,912
0
14,097
33,445
37,449
448
6,751
26,632
12,667
90,087
W
Neith
Heaven270
Neith
17,935
10,318
0
5,901
16,095
6,671
4,216
6,531
9,116
0
120,955
L
Merlin
Kooyoomi
Merlin
11,716
946
0
601
17,557
6,726
422
6,008
11,129
62,487
0
L
Jormungandr
Sucrón
Jormungandr
16,216
4,346
447
685
21,796
20,443
450
5,568
16,128
46,090
0
W
Nemesis
asergrr
Nemesis
24,242
16,220
0
4,821
26,687
13,225
1,079
6,116
19,473
0
103,785
L
Bakasura
kalpuchinator
Bakasura
23,773
17,069
0
8,095
28,052
19,336
1,878
6,287
21,525
0
108,579
L
Izanami
loleki
Izanami
11,958
7,597
0
6,180
18,186
7,003
2,444
3,001
15,097
0
116,776
W
Cu Chulainn
newplayer283
Cu Chulainn
26,835
4,707
0
16,927
38,025
37,915
351
5,634
30,844
9,834
96,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,583
Gold Earned
68,387
747
Minions Killed
655
0
Camps Cleared
0
2,153,478
Distance Traveled
2,135,714
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,511
521
117
5
0
350,820
3
W
Ares
12,652
527
41
2
0
415,747
11
L
Hercules
13,266
553
177
7
0
479,805
1
W
Neith
14,335
597
177
7
0
393,049
2
L
Merlin
12,109
505
116
5
0
364,483
0
L
Jormungandr
10,234
426
53
2
0
380,577
2
W
Nemesis
14,581
608
145
6
0
468,358
1
L
Bakasura
14,555
606
206
9
0
510,865
5
L
Izanami
14,419
601
195
8
0
417,748
7
W
Cu Chulainn
14,308
596
175
7
0
507,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role