Player Matchup

Neith
Neith
ShadowNinja9814
Neith
Level 10
God Stats
4W - 1L
1,908 SR
Queue Stats
4W - 2L
1,591 Elo+
Party 1
Ares
Ares
TheSilentMerc27
Ares
Level 102
God Stats
1W - 0L
1,897 SR
Queue Stats
23W - 11L
1,635 Elo+
Party 1
Khepri
Khepri
tignol
Khepri
Level 142
God Stats
1W - 3L
1,327 SR
Queue Stats
39W - 15L
1,767 Elo+
Party 1
Team Averages
Level 85
1,710 SR
1,664 Elo+

VS

Team Averages
Level 71
1,447 SR
1,424 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JerimiahJK
Olorun
Level 13
God Stats
6W - 4L
1,303 SR
Queue Stats
10W - 15L
1,216 Elo+
Party 2
King Arthur
King Arthur
Lord_Of_Chaos789
King Arthur
Level 101
God Stats
2W - 3L
1,537 SR
Queue Stats
51W - 36L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,662
644
6,982
8,719
4,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 6
10,230
682
11,843
11,315
9,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
tignol
Khepri
14
4 / 5 / 5
10,801
720
8,840
15,750
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 1 / 8
9,681
645
7,083
9,215
6,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
JerimiahJK
Olorun
11
2 / 6 / 5
9,191
613
4,818
11,468
3,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Lord_Of_Chaos789
King Arthur
14
6 / 2 / 3
10,717
714
16,447
18,736
16,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
8
Kills
11
11
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
8
7
L
Olorun
JerimiahJK
Olorun
2
6
5
0.75
L
King Arthur
Lord_Of_Chaos789
King Arthur
6
2
3
3.75
W
1
3
5
1.17
W
3
3
6
2
W
Khepri
tignol
Khepri
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
28,348
35,784
Taken
39,419
24,799
Mitigated
26,924
5,342
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,083
1,573
0
2,250
9,215
6,673
0
3,327
5,690
26,769
0
L
Olorun
JerimiahJK
Olorun
4,818
3,391
903
2,969
11,468
3,925
105
7,683
3,447
22,352
0
L
King Arthur
Lord_Of_Chaos789
King Arthur
16,447
2,300
366
5,006
18,736
16,326
0
8,007
10,221
269
54,147
W
6,982
4,589
0
1,742
8,719
4,640
876
2,902
5,817
0
43,593
W
11,843
536
0
1,141
11,315
9,983
472
4,263
7,052
26,237
0
W
Khepri
tignol
Khepri
8,840
4,014
0
2,459
15,750
10,176
1,726
5,276
10,474
42,413
5,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
29,589
169
Minions Killed
129
0
Camps Cleared
0
838,296
Distance Traveled
700,481
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,681
645
24
2
0
183,453
3
L
Olorun
9,191
613
45
3
0
245,784
1
L
King Arthur
10,717
714
60
4
0
271,244
1
W
Neith
9,662
644
74
5
0
250,255
2
W
Ares
10,230
682
28
2
0
300,188
4
W
Khepri
10,801
720
67
4
0
287,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role